gpu: convert *opaque -> opaque for BindGroupLayout

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 18:55:31 -07:00 committed by Stephen Gutekanst
parent 44377e2e27
commit 2ba4b9ff95
7 changed files with 27 additions and 27 deletions

View file

@ -46,7 +46,7 @@ pub const Device = *opaque {
return Impl.deviceCreateBindGroup(device, descriptor);
}
pub inline fn createBindGroupLayout(device: Device, descriptor: *const BindGroupLayoutDescriptor) BindGroupLayout {
pub inline fn createBindGroupLayout(device: Device, descriptor: *const BindGroupLayoutDescriptor) *BindGroupLayout {
return Impl.deviceCreateBindGroupLayout(device, descriptor);
}