gpu: convert *opaque -> opaque for BindGroupLayout

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 18:55:31 -07:00 committed by Stephen Gutekanst
parent 44377e2e27
commit 2ba4b9ff95
7 changed files with 27 additions and 27 deletions

View file

@ -9,7 +9,7 @@ const BindGroupLayout = @import("bind_group_layout.zig").BindGroupLayout;
const Impl = @import("interface.zig").Impl;
pub const RenderPipeline = *opaque {
pub inline fn getBindGroupLayout(render_pipeline: RenderPipeline, group_index: u32) BindGroupLayout {
pub inline fn getBindGroupLayout(render_pipeline: RenderPipeline, group_index: u32) *BindGroupLayout {
return Impl.renderPipelineGetBindGroupLayout(render_pipeline, group_index);
}