glfw: add glfw.Window.setCursorPosCallback
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
dd6242ee24
commit
2bdc71518b
1 changed files with 56 additions and 54 deletions
|
|
@ -48,6 +48,7 @@ pub const InternalUserPointer = struct {
|
|||
setDropCallback: ?fn (window: Window, paths: [][*c]const u8) void,
|
||||
setScrollCallback: ?fn (window: Window, xoffset: f64, yoffset: f64) void,
|
||||
setCursorEnterCallback: ?fn (window: Window, entered: bool) void,
|
||||
setCursorPosCallback: ?fn (window: Window, xpos: f64, ypos: f64) void,
|
||||
};
|
||||
|
||||
/// Resets all window hints to their default values.
|
||||
|
|
@ -1322,26 +1323,6 @@ pub inline fn setContentScaleCallback(self: Window, callback: ?fn (window: Windo
|
|||
// /// @ingroup input
|
||||
// typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
|
||||
|
||||
// /// The function pointer type for cursor position callbacks.
|
||||
// ///
|
||||
// /// This is the function pointer type for cursor position callbacks. A cursor
|
||||
// /// position callback function has the following signature:
|
||||
// /// @code
|
||||
// /// void function_name(GLFWwindow* window, double xpos, double ypos);
|
||||
// /// @endcode
|
||||
// ///
|
||||
// /// @param[in] window The window that received the event.
|
||||
// /// @param[in] xpos The new cursor x-coordinate, relative to the left edge of
|
||||
// /// the content area.
|
||||
// /// @param[in] ypos The new cursor y-coordinate, relative to the top edge of the
|
||||
// /// content area.
|
||||
// ///
|
||||
// /// see also: cursor_pos, glfw.setCursorPosCallback
|
||||
// /// Replaces `GLFWmouseposfun`.
|
||||
// ///
|
||||
// /// @ingroup input
|
||||
// typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
|
||||
|
||||
// /// The function pointer type for keyboard key callbacks.
|
||||
// ///
|
||||
// /// This is the function pointer type for keyboard key callbacks. A keyboard
|
||||
|
|
@ -1755,36 +1736,39 @@ pub inline fn setContentScaleCallback(self: Window, callback: ?fn (window: Windo
|
|||
// /// @ingroup input
|
||||
// GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun callback);
|
||||
|
||||
// TODO(cursor)
|
||||
// /// Sets the cursor position callback.
|
||||
// ///
|
||||
// /// This function sets the cursor position callback of the specified window,
|
||||
// /// which is called when the cursor is moved. The callback is provided with the
|
||||
// /// position, in screen coordinates, relative to the upper-left corner of the
|
||||
// /// content area of the window.
|
||||
// ///
|
||||
// /// @param[in] window The window whose callback to set.
|
||||
// /// @param[in] callback The new callback, or null to remove the currently set
|
||||
// /// callback.
|
||||
// /// @return The previously set callback, or null if no callback was set or the
|
||||
// /// library had not been [initialized](@ref intro_init).
|
||||
// ///
|
||||
// /// @callback_signature
|
||||
// /// @code
|
||||
// /// void function_name(GLFWwindow* window, double xpos, double ypos);
|
||||
// /// @endcode
|
||||
// /// For more information about the callback parameters, see the
|
||||
// /// [function pointer type](@ref GLFWcursorposfun).
|
||||
// ///
|
||||
// /// Possible errors include glfw.Error.NotInitialized.
|
||||
// ///
|
||||
// /// @thread_safety This function must only be called from the main thread.
|
||||
// ///
|
||||
// /// see also: cursor_pos
|
||||
// /// Replaces `glfwSetMousePosCallback`.
|
||||
// ///
|
||||
// /// @ingroup input
|
||||
// GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun callback);
|
||||
fn setCursorPosCallbackWrapper(handle: ?*c.GLFWwindow, xpos: f64, ypos: f64) callconv(.C) void {
|
||||
const window = from(handle.?) catch unreachable;
|
||||
const internal = window.getInternal();
|
||||
internal.setCursorPosCallback.?(window, xpos, ypos);
|
||||
}
|
||||
|
||||
/// Sets the cursor position callback.
|
||||
///
|
||||
/// This function sets the cursor position callback of the specified window, which is called when
|
||||
/// the cursor is moved. The callback is provided with the position, in screen coordinates, relative
|
||||
/// to the upper-left corner of the content area of the window.
|
||||
///
|
||||
/// @param[in] callback The new callback, or null to remove the currently set callback.
|
||||
///
|
||||
/// @callback_param[in] window The window that received the event.
|
||||
/// @callback_param[in] xpos The new cursor x-coordinate, relative to the left edge of the content
|
||||
/// area.
|
||||
/// callback_@param[in] ypos The new cursor y-coordinate, relative to the top edge of the content
|
||||
/// area.
|
||||
///
|
||||
/// @thread_safety This function must only be called from the main thread.
|
||||
///
|
||||
/// see also: cursor_pos
|
||||
pub inline fn setCursorPosCallback(self: Window, callback: ?fn (window: Window, xpos: f64, ypos: f64) void) void {
|
||||
var internal = self.getInternal();
|
||||
internal.setCursorPosCallback = callback;
|
||||
_ = c.glfwSetCursorPosCallback(self.handle, if (callback != null) setCursorPosCallbackWrapper else null);
|
||||
|
||||
// The only error this could return would be glfw.Error.NotInitialized, which should
|
||||
// definitely have occurred before calls to this. Returning an error here makes the API
|
||||
// awkward to use, so we discard it instead.
|
||||
getError() catch {};
|
||||
}
|
||||
|
||||
fn setCursorEnterCallbackWrapper(handle: ?*c.GLFWwindow, entered: c_int) callconv(.C) void {
|
||||
const window = from(handle.?) catch unreachable;
|
||||
|
|
@ -1803,8 +1787,6 @@ fn setCursorEnterCallbackWrapper(handle: ?*c.GLFWwindow, entered: c_int) callcon
|
|||
/// @callback_param[in] entered `true` if the cursor entered the window's content area, or `false`
|
||||
/// if it left it.
|
||||
///
|
||||
/// Possible errors include glfw.Error.NotInitialized.
|
||||
///
|
||||
/// @thread_safety This function must only be called from the main thread.
|
||||
///
|
||||
/// see also: cursor_enter
|
||||
|
|
@ -1840,8 +1822,6 @@ fn setScrollCallbackWrapper(handle: ?*c.GLFWwindow, xoffset: f64, yoffset: f64)
|
|||
/// @callback_param[in] xoffset The scroll offset along the x-axis.
|
||||
/// @callback_param[in] yoffset The scroll offset along the y-axis.
|
||||
///
|
||||
/// Possible errors include glfw.Error.NotInitialized.
|
||||
///
|
||||
/// @thread_safety This function must only be called from the main thread.
|
||||
///
|
||||
/// see also: scrolling
|
||||
|
|
@ -2706,3 +2686,25 @@ test "setCursorEnterCallback" {
|
|||
}
|
||||
}).callback);
|
||||
}
|
||||
|
||||
test "setCursorPosCallback" {
|
||||
const glfw = @import("main.zig");
|
||||
try glfw.init();
|
||||
defer glfw.terminate();
|
||||
|
||||
const window = glfw.Window.create(640, 480, "Hello, Zig!", null, null) catch |err| {
|
||||
// return without fail, because most of our CI environments are headless / we cannot open
|
||||
// windows on them.
|
||||
std.debug.print("note: failed to create window: {}\n", .{err});
|
||||
return;
|
||||
};
|
||||
defer window.destroy();
|
||||
|
||||
window.setCursorPosCallback((struct {
|
||||
fn callback(_window: Window, xpos: f64, ypos: f64) void {
|
||||
_ = _window;
|
||||
_ = xpos;
|
||||
_ = ypos;
|
||||
}
|
||||
}).callback);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue