diff --git a/gpu/src/device.zig b/gpu/src/device.zig index 4ab0ec5c..119bfe8e 100644 --- a/gpu/src/device.zig +++ b/gpu/src/device.zig @@ -97,11 +97,11 @@ pub const Device = opaque { Impl.deviceCreateRenderPipelineAsync(device, descriptor, callback, userdata); } - pub inline fn createSampler(device: *Device, descriptor: ?*const SamplerDescriptor) Sampler { + pub inline fn createSampler(device: *Device, descriptor: ?*const SamplerDescriptor) *Sampler { return Impl.deviceCreateSampler(device, descriptor); } - pub inline fn createShaderModule(device: *Device, descriptor: *const ShaderModuleDescriptor) ShaderModule { + pub inline fn createShaderModule(device: *Device, descriptor: *const ShaderModuleDescriptor) *ShaderModule { return Impl.deviceCreateShaderModule(device, descriptor); } diff --git a/gpu/src/render_bundle.zig b/gpu/src/render_bundle.zig index f707e7ce..d316fb9d 100644 --- a/gpu/src/render_bundle.zig +++ b/gpu/src/render_bundle.zig @@ -1,7 +1,7 @@ const ChainedStruct = @import("types.zig").ChainedStruct; const Impl = @import("interface.zig").Impl; -pub const RenderBundle = *opaque { +pub const RenderBundle = opaque { pub inline fn reference(render_bundle: *RenderBundle) void { Impl.renderBundleReference(render_bundle); } diff --git a/gpu/src/render_pass_encoder.zig b/gpu/src/render_pass_encoder.zig index 73271397..727e652f 100644 --- a/gpu/src/render_pass_encoder.zig +++ b/gpu/src/render_pass_encoder.zig @@ -7,7 +7,7 @@ const Color = @import("types.zig").Color; const IndexFormat = @import("types.zig").IndexFormat; const Impl = @import("interface.zig").Impl; -pub const RenderPassEncoder = *opaque { +pub const RenderPassEncoder = opaque { pub inline fn beginOcclusionQuery(render_pass_encoder: *RenderPassEncoder, query_index: u32) void { Impl.renderPassEncoderBeginOcclusionQuery(render_pass_encoder, query_index); } diff --git a/gpu/src/render_pipeline.zig b/gpu/src/render_pipeline.zig index e989a69c..8ab7e54e 100644 --- a/gpu/src/render_pipeline.zig +++ b/gpu/src/render_pipeline.zig @@ -8,7 +8,7 @@ const PipelineLayout = @import("pipeline_layout.zig").PipelineLayout; const BindGroupLayout = @import("bind_group_layout.zig").BindGroupLayout; const Impl = @import("interface.zig").Impl; -pub const RenderPipeline = *opaque { +pub const RenderPipeline = opaque { pub inline fn getBindGroupLayout(render_pipeline: *RenderPipeline, group_index: u32) *BindGroupLayout { return Impl.renderPipelineGetBindGroupLayout(render_pipeline, group_index); } diff --git a/gpu/src/sampler.zig b/gpu/src/sampler.zig index 91924f22..2ef3622d 100644 --- a/gpu/src/sampler.zig +++ b/gpu/src/sampler.zig @@ -3,16 +3,16 @@ const FilterMode = @import("types.zig").FilterMode; const CompareFunction = @import("types.zig").CompareFunction; const Impl = @import("interface.zig").Impl; -pub const Sampler = *opaque { - pub inline fn setLabel(sampler: Sampler, label: [*:0]const u8) void { +pub const Sampler = opaque { + pub inline fn setLabel(sampler: *Sampler, label: [*:0]const u8) void { Impl.samplerSetLabel(sampler, label); } - pub inline fn reference(sampler: Sampler) void { + pub inline fn reference(sampler: *Sampler) void { Impl.samplerReference(sampler); } - pub inline fn release(sampler: Sampler) void { + pub inline fn release(sampler: *Sampler) void { Impl.samplerRelease(sampler); } }; @@ -32,15 +32,15 @@ pub const SamplerBindingType = enum(u32) { pub const SamplerBindingLayout = extern struct { next_in_chain: ?*const ChainedStruct = null, - type: SamplerBindingType = .undef, + type: *SamplerBindingType = .undef, }; pub const SamplerDescriptor = extern struct { next_in_chain: ?*const ChainedStruct = null, label: ?[*:0]const u8 = null, - address_mode_u: SamplerAddressMode = .clamp_to_edge, - address_mode_v: SamplerAddressMode = .clamp_to_edge, - address_mode_w: SamplerAddressMode = .clamp_to_edge, + address_mode_u: *SamplerAddressMode = .clamp_to_edge, + address_mode_v: *SamplerAddressMode = .clamp_to_edge, + address_mode_w: *SamplerAddressMode = .clamp_to_edge, mag_filter: FilterMode = .nearest, min_filter: FilterMode = .nearest, mipmap_filter: FilterMode = .nearest, diff --git a/gpu/src/shader_module.zig b/gpu/src/shader_module.zig index 3fce8ea5..7d59697a 100644 --- a/gpu/src/shader_module.zig +++ b/gpu/src/shader_module.zig @@ -2,20 +2,20 @@ const ChainedStruct = @import("types.zig").ChainedStruct; const CompilationInfoCallback = @import("types.zig").CompilationInfoCallback; const Impl = @import("interface.zig").Impl; -pub const ShaderModule = *opaque { - pub inline fn getCompilationInfo(shader_module: ShaderModule, callback: CompilationInfoCallback, userdata: *anyopaque) void { +pub const ShaderModule = opaque { + pub inline fn getCompilationInfo(shader_module: *ShaderModule, callback: CompilationInfoCallback, userdata: *anyopaque) void { Impl.shaderModuleGetCompilationInfo(shader_module, callback, userdata); } - pub inline fn setLabel(shader_module: ShaderModule, label: [*:0]const u8) void { + pub inline fn setLabel(shader_module: *ShaderModule, label: [*:0]const u8) void { Impl.shaderModuleSetLabel(shader_module, label); } - pub inline fn reference(shader_module: ShaderModule) void { + pub inline fn reference(shader_module: *ShaderModule) void { Impl.shaderModuleReference(shader_module); } - pub inline fn release(shader_module: ShaderModule) void { + pub inline fn release(shader_module: *ShaderModule) void { Impl.shaderModuleRelease(shader_module); } }; diff --git a/gpu/src/types.zig b/gpu/src/types.zig index dba732f7..ff3a20df 100644 --- a/gpu/src/types.zig +++ b/gpu/src/types.zig @@ -581,7 +581,7 @@ pub const ImageCopyTexture = extern struct { pub const ProgrammableStageDescriptor = extern struct { next_in_chain: ?*const ChainedStruct = null, - module: ShaderModule, + module: *ShaderModule, entry_point: [*:0]const u8, constant_count: u32 = 0, // TODO: file a bug on Dawn, this is not marked as nullable but in fact is. @@ -630,7 +630,7 @@ pub const ColorTargetState = extern struct { pub const VertexState = extern struct { next_in_chain: ?*const ChainedStruct = null, - module: ShaderModule, + module: *ShaderModule, entry_point: [*:0]const u8, constant_count: u32 = 0, // TODO: file a bug on Dawn, this is not marked as nullable but in fact is. @@ -642,7 +642,7 @@ pub const VertexState = extern struct { pub const FragmentState = extern struct { next_in_chain: ?*const ChainedStruct = null, - module: ShaderModule, + module: *ShaderModule, entry_point: [*:0]const u8, constant_count: u32 = 0, // TODO: file a bug on Dawn, this is not marked as nullable but in fact is.