gpu: implement RenderPassEncoder.setIndexBuffer
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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2 changed files with 31 additions and 2 deletions
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@ -41,6 +41,7 @@ const ComputePassEncoder = @import("ComputePassEncoder.zig");
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const ComputePipeline = @import("ComputePipeline.zig");
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const ComputePipeline = @import("ComputePipeline.zig");
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const PresentMode = @import("enums.zig").PresentMode;
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const PresentMode = @import("enums.zig").PresentMode;
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const IndexFormat = @import("enums.zig").IndexFormat;
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const NativeInstance = @This();
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const NativeInstance = @This();
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@ -1014,6 +1015,23 @@ const render_pass_encoder_vtable = RenderPassEncoder.VTable{
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);
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);
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}
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}
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}).setBlendConstant,
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}).setBlendConstant,
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.setIndexBuffer = (struct {
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pub fn setIndexBuffer(
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ptr: *anyopaque,
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buffer: Buffer,
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format: IndexFormat,
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offset: u64,
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size: u64,
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) void {
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c.wgpuRenderPassEncoderSetIndexBuffer(
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@ptrCast(c.WGPURenderPassEncoder, ptr),
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@ptrCast(c.WGPUBuffer, buffer.ptr),
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@enumToInt(format),
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offset,
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size,
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);
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}
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}).setIndexBuffer,
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};
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};
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fn wrapRenderBundleEncoder(enc: c.WGPURenderBundleEncoder) RenderBundleEncoder {
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fn wrapRenderBundleEncoder(enc: c.WGPURenderBundleEncoder) RenderBundleEncoder {
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@ -7,6 +7,7 @@ const Buffer = @import("Buffer.zig");
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const RenderBundle = @import("RenderBundle.zig");
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const RenderBundle = @import("RenderBundle.zig");
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const BindGroup = @import("BindGroup.zig");
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const BindGroup = @import("BindGroup.zig");
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const Color = @import("data.zig").Color;
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const Color = @import("data.zig").Color;
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const IndexFormat = @import("enums.zig").IndexFormat;
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const RenderPassEncoder = @This();
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const RenderPassEncoder = @This();
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@ -38,8 +39,7 @@ pub const VTable = struct {
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pushDebugGroup: fn (ptr: *anyopaque, group_label: [*:0]const u8) void,
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pushDebugGroup: fn (ptr: *anyopaque, group_label: [*:0]const u8) void,
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setBindGroup: fn (ptr: *anyopaque, group_index: u32, group: BindGroup, dynamic_offsets: []u32) void,
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setBindGroup: fn (ptr: *anyopaque, group_index: u32, group: BindGroup, dynamic_offsets: []u32) void,
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setBlendConstant: fn (ptr: *anyopaque, color: *const Color) void,
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setBlendConstant: fn (ptr: *anyopaque, color: *const Color) void,
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// setIndexBuffer: fn (ptr: *anyopaque, buffer: Buffer, format: IndexFormat, offset: u64, size: u64) void,
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setIndexBuffer: fn (ptr: *anyopaque, buffer: Buffer, format: IndexFormat, offset: u64, size: u64) void,
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// WGPU_EXPORT void wgpuRenderPassEncoderSetIndexBuffer(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size);
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setLabel: fn (ptr: *anyopaque, label: [:0]const u8) void,
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setLabel: fn (ptr: *anyopaque, label: [:0]const u8) void,
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setPipeline: fn (ptr: *anyopaque, pipeline: RenderPipeline) void,
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setPipeline: fn (ptr: *anyopaque, pipeline: RenderPipeline) void,
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// setScissorRect: fn (ptr: *anyopaque, x: u32, y: u32, width: u32, height: u32) void,
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// setScissorRect: fn (ptr: *anyopaque, x: u32, y: u32, width: u32, height: u32) void,
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@ -132,6 +132,16 @@ pub inline fn setBlendConstant(pass: RenderPassEncoder, color: *const Color) voi
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pass.vtable.setBlendConstant(pass.ptr, color);
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pass.vtable.setBlendConstant(pass.ptr, color);
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}
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}
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pub inline fn setIndexBuffer(
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pass: RenderPassEncoder,
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buffer: Buffer,
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format: IndexFormat,
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offset: u64,
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size: u64,
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) void {
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pass.vtable.setIndexBuffer(pass.ptr, buffer, format, offset, size);
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}
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pub inline fn setLabel(pass: RenderPassEncoder, label: [:0]const u8) void {
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pub inline fn setLabel(pass: RenderPassEncoder, label: [:0]const u8) void {
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pass.vtable.setLabel(pass.ptr, label);
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pass.vtable.setLabel(pass.ptr, label);
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}
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}
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@ -165,6 +175,7 @@ test {
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_ = pushDebugGroup;
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_ = pushDebugGroup;
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_ = setBindGroup;
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_ = setBindGroup;
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_ = setBlendConstant;
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_ = setBlendConstant;
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_ = setIndexBuffer;
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_ = setLabel;
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_ = setLabel;
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_ = setPipeline;
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_ = setPipeline;
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_ = Descriptor;
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_ = Descriptor;
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