gpu: implement RenderBundleEncoder.pushDebugGroup

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-16 21:12:23 -07:00 committed by Stephen Gutekanst
parent 7c2d097625
commit 2c44f5c45e
2 changed files with 11 additions and 11 deletions

View file

@ -1183,6 +1183,11 @@ const render_bundle_encoder_vtable = RenderBundleEncoder.VTable{
c.wgpuRenderBundleEncoderPopDebugGroup(@ptrCast(c.WGPURenderBundleEncoder, ptr));
}
}).popDebugGroup,
.pushDebugGroup = (struct {
pub fn pushDebugGroup(ptr: *anyopaque, group_label: [*:0]const u8) void {
c.wgpuRenderBundleEncoderPushDebugGroup(@ptrCast(c.WGPURenderBundleEncoder, ptr), group_label);
}
}).pushDebugGroup,
// .beginOcclusionQuery = (struct {
// pub fn beginOcclusionQuery(ptr: *anyopaque, query_index: u32) void {
// c.wgpuRenderBundleEncoderBeginOcclusionQuery(@ptrCast(c.WGPURenderBundleEncoder, ptr), query_index);
@ -1217,11 +1222,6 @@ const render_bundle_encoder_vtable = RenderBundleEncoder.VTable{
// );
// }
// }).executeBundles,
// .pushDebugGroup = (struct {
// pub fn pushDebugGroup(ptr: *anyopaque, group_label: [*:0]const u8) void {
// c.wgpuRenderBundleEncoderPushDebugGroup(@ptrCast(c.WGPURenderBundleEncoder, ptr), group_label);
// }
// }).pushDebugGroup,
// .setBindGroup = (struct {
// pub fn setBindGroup(
// ptr: *anyopaque,

View file

@ -32,8 +32,7 @@ pub const VTable = struct {
finish: fn (ptr: *anyopaque, descriptor: *const RenderBundle.Descriptor) RenderBundle,
insertDebugMarker: fn (ptr: *anyopaque, marker_label: [*:0]const u8) void,
popDebugGroup: fn (ptr: *anyopaque) void,
// pushDebugGroup: fn (ptr: *anyopaque, group_label: [*:0]const u8) void,
// WGPU_EXPORT void wgpuRenderBundleEncoderPushDebugGroup(WGPURenderBundleEncoder renderBundleEncoder, char const * groupLabel);
pushDebugGroup: fn (ptr: *anyopaque, group_label: [*:0]const u8) void,
// setBindGroup: fn (ptr: *anyopaque, group_index: u32, group: BindGroup, dynamic_offsets: []u32) void,
// WGPU_EXPORT void wgpuRenderBundleEncoderSetBindGroup(WGPURenderBundleEncoder renderBundleEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets);
// setIndexBuffer: fn (ptr: *anyopaque, buffer: Buffer, format: IndexFormat, offset: u64, size: u64) void,
@ -94,6 +93,10 @@ pub inline fn popDebugGroup(enc: RenderBundleEncoder) void {
enc.vtable.popDebugGroup(enc.ptr);
}
pub inline fn pushDebugGroup(enc: RenderBundleEncoder, group_label: [*:0]const u8) void {
enc.vtable.pushDebugGroup(enc.ptr, group_label);
}
// pub inline fn beginOcclusionQuery(enc: RenderBundleEncoder, query_index: u32) void {
// enc.vtable.beginOcclusionQuery(enc.ptr, query_index);
// }
@ -106,10 +109,6 @@ pub inline fn popDebugGroup(enc: RenderBundleEncoder) void {
// enc.vtable.executeBundles(enc.ptr, bundles);
// }
// pub inline fn pushDebugGroup(enc: RenderBundleEncoder, group_label: [*:0]const u8) void {
// enc.vtable.pushDebugGroup(enc.ptr, group_label);
// }
// pub inline fn setBindGroup(
// enc: RenderBundleEncoder,
// group_index: u32,
@ -195,5 +194,6 @@ test {
_ = finish;
_ = insertDebugMarker;
_ = popDebugGroup;
_ = pushDebugGroup;
_ = Descriptor;
}