gpu: add TextureAspect enum
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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2 changed files with 10 additions and 0 deletions
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@ -341,6 +341,14 @@ pub const StoreOp = enum(u32) {
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discard = 0x00000002,
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};
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pub const TextureAspect = enum(u32) {
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all = 0x00000000,
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stencil_only = 0x00000001,
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depth_only = 0x00000002,
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plane0_only = 0x00000003,
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plane1_only = 0x00000004,
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};
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test "name" {
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try std.testing.expect(std.mem.eql(u8, @tagName(Feature.timestamp_query), "timestamp_query"));
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}
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@ -378,4 +386,5 @@ test "syntax" {
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_ = StencilOperation;
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_ = StorageTextureAccess;
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_ = StoreOp;
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_ = TextureAspect;
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}
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