gpu: move TextureFormat -> Texture.Format
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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281d6a2016
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2e68792f0d
6 changed files with 108 additions and 109 deletions
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@ -37,7 +37,6 @@ const CommandEncoder = @import("CommandEncoder.zig");
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const ComputePassEncoder = @import("ComputePassEncoder.zig");
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const ComputePipeline = @import("ComputePipeline.zig");
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const TextureFormat = @import("enums.zig").TextureFormat;
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const PresentMode = @import("enums.zig").PresentMode;
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const NativeInstance = @This();
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@ -510,7 +509,7 @@ const swap_chain_vtable = SwapChain.VTable{
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}
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}).release,
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.configure = (struct {
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pub fn configure(ptr: *anyopaque, format: TextureFormat, allowed_usage: Texture.Usage, width: u32, height: u32) void {
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pub fn configure(ptr: *anyopaque, format: Texture.Format, allowed_usage: Texture.Usage, width: u32, height: u32) void {
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c.wgpuSwapChainConfigure(
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@ptrCast(c.WGPUSwapChain, ptr),
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@enumToInt(format),
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