gpu: add RenderPassDescriptor
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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parent
8484d47e78
commit
2fa5e5adf4
2 changed files with 12 additions and 11 deletions
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@ -44,6 +44,7 @@ pub const LoadOp = @import("types.zig").LoadOp;
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pub const StoreOp = @import("types.zig").StoreOp;
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pub const RenderPassTimestampLocation = @import("types.zig").RenderPassTimestampLocation;
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pub const PowerPreference = @import("types.zig").PowerPreference;
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pub const RenderPassColorAttachment = @import("types.zig").RenderPassColorAttachment;
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pub const ComputePassTimestampWrite = struct {
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query_set: QuerySet,
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@ -85,6 +86,17 @@ pub const ComputePassDescriptor = extern struct {
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timestamp_writes: [*]const ComputePassTimestampWrite,
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};
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pub const RenderPassDescriptor = extern struct {
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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color_attachment_count: u32,
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color_attachments: [*]const RenderPassColorAttachment,
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depth_stencil_attachment: ?[*]const RenderPassDepthStencilAttachment = null, // nullable
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occlusion_query_set: QuerySet = QuerySet.none, // nullable
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timestamp_write_count: u32,
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timestamp_writes: [*]const RenderPassTimestampWrite,
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};
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test {
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refAllDecls(@import("adapter.zig"));
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refAllDecls(@import("bind_group.zig"));
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