gpu: remove deprecated ComputePassEncoder.dispatch[Indirect] methods

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-27 10:13:48 -07:00 committed by Stephen Gutekanst
parent bd07e67224
commit 2fd408ff88
2 changed files with 0 additions and 35 deletions

View file

@ -4,14 +4,6 @@ const ComputePipeline = @import("compute_pipeline.zig").ComputePipeline;
const Impl = @import("interface.zig").Impl;
pub const ComputePassEncoder = *opaque {
pub inline fn dispatch(compute_pass_encoder: ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) void {
Impl.computePassEncoderDispatch(compute_pass_encoder, workgroup_count_x, workgroup_count_y, workgroup_count_z);
}
pub inline fn dispatchIndirect(compute_pass_encoder: ComputePassEncoder, indirect_buffer: Buffer, indirect_offset: u64) void {
Impl.computePassEncoderDispatchIndirect(compute_pass_encoder, indirect_buffer, indirect_offset);
}
/// Default `workgroup_count_y`: 1
/// Default `workgroup_count_z`: 1
pub inline fn dispatchWorkgroups(compute_pass_encoder: ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) void {