diff --git a/gpu/src/main.zig b/gpu/src/main.zig index b34ffe70..e7515e78 100644 --- a/gpu/src/main.zig +++ b/gpu/src/main.zig @@ -9,30 +9,30 @@ pub const stride_undefined = 0xffffffff; pub const whole_map_size = std.math.maxInt(usize); pub const whole_size = 0xffffffffffffffff; -pub const Adapter = @import("adapter.zig").Adapter; -pub const BindGroup = @import("bind_group.zig").BindGroup; -pub const BindGroupLayout = @import("bind_group_layout.zig").BindGroupLayout; -pub const Buffer = @import("buffer.zig").Buffer; -pub const CommandBuffer = @import("command_buffer.zig").CommandBuffer; -pub const CommandEncoder = @import("command_encoder.zig").CommandEncoder; -pub const ComputePassEncoder = @import("compute_pass_encoder.zig").ComputePassEncoder; -pub const ComputePipeline = @import("compute_pipeline.zig").ComputePipeline; -pub const Device = @import("device.zig").Device; -pub const ExternalTexture = @import("external_texture.zig").ExternalTexture; +pub usingnamespace @import("adapter.zig"); +pub usingnamespace @import("bind_group.zig"); +pub usingnamespace @import("bind_group_layout.zig"); +pub usingnamespace @import("buffer.zig"); +pub usingnamespace @import("command_buffer.zig"); +pub usingnamespace @import("command_encoder.zig"); +pub usingnamespace @import("compute_pass_encoder.zig"); +pub usingnamespace @import("compute_pipeline.zig"); +pub usingnamespace @import("device.zig"); +pub usingnamespace @import("external_texture.zig"); pub usingnamespace @import("instance.zig"); -pub const PipelineLayout = @import("pipeline_layout.zig").PipelineLayout; -pub const QuerySet = @import("query_set.zig").QuerySet; -pub const Queue = @import("queue.zig").Queue; -pub const RenderBundle = @import("render_bundle.zig").RenderBundle; -pub const RenderBundleEncoder = @import("render_bundle_encoder.zig").RenderBundleEncoder; -pub const RenderPassEncoder = @import("render_pass_encoder.zig").RenderPassEncoder; -pub const RenderPipeline = @import("render_pipeline.zig").RenderPipeline; -pub const Sampler = @import("sampler.zig").Sampler; -pub const ShaderModule = @import("shader_module.zig").ShaderModule; -pub const Surface = @import("surface.zig").Surface; -pub const SwapChain = @import("swap_chain.zig").SwapChain; -pub const Texture = @import("texture.zig").Texture; -pub const TextureView = @import("texture_view.zig").TextureView; +pub usingnamespace @import("pipeline_layout.zig"); +pub usingnamespace @import("query_set.zig"); +pub usingnamespace @import("queue.zig"); +pub usingnamespace @import("render_bundle.zig"); +pub usingnamespace @import("render_bundle_encoder.zig"); +pub usingnamespace @import("render_pass_encoder.zig"); +pub usingnamespace @import("render_pipeline.zig"); +pub usingnamespace @import("sampler.zig"); +pub usingnamespace @import("shader_module.zig"); +pub usingnamespace @import("surface.zig"); +pub usingnamespace @import("swap_chain.zig"); +pub usingnamespace @import("texture.zig"); +pub usingnamespace @import("texture_view.zig"); pub const dawn = @import("dawn.zig"); @@ -40,15 +40,18 @@ pub usingnamespace @import("types.zig"); pub usingnamespace @import("interface.zig"); const types = @import("types.zig"); +const query_set = @import("query_set.zig"); +const texture_view = @import("texture_view.zig"); +const surface = @import("surface.zig"); pub const ComputePassTimestampWrite = extern struct { - query_set: QuerySet, + query_set: query_set.QuerySet, query_index: u32, location: types.ComputePassTimestampLocation, }; pub const RenderPassDepthStencilAttachment = extern struct { - view: TextureView, + view: texture_view.TextureView, depth_load_op: types.LoadOp, depth_store_op: types.StoreOp, clear_depth: f32, @@ -62,14 +65,14 @@ pub const RenderPassDepthStencilAttachment = extern struct { }; pub const RenderPassTimestampWrite = extern struct { - query_set: QuerySet, + query_set: query_set.QuerySet, query_index: u32, location: types.RenderPassTimestampLocation, }; pub const RequestAdapterOptions = extern struct { next_in_chain: *const types.ChainedStruct, - compatible_surface: Surface = Surface.none, // nullable + compatible_surface: surface.Surface = surface.Surface.none, // nullable power_preference: types.PowerPreference, force_fallback_adapter: bool, }; @@ -87,7 +90,7 @@ pub const RenderPassDescriptor = extern struct { color_attachment_count: u32, color_attachments: [*]const types.RenderPassColorAttachment, depth_stencil_attachment: ?[*]const RenderPassDepthStencilAttachment = null, // nullable - occlusion_query_set: QuerySet = QuerySet.none, // nullable + occlusion_query_set: query_set.QuerySet = query_set.QuerySet.none, // nullable timestamp_write_count: u32, timestamp_writes: [*]const RenderPassTimestampWrite, };