audio: update Audio module to new object system
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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4 changed files with 210 additions and 223 deletions
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@ -77,7 +77,7 @@ pub fn build(b: *std.Build) !void {
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// .{ .name = "glyphs", .deps = &.{ .assets, .freetype } },
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// .{ .name = "hardware-check", .deps = &.{ .assets, .zigimg } },
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// .{ .name = "piano", .deps = &.{} },
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// .{ .name = "play-opus", .deps = &.{.assets} },
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.{ .name = "play-opus", .deps = &.{.assets} },
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// .{ .name = "sprite", .deps = &.{ .zigimg, .assets } },
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// .{ .name = "text", .deps = &.{.assets} },
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};
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