gpu: implement RenderPipeline methods

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-26 19:44:28 -07:00 committed by Stephen Gutekanst
parent 0351bce5b2
commit 3318352a72

View file

@ -5,19 +5,25 @@ const VertexState = @import("types.zig").VertexState;
const PrimitiveState = @import("types.zig").PrimitiveState;
const FragmentState = @import("types.zig").FragmentState;
const PipelineLayout = @import("pipeline_layout.zig").PipelineLayout;
const BindGroupLayout = @import("bind_group_layout.zig").BindGroupLayout;
const impl = @import("interface.zig").impl;
pub const RenderPipeline = *opaque {
// TODO
// pub inline fn renderPipelineGetBindGroupLayout(render_pipeline: gpu.RenderPipeline, group_index: u32) gpu.BindGroupLayout {
pub inline fn getBindGroupLayout(render_pipeline: RenderPipeline, group_index: u32) BindGroupLayout {
return impl.renderPipelineGetBindGroupLayout(render_pipeline, group_index);
}
// TODO
// pub inline fn renderPipelineSetLabel(render_pipeline: gpu.RenderPipeline, label: [*:0]const u8) void {
pub inline fn setLabel(render_pipeline: RenderPipeline, label: [*:0]const u8) void {
impl.renderPipelineSetLabel(render_pipeline, label);
}
// TODO
// pub inline fn renderPipelineReference(render_pipeline: gpu.RenderPipeline) void {
pub inline fn reference(render_pipeline: RenderPipeline) void {
impl.renderPipelineReference(render_pipeline);
}
// TODO
// pub inline fn renderPipelineRelease(render_pipeline: gpu.RenderPipeline) void {
pub inline fn release(render_pipeline: RenderPipeline) void {
impl.renderPipelineRelease(render_pipeline);
}
};
pub const RenderPipelineDescriptor = extern struct {