gpu: add VertexStepMode enum

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-11 08:39:35 -07:00 committed by Stephen Gutekanst
parent 26ecb102f7
commit 3365320f64
2 changed files with 6 additions and 7 deletions

View file

@ -1,12 +1,5 @@
typedef uint32_t WGPUFlags;
typedef enum WGPUVertexStepMode {
WGPUVertexStepMode_Vertex = 0x00000000,
WGPUVertexStepMode_Instance = 0x00000001,
WGPUVertexStepMode_VertexBufferNotUsed = 0x00000002,
WGPUVertexStepMode_Force32 = 0x7FFFFFFF
} WGPUVertexStepMode;
typedef enum WGPUBufferUsage {
WGPUBufferUsage_None = 0x00000000,
WGPUBufferUsage_MapRead = 0x00000001,

View file

@ -289,6 +289,12 @@ pub const VertexFormat = enum(u32) {
sint32x4 = 0x0000001e,
};
pub const VertexStepMode = enum(u32) {
vertex = 0x00000000,
instance = 0x00000001,
vertex_buffer_not_used = 0x00000002,
};
test "BackendType name" {
try testing.expectEqualStrings("Vulkan", BackendType.vulkan.name());
}