gpu: update ComputePassEncoder.dispatchWorkgroups defaults/optionality

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-27 00:10:09 -07:00 committed by Stephen Gutekanst
parent 1209d6f1b0
commit 369a2d8980

View file

@ -12,6 +12,8 @@ pub const ComputePassEncoder = *opaque {
Impl.computePassEncoderDispatchIndirect(compute_pass_encoder, indirect_buffer, indirect_offset);
}
// Default `workgroup_count_y`: 1
// Default `workgroup_count_z`: 1
pub inline fn dispatchWorkgroups(compute_pass_encoder: ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) void {
Impl.computePassEncoderDispatchWorkgroups(compute_pass_encoder, workgroup_count_x, workgroup_count_y, workgroup_count_z);
}