gpu: implement Dawn renderPassEncoderWriteTimestamp

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 18:38:30 -07:00 committed by Stephen Gutekanst
parent b112571406
commit 36d3bf57c3

View file

@ -863,12 +863,13 @@ pub const Interface = gpu.Interface(struct {
}
pub inline fn renderBundleEncoderSetVertexBuffer(render_bundle_encoder: *gpu.RenderBundleEncoder, slot: u32, buffer: *gpu.Buffer, offset: u64, size: u64) void {
_ = render_bundle_encoder;
_ = slot;
_ = buffer;
_ = offset;
_ = size;
unreachable;
procs.renderBundleEncoderSetVertexBuffer.?(
@ptrCast(c.WGPURenderBundleEncoder, render_bundle_encoder),
slot,
@ptrCast(c.WGPUBuffer, buffer),
offset,
size,
);
}
pub inline fn renderBundleEncoderReference(render_bundle_encoder: *gpu.RenderBundleEncoder) void {
@ -1022,10 +1023,11 @@ pub const Interface = gpu.Interface(struct {
}
pub inline fn renderPassEncoderWriteTimestamp(render_pass_encoder: *gpu.RenderPassEncoder, query_set: *gpu.QuerySet, query_index: u32) void {
_ = render_pass_encoder;
_ = query_set;
_ = query_index;
unreachable;
procs.renderPassEncoderWriteTimestamp.?(
@ptrCast(c.WGPURenderPassEncoder, render_pass_encoder),
@ptrCast(c.WGPUQuerySet, query_set),
query_index,
);
}
pub inline fn renderPassEncoderReference(render_pass_encoder: *gpu.RenderPassEncoder) void {