gpu: move BufferBindingLayout -> Buffer.BindingLayout
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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84c532156e
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2 changed files with 7 additions and 7 deletions
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@ -17,12 +17,6 @@ pub const BindGroupEntry = struct {
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texture_view: TextureView,
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};
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pub const BufferBindingLayout = struct {
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type: Buffer.BindingType,
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has_dynamic_offset: bool,
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min_binding_size: u64,
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};
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pub const CompilationMessage = struct {
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message: [:0]const u8,
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type: CompilationMessageType,
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@ -47,7 +41,6 @@ pub const PrimitiveState = struct {
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test "syntax" {
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_ = BindGroupEntry;
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_ = BufferBindingLayout;
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_ = CompilationMessage;
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_ = MultisampleState;
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_ = PrimitiveState;
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