gpu: move BufferBindingLayout -> Buffer.BindingLayout

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-11 15:49:34 -07:00 committed by Stephen Gutekanst
parent 84c532156e
commit 3761f37234
2 changed files with 7 additions and 7 deletions

View file

@ -49,6 +49,12 @@ pub const BindingType = enum(u32) {
read_only_storage = 0x00000003, read_only_storage = 0x00000003,
}; };
pub const BindingLayout = struct {
type: BindingType,
has_dynamic_offset: bool,
min_binding_size: u64,
};
test "syntax" { test "syntax" {
_ = VTable; _ = VTable;
_ = reference; _ = reference;
@ -57,4 +63,5 @@ test "syntax" {
_ = setLabel; _ = setLabel;
_ = Descriptor; _ = Descriptor;
_ = BindingType; _ = BindingType;
_ = BindingLayout;
} }

View file

@ -17,12 +17,6 @@ pub const BindGroupEntry = struct {
texture_view: TextureView, texture_view: TextureView,
}; };
pub const BufferBindingLayout = struct {
type: Buffer.BindingType,
has_dynamic_offset: bool,
min_binding_size: u64,
};
pub const CompilationMessage = struct { pub const CompilationMessage = struct {
message: [:0]const u8, message: [:0]const u8,
type: CompilationMessageType, type: CompilationMessageType,
@ -47,7 +41,6 @@ pub const PrimitiveState = struct {
test "syntax" { test "syntax" {
_ = BindGroupEntry; _ = BindGroupEntry;
_ = BufferBindingLayout;
_ = CompilationMessage; _ = CompilationMessage;
_ = MultisampleState; _ = MultisampleState;
_ = PrimitiveState; _ = PrimitiveState;