diff --git a/examples/gkurve/main.zig b/examples/gkurve/main.zig index a85a238d..4d2cd5cc 100644 --- a/examples/gkurve/main.zig +++ b/examples/gkurve/main.zig @@ -89,8 +89,12 @@ pub fn init(app: *App, engine: *mach.Engine) !void { const wsize = try engine.core.getWindowSize(); const window_width = @intToFloat(f32, wsize.width); const window_height = @intToFloat(f32, wsize.height); - // const triangle_scale = 250; + const triangle_scale = 250; + _ = window_width; + _ = window_height; + _ = triangle_scale; _ = img_uv_data; + _ = white_texture_uv_data; // try draw.equilateralTriangle(app, .{ window_width / 2, window_height / 2 }, triangle_scale, .{}, img_uv_data); // try draw.equilateralTriangle(app, .{ window_width / 2, window_height / 2 - triangle_scale }, triangle_scale, .{ .type = .concave }, img_uv_data); // try draw.equilateralTriangle(app, .{ window_width / 2 - triangle_scale, window_height / 2 - triangle_scale / 2 }, triangle_scale, .{ .type = .convex }, white_texture_uv_data); @@ -107,9 +111,22 @@ pub fn init(app: *App, engine: *mach.Engine) !void { .code = .{ .wgsl = @embedFile("frag.wgsl") }, }); + const blend = gpu.BlendState{ + .color = .{ + .operation = .add, + .src_factor = .src_alpha, + .dst_factor = .one_minus_src_alpha, + }, + .alpha = .{ + .operation = .add, + .src_factor = .one, + .dst_factor = .zero, + }, + }; + const color_target = gpu.ColorTargetState{ .format = engine.gpu_driver.swap_chain_format, - .blend = null, + .blend = &blend, .write_mask = gpu.ColorWriteMask.all, }; const fragment = gpu.FragmentState{