module: move namespaced state/components to ecs

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2024-03-16 22:20:30 -07:00 committed by Stephen Gutekanst
parent e24d09cd62
commit 388a1fbfca
2 changed files with 74 additions and 85 deletions

View file

@ -13,18 +13,18 @@ pub fn World(comptime mods: anytype) type {
return struct {
allocator: mem.Allocator,
entities: Entities(modules.components),
entities: Entities(NamespacedComponents(mods){}),
mod: Mods(),
const Self = @This();
pub fn Mod(comptime Module: anytype) type {
const module_tag = Module.name;
const State = @TypeOf(@field(@as(modules.State, undefined), @tagName(module_tag)));
const components = @field(modules.components, @tagName(module_tag));
const State = @TypeOf(@field(@as(NamespacedState(mods), undefined), @tagName(module_tag)));
const components = @field(NamespacedComponents(mods){}, @tagName(module_tag));
return struct {
state: State,
entities: *Entities(modules.components),
entities: *Entities(NamespacedComponents(mods){}),
allocator: mem.Allocator,
/// Sets the named component to the specified value for the given entity,
@ -110,7 +110,7 @@ pub fn World(comptime mods: anytype) type {
pub fn init(allocator: mem.Allocator) !Self {
return Self{
.allocator = allocator,
.entities = try Entities(modules.components).init(allocator),
.entities = try Entities(NamespacedComponents(mods){}).init(allocator),
.mod = undefined,
};
}
@ -199,3 +199,70 @@ pub fn World(comptime mods: anytype) type {
}
};
}
// TODO: reconsider components concept
fn NamespacedComponents(comptime modules: anytype) type {
var fields: []const std.builtin.Type.StructField = &[0]std.builtin.Type.StructField{};
inline for (modules) |M| {
const components = if (@hasDecl(M, "components")) M.components else struct {};
fields = fields ++ [_]std.builtin.Type.StructField{.{
.name = @tagName(M.name),
.type = type,
.default_value = &components,
.is_comptime = true,
.alignment = @alignOf(@TypeOf(components)),
}};
}
// Builtin components
const entity_components = struct {
pub const id = EntityID;
};
fields = fields ++ [_]std.builtin.Type.StructField{.{
.name = "entity",
.type = type,
.default_value = &entity_components,
.is_comptime = true,
.alignment = @alignOf(@TypeOf(entity_components)),
}};
return @Type(.{
.Struct = .{
.layout = .Auto,
.is_tuple = false,
.fields = fields,
.decls = &[_]std.builtin.Type.Declaration{},
},
});
}
// TODO: reconsider state concept
fn NamespacedState(comptime modules: anytype) type {
var fields: []const std.builtin.Type.StructField = &[0]std.builtin.Type.StructField{};
inline for (modules) |M| {
const state_fields = std.meta.fields(M);
const State = if (state_fields.len > 0) @Type(.{
.Struct = .{
.layout = .Auto,
.is_tuple = false,
.fields = state_fields,
.decls = &[_]std.builtin.Type.Declaration{},
},
}) else struct {};
fields = fields ++ [_]std.builtin.Type.StructField{.{
.name = @tagName(M.name),
.type = State,
.default_value = null,
.is_comptime = false,
.alignment = @alignOf(State),
}};
}
return @Type(.{
.Struct = .{
.layout = .Auto,
.is_tuple = false,
.fields = fields,
.decls = &[_]std.builtin.Type.Declaration{},
},
});
}