all: get ECS running on revised module system
All ECS `examples/` now run on the revised module system. Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
cd2f3fbc3f
commit
3898995c4c
6 changed files with 249 additions and 219 deletions
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@ -50,6 +50,7 @@ pub fn init(
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sprite_mod: *Sprite.Mod,
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sprite_mod: *Sprite.Mod,
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text_mod: *Text.Mod,
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text_mod: *Text.Mod,
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game: *Mod,
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game: *Mod,
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world: *mach.World,
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) !void {
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) !void {
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// The Mach .core is where we set window options, etc.
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// The Mach .core is where we set window options, etc.
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core.setTitle("gfx.Sprite example");
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core.setTitle("gfx.Sprite example");
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@ -59,10 +60,12 @@ pub fn init(
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// Tell sprite_mod to use the texture
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// Tell sprite_mod to use the texture
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sprite_mod.send(.init, .{});
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sprite_mod.send(.init, .{});
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world.dispatchNoError(); // TODO: no dispatch in user code
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sprite_mod.send(.initPipeline, .{Sprite.PipelineOptions{
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sprite_mod.send(.initPipeline, .{Sprite.PipelineOptions{
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.pipeline = @intFromEnum(Pipeline.text),
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.pipeline = @intFromEnum(Pipeline.text),
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.texture = text_mod.state.texture,
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.texture = text_mod.state.texture,
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}});
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}});
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world.dispatchNoError(); // TODO: no dispatch in user code
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// We can create entities, and set components on them. Note that components live in a module
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// We can create entities, and set components on them. Note that components live in a module
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// namespace, e.g. the `Sprite` module could have a 3D `.location` component with a different
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// namespace, e.g. the `Sprite` module could have a 3D `.location` component with a different
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@ -49,10 +49,51 @@ pub const Pipeline = enum(u32) {
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const upscale = 1.0;
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const upscale = 1.0;
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const style1 = Text.Style{
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.font_name = "Roboto Medium", // TODO
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.font_size = 48 * gfx.px_per_pt, // 48pt
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.font_weight = gfx.font_weight_normal,
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.italic = false,
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.color = vec4(0.6, 1.0, 0.6, 1.0),
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};
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const style2 = blk: {
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var v = style1;
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v.italic = true;
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break :blk v;
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};
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const style3 = blk: {
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var v = style1;
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v.font_weight = gfx.font_weight_bold;
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break :blk v;
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};
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const segment1: []const @import("mach").gfx.Text.Segment = &.{
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.{
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.string = "Text but with spaces 😊\nand\n",
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.style = &style1,
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},
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.{
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.string = "italics\nand\n",
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.style = &style2,
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},
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.{
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.string = "bold\nand\n",
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.style = &style3,
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},
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};
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const segment2: []const @import("mach").gfx.Text.Segment = &.{
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.{
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.string = "!$?😊",
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.style = &style1,
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},
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};
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pub fn init(
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pub fn init(
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engine: *mach.Engine.Mod,
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engine: *mach.Engine.Mod,
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text_mod: *Text.Mod,
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text_mod: *Text.Mod,
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game: *Mod,
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game: *Mod,
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world: *mach.World,
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) !void {
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) !void {
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// The Mach .core is where we set window options, etc.
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// The Mach .core is where we set window options, etc.
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core.setTitle("gfx.Text example");
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core.setTitle("gfx.Text example");
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@ -61,37 +102,13 @@ pub fn init(
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const player = try engine.newEntity();
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const player = try engine.newEntity();
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try text_mod.set(player, .pipeline, @intFromEnum(Pipeline.default));
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try text_mod.set(player, .pipeline, @intFromEnum(Pipeline.default));
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try text_mod.set(player, .transform, Mat4x4.scaleScalar(upscale).mul(&Mat4x4.translate(vec3(0, 0, 0))));
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try text_mod.set(player, .transform, Mat4x4.scaleScalar(upscale).mul(&Mat4x4.translate(vec3(0, 0, 0))));
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const style1 = Text.Style{
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try text_mod.set(player, .text, segment1);
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.font_name = "Roboto Medium", // TODO
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.font_size = 48 * gfx.px_per_pt, // 48pt
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.font_weight = gfx.font_weight_normal,
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.italic = false,
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.color = vec4(0.6, 1.0, 0.6, 1.0),
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};
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var style2 = style1;
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style2.italic = true;
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var style3 = style1;
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style3.font_weight = gfx.font_weight_bold;
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try text_mod.set(player, .text, &.{
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.{
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.string = "Text but with spaces 😊\nand\n",
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.style = &style1,
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},
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.{
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.string = "italics\nand\n",
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.style = &style2,
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},
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.{
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.string = "bold\nand\n",
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.style = &style3,
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},
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});
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text_mod.send(.init, .{});
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text_mod.send(.init, .{});
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text_mod.send(.initPipeline, .{Text.PipelineOptions{
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text_mod.send(.initPipeline, .{Text.PipelineOptions{
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.pipeline = @intFromEnum(Pipeline.default),
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.pipeline = @intFromEnum(Pipeline.default),
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}});
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}});
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text_mod.send(.updated, .{@intFromEnum(Pipeline.default)});
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world.dispatchNoError(); // TODO: no dispatch in user code
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game.state = .{
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game.state = .{
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.timer = try mach.Timer.start(),
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.timer = try mach.Timer.start(),
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@ -160,20 +177,7 @@ pub fn tick(
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const new_entity = try engine.newEntity();
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const new_entity = try engine.newEntity();
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try text_mod.set(new_entity, .pipeline, @intFromEnum(Pipeline.default));
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try text_mod.set(new_entity, .pipeline, @intFromEnum(Pipeline.default));
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try text_mod.set(new_entity, .transform, Mat4x4.scaleScalar(upscale).mul(&Mat4x4.translate(new_pos)));
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try text_mod.set(new_entity, .transform, Mat4x4.scaleScalar(upscale).mul(&Mat4x4.translate(new_pos)));
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try text_mod.set(new_entity, .text, segment2);
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const style1 = Text.Style{
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.font_name = "Roboto Medium", // TODO
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.font_size = 48 * gfx.px_per_pt, // 48pt
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.font_weight = gfx.font_weight_normal,
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.italic = false,
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.color = vec4(0.6, 1.0, 0.6, 1.0),
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};
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try text_mod.set(new_entity, .text, &.{
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.{
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.string = "!$?😊",
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.style = &style1,
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},
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});
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game.state.texts += 1;
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game.state.texts += 1;
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}
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}
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@ -50,7 +50,7 @@ test "example" {
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pub const id = u32;
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pub const id = u32;
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};
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};
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pub fn tick(physics: *World(.{ Renderer, Physics }).Mod(Physics)) !void {
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pub fn tick(physics: *World(.{ Renderer, Physics }).Mod(Physics)) void {
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_ = physics;
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_ = physics;
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}
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}
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});
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});
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@ -64,7 +64,7 @@ test "example" {
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pub fn tick(
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pub fn tick(
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physics: *World(.{ Renderer, Physics }).Mod(Physics),
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physics: *World(.{ Renderer, Physics }).Mod(Physics),
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renderer: *World(.{ Renderer, Physics }).Mod(Renderer),
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renderer: *World(.{ Renderer, Physics }).Mod(Renderer),
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) !void {
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) void {
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_ = renderer;
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_ = renderer;
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_ = physics;
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_ = physics;
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}
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}
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@ -72,7 +72,8 @@ test "example" {
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//-------------------------------------------------------------------------
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//-------------------------------------------------------------------------
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// Create a world.
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// Create a world.
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var world = try World(.{ Renderer, Physics }).init(allocator);
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var world: World(.{ Renderer, Physics }) = undefined;
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try world.init(allocator);
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defer world.deinit();
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defer world.deinit();
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// Initialize module state.
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// Initialize module state.
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@ -113,5 +114,6 @@ test "example" {
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//-------------------------------------------------------------------------
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//-------------------------------------------------------------------------
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// Send events to modules
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// Send events to modules
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try world.send(null, .tick, .{});
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world.modules.send(.tick, .{});
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try world.dispatch();
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}
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}
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@ -8,25 +8,30 @@ const EntityID = @import("entities.zig").EntityID;
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const comp = @import("comptime.zig");
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const comp = @import("comptime.zig");
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pub fn World(comptime mods: anytype) type {
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pub fn World(comptime mods: anytype) type {
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const Injectable = struct {}; // TODO
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const StateT = NamespacedState(mods);
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const modules = mach.Modules(mods, Injectable);
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const ns_components = NamespacedComponents(mods){};
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return struct {
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return struct {
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allocator: mem.Allocator,
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allocator: mem.Allocator,
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entities: Entities(NamespacedComponents(mods){}),
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entities: Entities(NamespacedComponents(mods){}),
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mod: Mods(),
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modules: Modules,
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mod: Mods,
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const Self = @This();
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const Modules = mach.Modules(mods);
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pub const IsInjectedArgument = void;
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const WorldT = @This();
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pub fn Mod(comptime Module: anytype) type {
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pub fn Mod(comptime Module: anytype) type {
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const module_tag = Module.name;
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const module_tag = Module.name;
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const State = @TypeOf(@field(@as(NamespacedState(mods), undefined), @tagName(module_tag)));
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const State = @TypeOf(@field(@as(StateT, undefined), @tagName(module_tag)));
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const components = @field(NamespacedComponents(mods){}, @tagName(module_tag));
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const components = @field(ns_components, @tagName(module_tag));
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return struct {
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return struct {
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state: State,
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state: State,
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entities: *Entities(NamespacedComponents(mods){}),
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entities: *Entities(ns_components),
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allocator: mem.Allocator,
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allocator: mem.Allocator,
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pub const IsInjectedArgument = void;
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/// Sets the named component to the specified value for the given entity,
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/// Sets the named component to the specified value for the given entity,
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/// moving the entity from it's current archetype table to the new archetype
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/// moving the entity from it's current archetype table to the new archetype
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/// table if required.
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/// table if required.
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@ -36,8 +41,8 @@ pub fn World(comptime mods: anytype) type {
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comptime component_name: std.meta.DeclEnum(components),
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comptime component_name: std.meta.DeclEnum(components),
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component: @field(components, @tagName(component_name)),
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component: @field(components, @tagName(component_name)),
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) !void {
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) !void {
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const mod_ptr: *Self.Mods() = @alignCast(@fieldParentPtr(Mods(), @tagName(module_tag), m));
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const mod_ptr: *Mods = @alignCast(@fieldParentPtr(Mods, @tagName(module_tag), m));
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const world = @fieldParentPtr(Self, "mod", mod_ptr);
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const world = @fieldParentPtr(WorldT, "mod", mod_ptr);
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try world.entities.setComponent(entity, module_tag, component_name, component);
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try world.entities.setComponent(entity, module_tag, component_name, component);
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}
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}
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@ -48,8 +53,8 @@ pub fn World(comptime mods: anytype) type {
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entity: EntityID,
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entity: EntityID,
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comptime component_name: std.meta.DeclEnum(components),
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comptime component_name: std.meta.DeclEnum(components),
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) ?@field(components, @tagName(component_name)) {
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) ?@field(components, @tagName(component_name)) {
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const mod_ptr: *Self.Mods() = @alignCast(@fieldParentPtr(Mods(), @tagName(module_tag), m));
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const mod_ptr: *Mods = @alignCast(@fieldParentPtr(Mods, @tagName(module_tag), m));
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const world = @fieldParentPtr(Self, "mod", mod_ptr);
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const world = @fieldParentPtr(WorldT, "mod", mod_ptr);
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return world.entities.getComponent(entity, module_tag, component_name);
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return world.entities.getComponent(entity, module_tag, component_name);
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}
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}
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@ -59,36 +64,36 @@ pub fn World(comptime mods: anytype) type {
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entity: EntityID,
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entity: EntityID,
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comptime component_name: std.meta.DeclEnum(components),
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comptime component_name: std.meta.DeclEnum(components),
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) !void {
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) !void {
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const mod_ptr: *Self.Mods() = @alignCast(@fieldParentPtr(Mods(), @tagName(module_tag), m));
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const mod_ptr: *Mods = @alignCast(@fieldParentPtr(Mods, @tagName(module_tag), m));
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const world = @fieldParentPtr(Self, "mod", mod_ptr);
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const world = @fieldParentPtr(WorldT, "mod", mod_ptr);
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try world.entities.removeComponent(entity, module_tag, component_name);
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try world.entities.removeComponent(entity, module_tag, component_name);
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}
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}
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pub fn send(m: *@This(), comptime msg_tag: anytype, args: anytype) !void {
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pub inline fn send(m: *@This(), comptime event_name: anytype, args: anytype) void {
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const mod_ptr: *Self.Mods() = @alignCast(@fieldParentPtr(Mods(), @tagName(module_tag), m));
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const mod_ptr: *Mods = @alignCast(@fieldParentPtr(Mods, @tagName(module_tag), m));
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const world = @fieldParentPtr(Self, "mod", mod_ptr);
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const world = @fieldParentPtr(WorldT, "mod", mod_ptr);
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return world.sendStr(module_tag, @tagName(msg_tag), args);
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world.modules.sendToModule(module_tag, event_name, args);
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}
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}
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/// Returns a new entity.
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/// Returns a new entity.
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pub fn newEntity(m: *@This()) !EntityID {
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pub fn newEntity(m: *@This()) !EntityID {
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const mod_ptr: *Self.Mods() = @alignCast(@fieldParentPtr(Mods(), @tagName(module_tag), m));
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const mod_ptr: *Mods = @alignCast(@fieldParentPtr(Mods, @tagName(module_tag), m));
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const world = @fieldParentPtr(Self, "mod", mod_ptr);
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const world = @fieldParentPtr(WorldT, "mod", mod_ptr);
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return world.entities.new();
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return world.entities.new();
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}
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}
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/// Removes an entity.
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/// Removes an entity.
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pub fn removeEntity(m: *@This(), entity: EntityID) !void {
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pub fn removeEntity(m: *@This(), entity: EntityID) !void {
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const mod_ptr: *Self.Mods() = @alignCast(@fieldParentPtr(Mods(), @tagName(module_tag), m));
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const mod_ptr: *Mods = @alignCast(@fieldParentPtr(Mods, @tagName(module_tag), m));
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const world = @fieldParentPtr(Self, "mod", mod_ptr);
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const world = @fieldParentPtr(WorldT, "mod", mod_ptr);
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try world.entities.removeEntity(entity);
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try world.entities.removeEntity(entity);
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}
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}
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};
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};
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}
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}
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fn Mods() type {
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pub const Mods = blk: {
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var fields: []const StructField = &[0]StructField{};
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var fields: []const StructField = &[0]StructField{};
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inline for (modules.modules) |M| {
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for (mods) |M| {
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fields = fields ++ [_]std.builtin.Type.StructField{.{
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fields = fields ++ [_]std.builtin.Type.StructField{.{
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.name = @tagName(M.name),
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.name = @tagName(M.name),
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.type = Mod(M),
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.type = Mod(M),
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@ -97,7 +102,7 @@ pub fn World(comptime mods: anytype) type {
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.alignment = @alignOf(Mod(M)),
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.alignment = @alignOf(Mod(M)),
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}};
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}};
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}
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}
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return @Type(.{
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break :blk @Type(.{
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.Struct = .{
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.Struct = .{
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.layout = .Auto,
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.layout = .Auto,
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.is_tuple = false,
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.is_tuple = false,
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@ -105,97 +110,64 @@ pub fn World(comptime mods: anytype) type {
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.decls = &[_]std.builtin.Type.Declaration{},
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.decls = &[_]std.builtin.Type.Declaration{},
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},
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},
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});
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});
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}
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};
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pub fn init(allocator: mem.Allocator) !Self {
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const Injectable = blk: {
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return Self{
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var types: []const type = &[0]type{};
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.allocator = allocator,
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types = types ++ [_]type{*@This()};
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.entities = try Entities(NamespacedComponents(mods){}).init(allocator),
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for (@typeInfo(Mods).Struct.fields) |field| {
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.mod = undefined,
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const ModPtr = @TypeOf(@as(*field.type, undefined));
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};
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types = types ++ [_]type{ModPtr};
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}
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}
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break :blk std.meta.Tuple(types);
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};
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fn injectable(world: *@This()) Injectable {
|
||||||
|
var v: Injectable = undefined;
|
||||||
|
outer: inline for (@typeInfo(Injectable).Struct.fields) |field| {
|
||||||
|
if (field.type == *@This()) {
|
||||||
|
@field(v, field.name) = world;
|
||||||
|
continue :outer;
|
||||||
|
} else {
|
||||||
|
inline for (@typeInfo(Mods).Struct.fields) |injectable_field| {
|
||||||
|
if (*injectable_field.type == field.type) {
|
||||||
|
@field(v, field.name) = &@field(world.mod, injectable_field.name);
|
||||||
|
|
||||||
pub fn deinit(world: *Self) void {
|
// TODO: better module initialization location
|
||||||
world.entities.deinit();
|
@field(v, field.name).entities = &world.entities;
|
||||||
}
|
@field(v, field.name).allocator = world.allocator;
|
||||||
|
continue :outer;
|
||||||
/// Broadcasts an event to all modules that are subscribed to it.
|
|
||||||
///
|
|
||||||
/// The message tag corresponds with the handler method name to be invoked. For example,
|
|
||||||
/// if `send(.tick)` is invoked, all modules which declare a `pub fn tick` will be invoked.
|
|
||||||
///
|
|
||||||
/// Events sent by Mach itself, or the application itself, may be single words. To prevent
|
|
||||||
/// name conflicts, events sent by modules provided by a library should prefix their events
|
|
||||||
/// with their module name. For example, a module named `.ziglibs_imgui` should use event
|
|
||||||
/// names like `.ziglibsImguiClick`, `.ziglibsImguiFoobar`.
|
|
||||||
pub fn send(world: *Self, comptime optional_module_tag: anytype, comptime msg_tag: anytype, args: anytype) !void {
|
|
||||||
return world.sendStr(optional_module_tag, @tagName(msg_tag), args);
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn sendStr(world: *Self, comptime optional_module_tag: anytype, comptime msg: anytype, args: anytype) !void {
|
|
||||||
// Check for any module that has a handler function named msg (e.g. `fn init` would match "init")
|
|
||||||
inline for (modules.modules) |M| {
|
|
||||||
const EventHandlers = blk: {
|
|
||||||
switch (@typeInfo(@TypeOf(optional_module_tag))) {
|
|
||||||
.Null => break :blk M,
|
|
||||||
.EnumLiteral => {
|
|
||||||
// Send this message only to the specified module
|
|
||||||
if (M.name != optional_module_tag) continue;
|
|
||||||
if (!@hasDecl(M, "local")) @compileError("Module ." ++ @tagName(M.name) ++ " does not have a `pub const local` event handler for message ." ++ msg);
|
|
||||||
if (!@hasDecl(M.local, msg)) @compileError("Module ." ++ @tagName(M.name) ++ " does not have a `pub const local` event handler for message ." ++ msg);
|
|
||||||
break :blk M.local;
|
|
||||||
},
|
|
||||||
.Optional => if (optional_module_tag) |v| {
|
|
||||||
// Send this message only to the specified module
|
|
||||||
if (M.name != v) continue;
|
|
||||||
if (!@hasDecl(M, "local")) @compileError("Module ." ++ @tagName(M.name) ++ " does not have a `pub const local` event handler for message ." ++ msg);
|
|
||||||
if (!@hasDecl(M.local, msg)) @compileError("Module ." ++ @tagName(M.name) ++ " does not have a `pub const local` event handler for message ." ++ msg);
|
|
||||||
break :blk M.local;
|
|
||||||
},
|
|
||||||
else => @panic("unexpected optional_module_tag type: " ++ @typeName(@TypeOf(optional_module_tag))),
|
|
||||||
}
|
|
||||||
};
|
|
||||||
if (!@hasDecl(EventHandlers, msg)) continue;
|
|
||||||
|
|
||||||
// Determine which parameters the handler function wants. e.g.:
|
|
||||||
//
|
|
||||||
// pub fn init(eng: *mach.Engine) !void
|
|
||||||
// pub fn init(eng: *mach.Engine, mach: *mach.Engine.Mod) !void
|
|
||||||
//
|
|
||||||
const handler = @field(EventHandlers, msg);
|
|
||||||
|
|
||||||
// Build a tuple of parameters that we can pass to the function, based on what
|
|
||||||
// *mach.Mod(T) types it expects as arguments.
|
|
||||||
var params: std.meta.ArgsTuple(@TypeOf(handler)) = undefined;
|
|
||||||
comptime var argIndex = 0;
|
|
||||||
inline for (@typeInfo(@TypeOf(params)).Struct.fields) |param| {
|
|
||||||
comptime var found = false;
|
|
||||||
inline for (@typeInfo(Mods()).Struct.fields) |f| {
|
|
||||||
if (param.type == *f.type) {
|
|
||||||
// TODO: better initialization place for modules
|
|
||||||
@field(@field(world.mod, f.name), "entities") = &world.entities;
|
|
||||||
@field(@field(world.mod, f.name), "allocator") = world.allocator;
|
|
||||||
|
|
||||||
@field(params, param.name) = &@field(world.mod, f.name);
|
|
||||||
found = true;
|
|
||||||
break;
|
|
||||||
} else if (param.type == *Self) {
|
|
||||||
@field(params, param.name) = world;
|
|
||||||
found = true;
|
|
||||||
break;
|
|
||||||
} else if (param.type == f.type) {
|
|
||||||
@compileError("Module handler " ++ @tagName(M.name) ++ "." ++ msg ++ " should be *T not T: " ++ @typeName(param.type));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!found) {
|
|
||||||
@field(params, param.name) = args[argIndex];
|
|
||||||
argIndex += 1;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@compileError("failed to initialize Injectable field (this is a bug): " ++ field.name ++ " " ++ @typeName(field.type));
|
||||||
// Invoke the handler
|
|
||||||
try @call(.auto, handler, params);
|
|
||||||
}
|
}
|
||||||
|
return v;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn dispatch(world: *@This()) !void {
|
||||||
|
try world.modules.dispatch(world.injectable());
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn dispatchNoError(world: *@This()) void {
|
||||||
|
world.modules.dispatch(world.injectable()) catch |err| @panic(@errorName(err));
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn init(world: *@This(), allocator: mem.Allocator) !void {
|
||||||
|
// TODO: switch Entities to stack allocation like Modules and World
|
||||||
|
var entities = try Entities(ns_components).init(allocator);
|
||||||
|
errdefer entities.deinit();
|
||||||
|
world.* = @This(){
|
||||||
|
.allocator = allocator,
|
||||||
|
.entities = entities,
|
||||||
|
.modules = undefined,
|
||||||
|
.mod = undefined,
|
||||||
|
};
|
||||||
|
try world.modules.init(allocator);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn deinit(world: *@This()) void {
|
||||||
|
world.entities.deinit();
|
||||||
|
world.modules.deinit(world.allocator);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -18,6 +18,8 @@ pub const Engine = struct {
|
||||||
pub const name = .engine;
|
pub const name = .engine;
|
||||||
pub const Mod = World.Mod(@This());
|
pub const Mod = World.Mod(@This());
|
||||||
|
|
||||||
|
pub const exit = fn () void;
|
||||||
|
|
||||||
pub const local = struct {
|
pub const local = struct {
|
||||||
pub fn init(world: *World) !void {
|
pub fn init(world: *World) !void {
|
||||||
core.allocator = allocator;
|
core.allocator = allocator;
|
||||||
|
|
@ -30,32 +32,26 @@ pub const Engine = struct {
|
||||||
.label = "engine.state.encoder",
|
.label = "engine.state.encoder",
|
||||||
});
|
});
|
||||||
|
|
||||||
try world.send(null, .init, .{});
|
world.modules.send(.init, .{});
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn deinit(
|
pub fn deinit(world: *World, engine: *Mod) void {
|
||||||
world: *World,
|
|
||||||
engine: *Mod,
|
|
||||||
) !void {
|
|
||||||
// TODO: this triggers a device loss error, which we should handle correctly
|
// TODO: this triggers a device loss error, which we should handle correctly
|
||||||
// engine.state.device.release();
|
// engine.state.device.release();
|
||||||
engine.state.queue.release();
|
engine.state.queue.release();
|
||||||
try world.send(null, .deinit, .{});
|
world.modules.send(.deinit, .{});
|
||||||
core.deinit();
|
core.deinit();
|
||||||
world.deinit();
|
world.deinit();
|
||||||
_ = gpa.deinit();
|
_ = gpa.deinit();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Engine module's exit handler
|
// Engine module's exit handler
|
||||||
pub fn exit(world: *World) !void {
|
pub fn exit(world: *World) void {
|
||||||
try world.send(null, .exit, .{});
|
world.modules.send(.exit, .{});
|
||||||
world.mod.engine.state.exit = true;
|
world.mod.engine.state.exit = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn beginPass(
|
pub fn beginPass(engine: *Mod, clear_color: gpu.Color) void {
|
||||||
engine: *Mod,
|
|
||||||
clear_color: gpu.Color,
|
|
||||||
) !void {
|
|
||||||
const back_buffer_view = core.swap_chain.getCurrentTextureView().?;
|
const back_buffer_view = core.swap_chain.getCurrentTextureView().?;
|
||||||
defer back_buffer_view.release();
|
defer back_buffer_view.release();
|
||||||
|
|
||||||
|
|
@ -73,9 +69,7 @@ pub const Engine = struct {
|
||||||
engine.state.pass = engine.state.encoder.beginRenderPass(&pass_info);
|
engine.state.pass = engine.state.encoder.beginRenderPass(&pass_info);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn endPass(
|
pub fn endPass(engine: *Mod) void {
|
||||||
engine: *Mod,
|
|
||||||
) !void {
|
|
||||||
// End this pass
|
// End this pass
|
||||||
engine.state.pass.end();
|
engine.state.pass.end();
|
||||||
engine.state.pass.release();
|
engine.state.pass.release();
|
||||||
|
|
@ -91,7 +85,7 @@ pub const Engine = struct {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn present() !void {
|
pub fn present() void {
|
||||||
core.swap_chain.present();
|
core.swap_chain.present();
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
@ -101,16 +95,21 @@ pub const App = struct {
|
||||||
world: World,
|
world: World,
|
||||||
|
|
||||||
pub fn init(app: *@This()) !void {
|
pub fn init(app: *@This()) !void {
|
||||||
app.* = .{ .world = try World.init(allocator) };
|
app.* = .{ .world = undefined };
|
||||||
try app.world.send(.engine, .init, .{});
|
try app.world.init(allocator);
|
||||||
|
app.world.modules.sendToModule(.engine, .init, .{});
|
||||||
|
try app.world.dispatch();
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn deinit(app: *@This()) void {
|
pub fn deinit(app: *@This()) void {
|
||||||
try app.world.send(.engine, .deinit, .{});
|
app.world.modules.sendToModule(.engine, .deinit, .{});
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn update(app: *@This()) !bool {
|
pub fn update(app: *@This()) !bool {
|
||||||
try app.world.send(null, .tick, .{});
|
// TODO: better dispatch implementation
|
||||||
|
app.world.modules.send(.tick, .{});
|
||||||
|
try app.world.dispatch(); // dispatch .tick
|
||||||
|
try app.world.dispatch(); // dispatch any events produced by .tick
|
||||||
return app.world.mod.engine.state.exit;
|
return app.world.mod.engine.state.exit;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
|
||||||
140
src/module.zig
140
src/module.zig
|
|
@ -23,7 +23,7 @@ fn Serializable(comptime T: type) type {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Manages comptime .{A, B, C} modules and runtime modules.
|
/// Manages comptime .{A, B, C} modules and runtime modules.
|
||||||
pub fn Modules(comptime mods: anytype, comptime Injectable: type) type {
|
pub fn Modules(comptime mods: anytype) type {
|
||||||
// Verify that each module is valid.
|
// Verify that each module is valid.
|
||||||
inline for (mods) |M| _ = Module(M);
|
inline for (mods) |M| _ = Module(M);
|
||||||
|
|
||||||
|
|
@ -66,12 +66,20 @@ pub fn Modules(comptime mods: anytype, comptime Injectable: type) type {
|
||||||
/// Returns an args tuple representing the standard, uninjected, arguments which the given
|
/// Returns an args tuple representing the standard, uninjected, arguments which the given
|
||||||
/// local event handler requires.
|
/// local event handler requires.
|
||||||
fn LocalArgs(module_name: ModuleName(mods), event_name: EventName(mods)) type {
|
fn LocalArgs(module_name: ModuleName(mods), event_name: EventName(mods)) type {
|
||||||
const M = @field(NamespacedModules(@This().modules){}, @tagName(module_name));
|
inline for (modules) |M| {
|
||||||
const handler = @field(M.local, @tagName(event_name));
|
if (M.name != module_name) continue;
|
||||||
switch (@typeInfo(@TypeOf(handler))) {
|
if (!@hasDecl(M, "local")) @compileError("Module " ++ @tagName(module_name) ++ " has no `pub const local = struct { ... };` event handlers");
|
||||||
.Fn => return UninjectedArgsTuple(@TypeOf(handler), Injectable),
|
if (!@hasDecl(M.local, @tagName(event_name))) @compileError("Module " ++ @tagName(module_name) ++ ".local has no event handler named: " ++ @tagName(event_name));
|
||||||
// Note: This means the module does have some other field by the same name, but it is not a function.
|
const handler = @field(M.local, @tagName(event_name));
|
||||||
else => @compileError("Module " ++ @tagName(M.name) ++ " has no global event handler " ++ @tagName(event_name)),
|
switch (@typeInfo(@TypeOf(handler))) {
|
||||||
|
// TODO: passing std.meta.Tuple here instead of TupleHACK results in a compiler
|
||||||
|
// segfault. The only difference is that TupleHACk does not produce a real tuple,
|
||||||
|
// `@Type(.{.Struct = .{ .is_tuple = false }})` instead of `.is_tuple = true`.
|
||||||
|
.Fn => return UninjectedArgsTuple(TupleHACK, @TypeOf(handler)),
|
||||||
|
// Note: This means the module does have some other field by the same name, but it is not a function.
|
||||||
|
// TODO: allow pre-declarations
|
||||||
|
else => @compileError("Module " ++ @tagName(module_name) ++ ".local." ++ @tagName(event_name) ++ " is not a function"),
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -89,7 +97,7 @@ pub fn Modules(comptime mods: anytype, comptime Injectable: type) type {
|
||||||
},
|
},
|
||||||
else => continue,
|
else => continue,
|
||||||
};
|
};
|
||||||
return UninjectedArgsTuple(Handler, Injectable);
|
return UninjectedArgsTuple(std.meta.Tuple, Handler);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@compileError("No global event handler " ++ @tagName(event_name) ++ " is defined in any module.");
|
@compileError("No global event handler " ++ @tagName(event_name) ++ " is defined in any module.");
|
||||||
|
|
@ -144,7 +152,6 @@ pub fn Modules(comptime mods: anytype, comptime Injectable: type) type {
|
||||||
|
|
||||||
const args_bytes = std.mem.asBytes(&args);
|
const args_bytes = std.mem.asBytes(&args);
|
||||||
m.args_queue.appendSliceAssumeCapacity(args_bytes);
|
m.args_queue.appendSliceAssumeCapacity(args_bytes);
|
||||||
|
|
||||||
m.events.writeItemAssumeCapacity(.{
|
m.events.writeItemAssumeCapacity(.{
|
||||||
.module_name = module_name,
|
.module_name = module_name,
|
||||||
.event_name = event_name,
|
.event_name = event_name,
|
||||||
|
|
@ -153,19 +160,28 @@ pub fn Modules(comptime mods: anytype, comptime Injectable: type) type {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Dispatches pending events, invoking their event handlers.
|
/// Dispatches pending events, invoking their event handlers.
|
||||||
pub fn dispatch(m: *@This(), injectable: Injectable) !void {
|
pub fn dispatch(m: *@This(), injectable: anytype) !void {
|
||||||
// TODO: verify injectable arguments are valid, e.g. not comptime types
|
// TODO: verify injectable arguments are valid, e.g. not comptime types
|
||||||
|
|
||||||
// TODO: optimize to reduce send contention
|
// TODO: optimize to reduce send contention
|
||||||
// TODO: parallel / multi-threaded dispatch
|
// TODO: parallel / multi-threaded dispatch
|
||||||
// TODO: PGO
|
// TODO: PGO
|
||||||
m.events_mu.lock();
|
|
||||||
defer m.events_mu.unlock();
|
|
||||||
|
|
||||||
// TODO: this is wrong
|
// TODO: this is wrong
|
||||||
defer m.args_queue.clearRetainingCapacity();
|
defer {
|
||||||
|
m.events_mu.lock();
|
||||||
|
m.args_queue.clearRetainingCapacity();
|
||||||
|
m.events_mu.unlock();
|
||||||
|
}
|
||||||
|
|
||||||
|
while (true) {
|
||||||
|
m.events_mu.lock();
|
||||||
|
const ev = m.events.readItem() orelse {
|
||||||
|
m.events_mu.unlock();
|
||||||
|
break;
|
||||||
|
};
|
||||||
|
m.events_mu.unlock();
|
||||||
|
|
||||||
while (m.events.readItem()) |ev| {
|
|
||||||
if (ev.module_name) |module_name| {
|
if (ev.module_name) |module_name| {
|
||||||
// TODO: dispatch arguments
|
// TODO: dispatch arguments
|
||||||
try @This().callLocal(@enumFromInt(module_name), @enumFromInt(ev.event_name), ev.args_slice, injectable);
|
try @This().callLocal(@enumFromInt(module_name), @enumFromInt(ev.event_name), ev.args_slice, injectable);
|
||||||
|
|
@ -222,7 +238,7 @@ pub fn Modules(comptime mods: anytype, comptime Injectable: type) type {
|
||||||
/// Invokes an event handler with optionally injected arguments.
|
/// Invokes an event handler with optionally injected arguments.
|
||||||
inline fn callHandler(handler: anytype, args_data: []u8, injectable: anytype) !void {
|
inline fn callHandler(handler: anytype, args_data: []u8, injectable: anytype) !void {
|
||||||
const Handler = @TypeOf(handler);
|
const Handler = @TypeOf(handler);
|
||||||
const StdArgs = UninjectedArgsTuple(Handler, @TypeOf(injectable));
|
const StdArgs = UninjectedArgsTuple(std.meta.Tuple, Handler);
|
||||||
const std_args: *StdArgs = @alignCast(@ptrCast(args_data.ptr));
|
const std_args: *StdArgs = @alignCast(@ptrCast(args_data.ptr));
|
||||||
const args = injectArgs(Handler, @TypeOf(injectable), injectable, std_args.*);
|
const args = injectArgs(Handler, @TypeOf(injectable), injectable, std_args.*);
|
||||||
const Ret = @typeInfo(Handler).Fn.return_type orelse void;
|
const Ret = @typeInfo(Handler).Fn.return_type orelse void;
|
||||||
|
|
@ -234,13 +250,43 @@ pub fn Modules(comptime mods: anytype, comptime Injectable: type) type {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// TODO: see usage location
|
||||||
|
fn TupleHACK(comptime types: []const type) type {
|
||||||
|
return CreateUniqueTupleHACK(types.len, types[0..types.len].*);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn CreateUniqueTupleHACK(comptime N: comptime_int, comptime types: [N]type) type {
|
||||||
|
var tuple_fields: [types.len]std.builtin.Type.StructField = undefined;
|
||||||
|
inline for (types, 0..) |T, i| {
|
||||||
|
@setEvalBranchQuota(10_000);
|
||||||
|
var num_buf: [128]u8 = undefined;
|
||||||
|
tuple_fields[i] = .{
|
||||||
|
.name = std.fmt.bufPrintZ(&num_buf, "{d}", .{i}) catch unreachable,
|
||||||
|
.type = T,
|
||||||
|
.default_value = null,
|
||||||
|
.is_comptime = false,
|
||||||
|
.alignment = if (@sizeOf(T) > 0) @alignOf(T) else 0,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
return @Type(.{
|
||||||
|
.Struct = .{
|
||||||
|
// .is_tuple = true,
|
||||||
|
.is_tuple = false,
|
||||||
|
.layout = .Auto,
|
||||||
|
.decls = &.{},
|
||||||
|
.fields = &tuple_fields,
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
// Given a function, its standard arguments and injectable arguments, performs injection and
|
// Given a function, its standard arguments and injectable arguments, performs injection and
|
||||||
// returns the actual argument tuple which would be used to call the function.
|
// returns the actual argument tuple which would be used to call the function.
|
||||||
inline fn injectArgs(
|
inline fn injectArgs(
|
||||||
comptime Function: type,
|
comptime Function: type,
|
||||||
comptime Injectable: type,
|
comptime Injectable: type,
|
||||||
injectable_args: Injectable,
|
injectable_args: Injectable,
|
||||||
std_args: UninjectedArgsTuple(Function, Injectable),
|
std_args: UninjectedArgsTuple(std.meta.Tuple, Function),
|
||||||
) std.meta.ArgsTuple(Function) {
|
) std.meta.ArgsTuple(Function) {
|
||||||
var args: std.meta.ArgsTuple(Function) = undefined;
|
var args: std.meta.ArgsTuple(Function) = undefined;
|
||||||
comptime var std_args_index = 0;
|
comptime var std_args_index = 0;
|
||||||
|
|
@ -270,7 +316,10 @@ inline fn injectArgs(
|
||||||
|
|
||||||
// Given a function type, and an args tuple of injectable parameters, returns the set of function
|
// Given a function type, and an args tuple of injectable parameters, returns the set of function
|
||||||
// parameters which would **not** be injected.
|
// parameters which would **not** be injected.
|
||||||
fn UninjectedArgsTuple(comptime Function: type, comptime Injectable: type) type {
|
fn UninjectedArgsTuple(
|
||||||
|
comptime Tuple: fn (comptime types: []const type) type,
|
||||||
|
comptime Function: type,
|
||||||
|
) type {
|
||||||
var std_args: []const type = &[0]type{};
|
var std_args: []const type = &[0]type{};
|
||||||
inline for (@typeInfo(std.meta.ArgsTuple(Function)).Struct.fields) |arg| {
|
inline for (@typeInfo(std.meta.ArgsTuple(Function)).Struct.fields) |arg| {
|
||||||
// Injected arguments always go first, then standard (non-injected) arguments.
|
// Injected arguments always go first, then standard (non-injected) arguments.
|
||||||
|
|
@ -278,19 +327,22 @@ fn UninjectedArgsTuple(comptime Function: type, comptime Injectable: type) type
|
||||||
std_args = std_args ++ [_]type{arg.type};
|
std_args = std_args ++ [_]type{arg.type};
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
// Is this argument matching the type of an argument we could inject?
|
const is_injected = blk: {
|
||||||
const injectable = blk: {
|
switch (@typeInfo(arg.type)) {
|
||||||
inline for (@typeInfo(Injectable).Struct.fields) |inject| {
|
.Struct => break :blk @hasDecl(arg.type, "IsInjectedArgument"),
|
||||||
if (inject.type == arg.type and @alignOf(inject.type) == arg.alignment) {
|
.Pointer => {
|
||||||
break :blk true;
|
switch (@typeInfo(std.meta.Child(arg.type))) {
|
||||||
}
|
.Struct => break :blk @hasDecl(std.meta.Child(arg.type), "IsInjectedArgument"),
|
||||||
|
else => break :blk false,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
else => break :blk false,
|
||||||
}
|
}
|
||||||
break :blk false;
|
|
||||||
};
|
};
|
||||||
if (injectable) continue; // legitimate injected argument, ignore it
|
if (is_injected) continue; // legitimate injected argument, ignore it
|
||||||
std_args = std_args ++ [_]type{arg.type};
|
std_args = std_args ++ [_]type{arg.type};
|
||||||
}
|
}
|
||||||
return std.meta.Tuple(std_args);
|
return Tuple(std_args);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// enum describing every possible comptime-known global event name.
|
/// enum describing every possible comptime-known global event name.
|
||||||
|
|
@ -644,39 +696,37 @@ test injectArgs {
|
||||||
}
|
}
|
||||||
|
|
||||||
test UninjectedArgsTuple {
|
test UninjectedArgsTuple {
|
||||||
// Injected arguments should generally be *struct types to avoid conflicts with any user-passed
|
const Foo = struct {
|
||||||
// parameters, though we do not require it - so we test with other types here.
|
foo: f32,
|
||||||
const i32_ptr: *i32 = undefined;
|
pub const IsInjectedArgument = void;
|
||||||
const f32_ptr: *f32 = undefined;
|
};
|
||||||
const Foo = struct { foo: f32 };
|
|
||||||
const foo_ptr: *Foo = undefined;
|
|
||||||
|
|
||||||
// No standard, no injected
|
// No standard, no injected
|
||||||
TupleTester.assertTuple(.{}, UninjectedArgsTuple(fn () void, @TypeOf(.{})));
|
TupleTester.assertTuple(.{}, UninjectedArgsTuple(std.meta.Tuple, fn () void));
|
||||||
TupleTester.assertTuple(.{}, UninjectedArgsTuple(fn () void, @TypeOf(.{ i32_ptr, f32_ptr, foo_ptr })));
|
TupleTester.assertTuple(.{}, UninjectedArgsTuple(std.meta.Tuple, fn () void));
|
||||||
|
|
||||||
// Standard parameters only, no injected
|
// Standard parameters only, no injected
|
||||||
TupleTester.assertTuple(.{i32}, UninjectedArgsTuple(fn (a: i32) void, @TypeOf(.{ i32_ptr, f32_ptr, foo_ptr })));
|
TupleTester.assertTuple(.{i32}, UninjectedArgsTuple(std.meta.Tuple, fn (a: i32) void));
|
||||||
TupleTester.assertTuple(.{ i32, f32 }, UninjectedArgsTuple(fn (a: i32, b: f32) void, @TypeOf(.{ i32_ptr, f32_ptr, foo_ptr })));
|
TupleTester.assertTuple(.{ i32, f32 }, UninjectedArgsTuple(std.meta.Tuple, fn (a: i32, b: f32) void));
|
||||||
|
|
||||||
// Injected parameters only, no standard
|
// Injected parameters only, no standard
|
||||||
TupleTester.assertTuple(.{}, UninjectedArgsTuple(fn (a: *i32) void, @TypeOf(.{ i32_ptr, f32_ptr, foo_ptr })));
|
TupleTester.assertTuple(.{}, UninjectedArgsTuple(std.meta.Tuple, fn (a: *i32) void));
|
||||||
TupleTester.assertTuple(.{}, UninjectedArgsTuple(fn (a: *f32) void, @TypeOf(.{ i32_ptr, f32_ptr, foo_ptr })));
|
TupleTester.assertTuple(.{}, UninjectedArgsTuple(std.meta.Tuple, fn (a: *f32) void));
|
||||||
TupleTester.assertTuple(.{}, UninjectedArgsTuple(fn (a: *Foo) void, @TypeOf(.{ i32_ptr, f32_ptr, foo_ptr })));
|
TupleTester.assertTuple(.{}, UninjectedArgsTuple(std.meta.Tuple, fn (a: *Foo) void));
|
||||||
TupleTester.assertTuple(.{}, UninjectedArgsTuple(fn (a: *f32, b: *Foo, c: *i32) void, @TypeOf(.{ i32_ptr, f32_ptr, foo_ptr })));
|
TupleTester.assertTuple(.{}, UninjectedArgsTuple(std.meta.Tuple, fn (a: *f32, b: *Foo, c: *i32) void));
|
||||||
|
|
||||||
// Once a standard parameter is encountered, all parameters after that are considered standard
|
// Once a standard parameter is encountered, all parameters after that are considered standard
|
||||||
// and not injected.
|
// and not injected.
|
||||||
TupleTester.assertTuple(.{f32}, UninjectedArgsTuple(fn (a: f32) void, @TypeOf(.{ i32_ptr, f32_ptr, foo_ptr })));
|
TupleTester.assertTuple(.{f32}, UninjectedArgsTuple(std.meta.Tuple, fn (a: f32) void));
|
||||||
TupleTester.assertTuple(.{ i32, *f32 }, UninjectedArgsTuple(fn (a: i32, b: *f32) void, @TypeOf(.{ i32_ptr, f32_ptr, foo_ptr })));
|
TupleTester.assertTuple(.{ i32, *f32 }, UninjectedArgsTuple(std.meta.Tuple, fn (a: i32, b: *f32) void));
|
||||||
TupleTester.assertTuple(.{ i32, *i32, *f32 }, UninjectedArgsTuple(fn (a: i32, b: *i32, c: *f32) void, @TypeOf(.{ i32_ptr, f32_ptr, foo_ptr })));
|
TupleTester.assertTuple(.{ i32, *i32, *f32 }, UninjectedArgsTuple(std.meta.Tuple, fn (a: i32, b: *i32, c: *f32) void));
|
||||||
|
|
||||||
// First parameter (*f32) matches an injectable parameter type, so it is injected.
|
// First parameter (*f32) matches an injectable parameter type, so it is injected.
|
||||||
TupleTester.assertTuple(.{ i32, *i32, *f32 }, UninjectedArgsTuple(fn (a: *f32, b: i32, c: *i32, d: *f32) void, @TypeOf(.{ i32_ptr, f32_ptr, foo_ptr })));
|
TupleTester.assertTuple(.{ i32, *i32, *f32 }, UninjectedArgsTuple(std.meta.Tuple, fn (a: *f32, b: i32, c: *i32, d: *f32) void));
|
||||||
|
|
||||||
// First parameter (*f32) matches an injectable parameter type, so it is injected. 2nd
|
// First parameter (*f32) matches an injectable parameter type, so it is injected. 2nd
|
||||||
// parameter is not injectable, so all remaining parameters are not injected.
|
// parameter is not injectable, so all remaining parameters are not injected.
|
||||||
TupleTester.assertTuple(.{ i32, *Foo, *i32, *f32 }, UninjectedArgsTuple(fn (a: *f32, b: i32, c: *Foo, d: *i32, e: *f32) void, @TypeOf(.{ i32_ptr, f32_ptr, foo_ptr })));
|
TupleTester.assertTuple(.{ i32, *Foo, *i32, *f32 }, UninjectedArgsTuple(std.meta.Tuple, fn (a: *f32, b: i32, c: *Foo, d: *i32, e: *f32) void));
|
||||||
}
|
}
|
||||||
|
|
||||||
test "event name calling" {
|
test "event name calling" {
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue