gpu: correct implementation invocations
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
4f91682bc2
commit
39ed9b5822
25 changed files with 638 additions and 638 deletions
|
|
@ -2,19 +2,19 @@ const ChainedStruct = @import("types.zig").ChainedStruct;
|
|||
const Texture = @import("texture.zig").Texture;
|
||||
const TextureFormat = @import("texture.zig").TextureFormat;
|
||||
const TextureAspect = @import("texture.zig").TextureAspect;
|
||||
const impl = @import("interface.zig").impl;
|
||||
const Impl = @import("interface.zig").Impl;
|
||||
|
||||
pub const TextureView = *opaque {
|
||||
pub inline fn setLabel(texture_view: TextureView, label: [*:0]const u8) void {
|
||||
impl.textureViewSetLabel(texture_view, label);
|
||||
Impl.textureViewSetLabel(texture_view, label);
|
||||
}
|
||||
|
||||
pub inline fn reference(texture_view: TextureView) void {
|
||||
impl.textureViewReference(texture_view);
|
||||
Impl.textureViewReference(texture_view);
|
||||
}
|
||||
|
||||
pub inline fn release(texture_view: TextureView) void {
|
||||
impl.textureViewRelease(texture_view);
|
||||
Impl.textureViewRelease(texture_view);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue