gpu: add DepthStencilState
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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3 changed files with 18 additions and 15 deletions
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@ -89,10 +89,11 @@ pub const VertexBufferLayout = @import("data.zig").VertexBufferLayout;
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// Data structures not ABI-compatible with webgpu.h
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pub const CompilationMessage = @import("structs.zig").CompilationMessage;
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pub const CompilationInfo = @Import("structs.zig").CompilationInfo;
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pub const CompilationInfo = @import("structs.zig").CompilationInfo;
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pub const MultisampleState = @import("structs.zig").MultisampleState;
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pub const PrimitiveState = @import("structs.zig").PrimitiveState;
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pub const StorageTextureBindingLayout = @import("structs.zig").StorageTextureBindingLayout;
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pub const DepthStencilState = @import("structs.zig").DepthStencilState;
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// Enumerations
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pub const Feature = @import("enums.zig").Feature;
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