gpu: add DepthStencilState

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-11 16:21:09 -07:00 committed by Stephen Gutekanst
parent bf3cf08e1e
commit 3ec84f516a
3 changed files with 18 additions and 15 deletions

View file

@ -89,10 +89,11 @@ pub const VertexBufferLayout = @import("data.zig").VertexBufferLayout;
// Data structures not ABI-compatible with webgpu.h
pub const CompilationMessage = @import("structs.zig").CompilationMessage;
pub const CompilationInfo = @Import("structs.zig").CompilationInfo;
pub const CompilationInfo = @import("structs.zig").CompilationInfo;
pub const MultisampleState = @import("structs.zig").MultisampleState;
pub const PrimitiveState = @import("structs.zig").PrimitiveState;
pub const StorageTextureBindingLayout = @import("structs.zig").StorageTextureBindingLayout;
pub const DepthStencilState = @import("structs.zig").DepthStencilState;
// Enumerations
pub const Feature = @import("enums.zig").Feature;