gpu: implement Interface.reference, Interface.release
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
8d31fae6ee
commit
3f19563354
2 changed files with 30 additions and 16 deletions
|
|
@ -2,16 +2,24 @@
|
||||||
//!
|
//!
|
||||||
//! Like std.mem.Allocator, but representing a WebGPU implementation.
|
//! Like std.mem.Allocator, but representing a WebGPU implementation.
|
||||||
|
|
||||||
// The type erased pointer to the Device implementation
|
const Interface = @This();
|
||||||
|
|
||||||
|
/// The type erased pointer to the Interface implementation
|
||||||
ptr: *anyopaque,
|
ptr: *anyopaque,
|
||||||
vtable: *const VTable,
|
vtable: *const VTable,
|
||||||
|
|
||||||
pub const VTable = struct {
|
pub const VTable = struct {
|
||||||
// TODO(gpu): make these *const fn once stage2 is released.
|
reference: fn (ptr: *anyopaque) void,
|
||||||
deinit: fn (ptr: *anyopaque) void,
|
release: fn (ptr: *anyopaque) void,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
pub inline fn reference(interface: Interface) void {
|
||||||
|
interface.vtable.reference(interface.ptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub inline fn release(interface: Interface) void {
|
||||||
|
interface.vtable.release(interface.ptr);
|
||||||
|
}
|
||||||
|
|
||||||
// TODO:
|
// TODO:
|
||||||
// WGPU_EXPORT void wgpuInstanceRequestAdapter(WGPUInstance instance, WGPURequestAdapterOptions const * options, WGPURequestAdapterCallback callback, void * userdata);
|
// WGPU_EXPORT void wgpuInstanceRequestAdapter(WGPUInstance instance, WGPURequestAdapterOptions const * options, WGPURequestAdapterCallback callback, void * userdata);
|
||||||
// WGPU_EXPORT void wgpuInstanceReference(WGPUInstance instance);
|
|
||||||
// WGPU_EXPORT void wgpuInstanceRelease(WGPUInstance instance);
|
|
||||||
|
|
|
||||||
|
|
@ -8,26 +8,32 @@ const NativeInstance = @This();
|
||||||
/// The WGPUInstance that is wrapped by this native instance.
|
/// The WGPUInstance that is wrapped by this native instance.
|
||||||
instance: c.WGPUInstance,
|
instance: c.WGPUInstance,
|
||||||
|
|
||||||
vtable: Interface.VTable,
|
|
||||||
|
|
||||||
/// Wraps a native WGPUInstance to provide an implementation of the gpu.Interface.
|
/// Wraps a native WGPUInstance to provide an implementation of the gpu.Interface.
|
||||||
pub fn wrap(instance: *anyopaque) NativeInstance {
|
pub fn wrap(instance: *anyopaque) NativeInstance {
|
||||||
return .{
|
return .{ .instance = @ptrCast(c.WGPUInstance, instance) };
|
||||||
.instance = @ptrCast(c.WGPUInstance, instance),
|
|
||||||
.vtable = undefined, // TODO
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const interface_vtable = Interface.VTable{
|
||||||
|
.reference = (struct {
|
||||||
|
pub fn reference(ptr: *anyopaque) void {
|
||||||
|
const native = @ptrCast(*NativeInstance, @alignCast(@alignOf(*NativeInstance), ptr));
|
||||||
|
c.wgpuInstanceReference(native.instance);
|
||||||
|
}
|
||||||
|
}).reference,
|
||||||
|
.release = (struct {
|
||||||
|
pub fn release(ptr: *anyopaque) void {
|
||||||
|
const native = @ptrCast(*NativeInstance, @alignCast(@alignOf(*NativeInstance), ptr));
|
||||||
|
c.wgpuInstanceRelease(native.instance);
|
||||||
|
}
|
||||||
|
}).release,
|
||||||
|
};
|
||||||
|
|
||||||
/// Returns the gpu.Interface for interacting with this native instance.
|
/// Returns the gpu.Interface for interacting with this native instance.
|
||||||
pub fn interface(native: *NativeInstance) Interface {
|
pub fn interface(native: *NativeInstance) Interface {
|
||||||
return .{
|
return .{
|
||||||
.ptr = native,
|
.ptr = native,
|
||||||
.vtable = &native.vtable,
|
.vtable = &interface_vtable,
|
||||||
};
|
};
|
||||||
// TODO: implement Interface
|
|
||||||
// WGPU_EXPORT void wgpuInstanceReference(WGPUInstance instance);
|
|
||||||
// WGPU_EXPORT void wgpuInstanceRelease(WGPUInstance instance);
|
|
||||||
|
|
||||||
// TODO: implement Device interface
|
// TODO: implement Device interface
|
||||||
|
|
||||||
// TODO: implement Adapter interface:
|
// TODO: implement Adapter interface:
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue