gpu: internalize BindGroupLayout types

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 18:58:32 -07:00 committed by Stephen Gutekanst
parent 2ba4b9ff95
commit 3f4ebd68c2
3 changed files with 23 additions and 24 deletions

View file

@ -10,6 +10,24 @@ const StorageTextureBindingLayout = @import("types.zig").StorageTextureBindingLa
const Impl = @import("interface.zig").Impl;
pub const BindGroupLayout = opaque {
pub const Entry = extern struct {
next_in_chain: ?*const ChainedStruct = null,
binding: u32,
visibility: ShaderStageFlags,
buffer: BufferBindingLayout,
sampler: SamplerBindingLayout,
texture: TextureBindingLayout,
storage_texture: StorageTextureBindingLayout,
};
pub const Descriptor = extern struct {
next_in_chain: ?*const ChainedStruct = null,
label: ?[*:0]const u8 = null,
entry_count: u32,
// TODO: file a bug on Dawn, this is not marked as nullable but in fact is.
entries: ?[*]const Entry,
};
pub inline fn setLabel(bind_group_layout: *BindGroupLayout, label: [*:0]const u8) void {
Impl.bindGroupLayoutSetLabel(bind_group_layout, label);
}
@ -22,21 +40,3 @@ pub const BindGroupLayout = opaque {
Impl.bindGroupLayoutRelease(bind_group_layout);
}
};
pub const BindGroupLayoutEntry = extern struct {
next_in_chain: ?*const ChainedStruct = null,
binding: u32,
visibility: ShaderStageFlags,
buffer: BufferBindingLayout,
sampler: SamplerBindingLayout,
texture: TextureBindingLayout,
storage_texture: StorageTextureBindingLayout,
};
pub const BindGroupLayoutDescriptor = extern struct {
next_in_chain: ?*const ChainedStruct = null,
label: ?[*:0]const u8 = null,
entry_count: u32,
// TODO: file a bug on Dawn, this is not marked as nullable but in fact is.
entries: ?[*]const BindGroupLayoutEntry,
};

View file

@ -3,7 +3,6 @@ const QueueDescriptor = @import("queue.zig").QueueDescriptor;
const BindGroup = @import("bind_group.zig").BindGroup;
const BindGroupDescriptor = @import("bind_group.zig").BindGroupDescriptor;
const BindGroupLayout = @import("bind_group_layout.zig").BindGroupLayout;
const BindGroupLayoutDescriptor = @import("bind_group_layout.zig").BindGroupLayoutDescriptor;
const Buffer = @import("buffer.zig").Buffer;
const BufferDescriptor = @import("buffer.zig").BufferDescriptor;
const CommandEncoder = @import("command_encoder.zig").CommandEncoder;
@ -46,7 +45,7 @@ pub const Device = *opaque {
return Impl.deviceCreateBindGroup(device, descriptor);
}
pub inline fn createBindGroupLayout(device: Device, descriptor: *const BindGroupLayoutDescriptor) *BindGroupLayout {
pub inline fn createBindGroupLayout(device: Device, descriptor: *const BindGroupLayout.Descriptor) *BindGroupLayout {
return Impl.deviceCreateBindGroupLayout(device, descriptor);
}

View file

@ -82,7 +82,7 @@ pub fn Interface(comptime T: type) type {
assertDecl(T, "computePipelineReference", fn (compute_pipeline: gpu.ComputePipeline) callconv(.Inline) void);
assertDecl(T, "computePipelineRelease", fn (compute_pipeline: gpu.ComputePipeline) callconv(.Inline) void);
assertDecl(T, "deviceCreateBindGroup", fn (device: gpu.Device, descriptor: *const gpu.BindGroupDescriptor) callconv(.Inline) gpu.BindGroup);
assertDecl(T, "deviceCreateBindGroupLayout", fn (device: gpu.Device, descriptor: *const gpu.BindGroupLayoutDescriptor) callconv(.Inline) *gpu.BindGroupLayout);
assertDecl(T, "deviceCreateBindGroupLayout", fn (device: gpu.Device, descriptor: *const gpu.BindGroupLayout.Descriptor) callconv(.Inline) *gpu.BindGroupLayout);
assertDecl(T, "deviceCreateBuffer", fn (device: gpu.Device, descriptor: *const gpu.BufferDescriptor) callconv(.Inline) gpu.Buffer);
assertDecl(T, "deviceCreateCommandEncoder", fn (device: gpu.Device, descriptor: ?*const gpu.CommandEncoderDescriptor) callconv(.Inline) gpu.CommandEncoder);
assertDecl(T, "deviceCreateComputePipeline", fn (device: gpu.Device, descriptor: *const gpu.ComputePipelineDescriptor) callconv(.Inline) gpu.ComputePipeline);
@ -555,8 +555,8 @@ pub fn Export(comptime T: type) type {
return T.deviceCreateBindGroup(device, descriptor);
}
// WGPU_EXPORT WGPUBindGroupLayout wgpuDeviceCreateBindGroupLayout(WGPUDevice device, WGPUBindGroupLayoutDescriptor const * descriptor);
export fn wgpuDeviceCreateBindGroupLayout(device: gpu.Device, descriptor: *const gpu.BindGroupLayoutDescriptor) *gpu.BindGroupLayout {
// WGPU_EXPORT WGPUBindGroupLayout wgpuDeviceCreateBindGroupLayout(WGPUDevice device, WGPUBindGroupLayout.Descriptor const * descriptor);
export fn wgpuDeviceCreateBindGroupLayout(device: gpu.Device, descriptor: *const gpu.BindGroupLayout.Descriptor) *gpu.BindGroupLayout {
return T.deviceCreateBindGroupLayout(device, descriptor);
}
@ -1625,7 +1625,7 @@ pub const StubInterface = Interface(struct {
unreachable;
}
pub inline fn deviceCreateBindGroupLayout(device: gpu.Device, descriptor: *const gpu.BindGroupLayoutDescriptor) *gpu.BindGroupLayout {
pub inline fn deviceCreateBindGroupLayout(device: gpu.Device, descriptor: *const gpu.BindGroupLayout.Descriptor) *gpu.BindGroupLayout {
_ = device;
_ = descriptor;
unreachable;