gpu: internalize BindGroupLayout types
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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2ba4b9ff95
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3f4ebd68c2
3 changed files with 23 additions and 24 deletions
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@ -10,6 +10,24 @@ const StorageTextureBindingLayout = @import("types.zig").StorageTextureBindingLa
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const Impl = @import("interface.zig").Impl;
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pub const BindGroupLayout = opaque {
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pub const Entry = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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binding: u32,
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visibility: ShaderStageFlags,
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buffer: BufferBindingLayout,
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sampler: SamplerBindingLayout,
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texture: TextureBindingLayout,
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storage_texture: StorageTextureBindingLayout,
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};
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pub const Descriptor = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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label: ?[*:0]const u8 = null,
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entry_count: u32,
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// TODO: file a bug on Dawn, this is not marked as nullable but in fact is.
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entries: ?[*]const Entry,
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};
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pub inline fn setLabel(bind_group_layout: *BindGroupLayout, label: [*:0]const u8) void {
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Impl.bindGroupLayoutSetLabel(bind_group_layout, label);
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}
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@ -22,21 +40,3 @@ pub const BindGroupLayout = opaque {
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Impl.bindGroupLayoutRelease(bind_group_layout);
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}
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};
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pub const BindGroupLayoutEntry = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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binding: u32,
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visibility: ShaderStageFlags,
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buffer: BufferBindingLayout,
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sampler: SamplerBindingLayout,
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texture: TextureBindingLayout,
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storage_texture: StorageTextureBindingLayout,
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};
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pub const BindGroupLayoutDescriptor = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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label: ?[*:0]const u8 = null,
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entry_count: u32,
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// TODO: file a bug on Dawn, this is not marked as nullable but in fact is.
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entries: ?[*]const BindGroupLayoutEntry,
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};
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@ -3,7 +3,6 @@ const QueueDescriptor = @import("queue.zig").QueueDescriptor;
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const BindGroup = @import("bind_group.zig").BindGroup;
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const BindGroupDescriptor = @import("bind_group.zig").BindGroupDescriptor;
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const BindGroupLayout = @import("bind_group_layout.zig").BindGroupLayout;
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const BindGroupLayoutDescriptor = @import("bind_group_layout.zig").BindGroupLayoutDescriptor;
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const Buffer = @import("buffer.zig").Buffer;
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const BufferDescriptor = @import("buffer.zig").BufferDescriptor;
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const CommandEncoder = @import("command_encoder.zig").CommandEncoder;
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@ -46,7 +45,7 @@ pub const Device = *opaque {
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return Impl.deviceCreateBindGroup(device, descriptor);
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}
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pub inline fn createBindGroupLayout(device: Device, descriptor: *const BindGroupLayoutDescriptor) *BindGroupLayout {
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pub inline fn createBindGroupLayout(device: Device, descriptor: *const BindGroupLayout.Descriptor) *BindGroupLayout {
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return Impl.deviceCreateBindGroupLayout(device, descriptor);
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}
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@ -82,7 +82,7 @@ pub fn Interface(comptime T: type) type {
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assertDecl(T, "computePipelineReference", fn (compute_pipeline: gpu.ComputePipeline) callconv(.Inline) void);
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assertDecl(T, "computePipelineRelease", fn (compute_pipeline: gpu.ComputePipeline) callconv(.Inline) void);
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assertDecl(T, "deviceCreateBindGroup", fn (device: gpu.Device, descriptor: *const gpu.BindGroupDescriptor) callconv(.Inline) gpu.BindGroup);
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assertDecl(T, "deviceCreateBindGroupLayout", fn (device: gpu.Device, descriptor: *const gpu.BindGroupLayoutDescriptor) callconv(.Inline) *gpu.BindGroupLayout);
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assertDecl(T, "deviceCreateBindGroupLayout", fn (device: gpu.Device, descriptor: *const gpu.BindGroupLayout.Descriptor) callconv(.Inline) *gpu.BindGroupLayout);
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assertDecl(T, "deviceCreateBuffer", fn (device: gpu.Device, descriptor: *const gpu.BufferDescriptor) callconv(.Inline) gpu.Buffer);
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assertDecl(T, "deviceCreateCommandEncoder", fn (device: gpu.Device, descriptor: ?*const gpu.CommandEncoderDescriptor) callconv(.Inline) gpu.CommandEncoder);
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assertDecl(T, "deviceCreateComputePipeline", fn (device: gpu.Device, descriptor: *const gpu.ComputePipelineDescriptor) callconv(.Inline) gpu.ComputePipeline);
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@ -555,8 +555,8 @@ pub fn Export(comptime T: type) type {
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return T.deviceCreateBindGroup(device, descriptor);
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}
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// WGPU_EXPORT WGPUBindGroupLayout wgpuDeviceCreateBindGroupLayout(WGPUDevice device, WGPUBindGroupLayoutDescriptor const * descriptor);
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export fn wgpuDeviceCreateBindGroupLayout(device: gpu.Device, descriptor: *const gpu.BindGroupLayoutDescriptor) *gpu.BindGroupLayout {
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// WGPU_EXPORT WGPUBindGroupLayout wgpuDeviceCreateBindGroupLayout(WGPUDevice device, WGPUBindGroupLayout.Descriptor const * descriptor);
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export fn wgpuDeviceCreateBindGroupLayout(device: gpu.Device, descriptor: *const gpu.BindGroupLayout.Descriptor) *gpu.BindGroupLayout {
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return T.deviceCreateBindGroupLayout(device, descriptor);
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}
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@ -1625,7 +1625,7 @@ pub const StubInterface = Interface(struct {
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unreachable;
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}
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pub inline fn deviceCreateBindGroupLayout(device: gpu.Device, descriptor: *const gpu.BindGroupLayoutDescriptor) *gpu.BindGroupLayout {
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pub inline fn deviceCreateBindGroupLayout(device: gpu.Device, descriptor: *const gpu.BindGroupLayout.Descriptor) *gpu.BindGroupLayout {
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_ = device;
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_ = descriptor;
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unreachable;
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