gpu: implement TextureFormat enums
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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gpu/src/texture_format.zig
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gpu/src/texture_format.zig
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pub const TextureFormat = enum(u32) {
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// TODO: enums not CamelCase
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Undefined = 0x00000000,
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R8Unorm = 0x00000001,
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R8Snorm = 0x00000002,
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R8Uint = 0x00000003,
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R8Sint = 0x00000004,
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R16Uint = 0x00000005,
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R16Sint = 0x00000006,
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R16Float = 0x00000007,
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RG8Unorm = 0x00000008,
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RG8Snorm = 0x00000009,
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RG8Uint = 0x0000000A,
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RG8Sint = 0x0000000B,
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R32Float = 0x0000000C,
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R32Uint = 0x0000000D,
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R32Sint = 0x0000000E,
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RG16Uint = 0x0000000F,
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RG16Sint = 0x00000010,
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RG16Float = 0x00000011,
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RGBA8Unorm = 0x00000012,
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RGBA8UnormSrgb = 0x00000013,
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RGBA8Snorm = 0x00000014,
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RGBA8Uint = 0x00000015,
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RGBA8Sint = 0x00000016,
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BGRA8Unorm = 0x00000017,
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BGRA8UnormSrgb = 0x00000018,
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RGB10A2Unorm = 0x00000019,
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RG11B10Ufloat = 0x0000001A,
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RGB9E5Ufloat = 0x0000001B,
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RG32Float = 0x0000001C,
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RG32Uint = 0x0000001D,
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RG32Sint = 0x0000001E,
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RGBA16Uint = 0x0000001F,
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RGBA16Sint = 0x00000020,
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RGBA16Float = 0x00000021,
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RGBA32Float = 0x00000022,
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RGBA32Uint = 0x00000023,
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RGBA32Sint = 0x00000024,
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Stencil8 = 0x00000025,
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Depth16Unorm = 0x00000026,
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Depth24Plus = 0x00000027,
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Depth24PlusStencil8 = 0x00000028,
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Depth24UnormStencil8 = 0x00000029,
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Depth32Float = 0x0000002A,
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Depth32FloatStencil8 = 0x0000002B,
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BC1RGBAUnorm = 0x0000002C,
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BC1RGBAUnormSrgb = 0x0000002D,
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BC2RGBAUnorm = 0x0000002E,
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BC2RGBAUnormSrgb = 0x0000002F,
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BC3RGBAUnorm = 0x00000030,
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BC3RGBAUnormSrgb = 0x00000031,
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BC4RUnorm = 0x00000032,
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BC4RSnorm = 0x00000033,
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BC5RGUnorm = 0x00000034,
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BC5RGSnorm = 0x00000035,
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BC6HRGBUfloat = 0x00000036,
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BC6HRGBFloat = 0x00000037,
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BC7RGBAUnorm = 0x00000038,
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BC7RGBAUnormSrgb = 0x00000039,
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ETC2RGB8Unorm = 0x0000003A,
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ETC2RGB8UnormSrgb = 0x0000003B,
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ETC2RGB8A1Unorm = 0x0000003C,
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ETC2RGB8A1UnormSrgb = 0x0000003D,
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ETC2RGBA8Unorm = 0x0000003E,
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ETC2RGBA8UnormSrgb = 0x0000003F,
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EACR11Unorm = 0x00000040,
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EACR11Snorm = 0x00000041,
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EACRG11Unorm = 0x00000042,
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EACRG11Snorm = 0x00000043,
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ASTC4x4Unorm = 0x00000044,
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ASTC4x4UnormSrgb = 0x00000045,
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ASTC5x4Unorm = 0x00000046,
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ASTC5x4UnormSrgb = 0x00000047,
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ASTC5x5Unorm = 0x00000048,
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ASTC5x5UnormSrgb = 0x00000049,
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ASTC6x5Unorm = 0x0000004A,
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ASTC6x5UnormSrgb = 0x0000004B,
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ASTC6x6Unorm = 0x0000004C,
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ASTC6x6UnormSrgb = 0x0000004D,
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ASTC8x5Unorm = 0x0000004E,
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ASTC8x5UnormSrgb = 0x0000004F,
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ASTC8x6Unorm = 0x00000050,
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ASTC8x6UnormSrgb = 0x00000051,
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ASTC8x8Unorm = 0x00000052,
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ASTC8x8UnormSrgb = 0x00000053,
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ASTC10x5Unorm = 0x00000054,
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ASTC10x5UnormSrgb = 0x00000055,
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ASTC10x6Unorm = 0x00000056,
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ASTC10x6UnormSrgb = 0x00000057,
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ASTC10x8Unorm = 0x00000058,
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ASTC10x8UnormSrgb = 0x00000059,
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ASTC10x10Unorm = 0x0000005A,
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ASTC10x10UnormSrgb = 0x0000005B,
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ASTC12x10Unorm = 0x0000005C,
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ASTC12x10UnormSrgb = 0x0000005D,
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ASTC12x12Unorm = 0x0000005E,
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ASTC12x12UnormSrgb = 0x0000005F,
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R8BG8Biplanar420Unorm = 0x00000060,
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};
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