Changing resource category for textures in d3d12 issue #1225 (#1226)

This commit is contained in:
Hordur Johannsson 2024-08-08 04:58:59 +00:00 committed by GitHub
parent 9148754b76
commit 42d2a57611
Failed to generate hash of commit
6 changed files with 281 additions and 557 deletions

View file

@ -111,32 +111,46 @@ pub fn init(
});
if (w.RegisterClassW(&class) == 0) return error.Unexpected;
// TODO set title , copy to self.title
const title = try std.unicode.utf8ToUtf16LeAllocZ(self.allocator, options.title);
defer self.allocator.free(title);
// TODO set title , copy to self.title
var request_window_width:i32 = @bitCast(self.size.width);
var request_window_height:i32 = @bitCast(self.size.height);
const window_ex_style: w.WINDOW_EX_STYLE = .{.APPWINDOW = 1, .WINDOWEDGE = 1, .CLIENTEDGE = 1};
const window_style: w.WINDOW_STYLE = if (options.border) w.WS_OVERLAPPEDWINDOW else w.WS_POPUPWINDOW;
var rect: w.RECT = .{ .left = 0, .top = 0, .right = request_window_width, .bottom = request_window_height};
if (w.TRUE == w.AdjustWindowRectEx(&rect,
window_style,
w.FALSE,
window_ex_style))
{
request_window_width = rect.right - rect.left;
request_window_height = rect.bottom - rect.top;
}
const window = w.CreateWindowExW(
.{.APPWINDOW = 1, .WINDOWEDGE = 1, .CLIENTEDGE = 1},
window_ex_style,
class_name,
title,
if (options.border) w.WS_OVERLAPPEDWINDOW else w.WS_POPUPWINDOW,
window_style,
w.CW_USEDEFAULT,
w.CW_USEDEFAULT,
@bitCast(self.size.width),
@bitCast(self.size.height),
request_window_width,
request_window_height,
null,
null,
hInstance,
null,
) orelse return error.Unexpected;
self.window = window;
var dinput: ?*w.IDirectInput8W = undefined;
//@ptrCast(*anyopaque
const ptr: ?*?*anyopaque = @ptrCast(&dinput);
// if (w.DirectInput8Create(instance, w.DIRECTINPUT_VERSION, &w.IID_IDirectInput8W, &dinput, null) != w.DI_OK) return error.Unexpected;
if (w.DirectInput8Create(hInstance, w.DIRECTINPUT_VERSION, w.IID_IDirectInput8W, ptr, null) != w.DI_OK) {
return error.Unexpected;
}
@ -157,6 +171,18 @@ pub fn init(
if (!options.headless) {
setDisplayMode(self, options.display_mode);
}
self.size = getClientRect(self);
}
pub fn getClientRect(self: *Win32) Size {
var rect: w.RECT = undefined;
_ = w.GetClientRect(self.window, &rect);
const width:u32 = @intCast(rect.right - rect.left);
const height:u32 = @intCast(rect.bottom - rect.top);
return .{ .width = width, .height = height };
}
pub fn deinit(self: *Win32) void {
@ -206,7 +232,9 @@ pub fn setDisplayMode(self: *Win32, mode: DisplayMode) void {
}
pub fn setBorder(self: *Win32, value: bool) void {
_ = w.SetWindowLongW(self.window, w.GWL_STYLE, if (value) w.WS_OVERLAPPEDWINDOW else w.WS_POPUPWINDOW);
const overlappedwindow: i32 = @bitCast(w.WS_OVERLAPPEDWINDOW);
const popupwindow: i32 = @bitCast(w.WS_POPUPWINDOW);
_ = w.SetWindowLongW(self.window, w.GWL_STYLE, if (value) overlappedwindow else popupwindow);
self.border = value;
}
@ -220,7 +248,15 @@ pub fn setVSync(self: *Win32, mode: VSyncMode) void {
}
pub fn setSize(self: *Win32, value: Size) void {
_ = w.SetWindowPos(self.window, 0, 0, 0, value.width, value.height, w.SWP_NOMOVE | w.SWP_NOZORDER | w.SWP_NOACTIVATE);
// TODO - use AdjustClientRect to get correct client rect.
_ = w.SetWindowPos(self.window,
null,
0,
0,
@as(i32, @intCast(value.width)),
@as(i32, @intCast(value.height)),
w.SET_WINDOW_POS_FLAGS{.NOMOVE = 1, .NOZORDER = 1, .NOACTIVATE = 1}
);
self.size = value;
}
// pub fn size(self: *Core) core.Size {
@ -249,15 +285,15 @@ pub fn setSize(self: *Win32, value: Size) void {
pub fn setCursorMode(self: *Win32, mode: CursorMode) void {
switch (mode) {
.normal => while (w.ShowCursor(true) < 0) {},
.hidden => while (w.ShowCursor(false) >= 0) {},
.normal => while (w.ShowCursor(w.TRUE) < 0) {},
.hidden => while (w.ShowCursor(w.FALSE) >= 0) {},
.disabled => {},
}
self.cursor_mode = mode;
}
pub fn setCursorShape(self: *Win32, shape: CursorShape) void {
const name = switch (shape) {
const name: i32 = switch (shape) {
.arrow => w.IDC_ARROW,
.ibeam => w.IDC_IBEAM,
.crosshair => w.IDC_CROSS,
@ -269,47 +305,42 @@ pub fn setCursorShape(self: *Win32, shape: CursorShape) void {
.resize_all => w.IDC_SIZEALL,
.not_allowed => w.IDC_NO,
};
_ = w.SetCursor(w.LoadCursorW(null, @ptrFromInt(name)));
_ = w.SetCursor(w.LoadCursorW(null, @ptrFromInt(@as(usize, @intCast(name)))));
self.cursor_shape = shape;
}
pub fn keyPressed(self: *Win32, key: Key) bool {
_ = self;
_ = key;
// self.input_mutex.lockShared();
// defer self.input_mutex.unlockShared();
// return self.input_state.isKeyPressed(key);
// TODO: Not implemented
return false;
}
pub fn keyReleased(self: *Win32, key: Key) bool {
_ = self;
_ = key;
// self.input_mutex.lockShared();
// defer self.input_mutex.unlockShared();
// return self.input_state.isKeyReleased(key);
// TODO: Not implemented
return false;
}
pub fn mousePressed(self: *Win32, button: MouseButton) bool {
_ = self;
_ = button;
// self.input_mutex.lockShared();
// defer self.input_mutex.unlockShared();
// return self.input_state.isMouseButtonPressed(button);
// TODO: Not implemented
return false;
}
pub fn mouseReleased(self: *Win32, button: MouseButton) bool {
_ = self;
_ = button;
// self.input_mutex.lockShared();
// defer self.input_mutex.unlockShared();
// return self.input_state.isMouseButtonReleased(button);
// TODO: Not implemented
return false;
}
pub fn mousePosition(self: *Win32) Position {
_ = self;
// self.input_mutex.lockShared();
// defer self.input_mutex.unlockShared();
// return self.input_state.mouse_position;
// TODO: Not implemented
return Position{.x = 0.0, .y = 0.0};
}
pub fn outOfMemory(self: *Win32) bool {
@ -321,8 +352,6 @@ pub fn outOfMemory(self: *Win32) bool {
}
fn pushEvent(self: *Win32, event: Event) void {
//self.event_mutex.lock();
//defer self.event_mutex.unlock();
self.events.writeItem(event) catch self.oom.set();
}
@ -353,7 +382,7 @@ fn wndProc(wnd: w.HWND, msg: u32, wParam: w.WPARAM, lParam: w.LPARAM) callconv(w
// if (self.limits.max.height) |height| info.ptMaxTrackSize.y = @bitCast(height);
return 0;
},
w.WM_KEYDOWN, w.WM_KEYUP => {
w.WM_KEYDOWN, w.WM_KEYUP, w.WM_SYSKEYDOWN, w.WM_SYSKEYUP => {
const vkey: w.VIRTUAL_KEY = @enumFromInt(wParam);
if (vkey == w.VK_PROCESSKEY) return 0;
@ -379,7 +408,7 @@ fn wndProc(wnd: w.HWND, msg: u32, wParam: w.WPARAM, lParam: w.LPARAM) callconv(w
}
const key = keyFromScancode(scancode);
if (msg == w.WM_KEYDOWN) {
if (msg == w.WM_KEYDOWN or msg == w.WM_SYSKEYDOWN) {
if (flags & w.KF_REPEAT == 0) {
self.pushEvent(.{ .key_press = .{ .key = key, .mods = undefined } });
} else {
@ -442,11 +471,14 @@ fn wndProc(wnd: w.HWND, msg: u32, wParam: w.WPARAM, lParam: w.LPARAM) callconv(w
return if (msg == w.WM_XBUTTONDOWN or msg == w.WM_XBUTTONUP) w.TRUE else 0;
},
w.WM_MOUSEMOVE => {
const x:f64 = @floatFromInt(@as(i16, @truncate(lParam & 0xFFFF)));
const y:f64 = @floatFromInt(@as(i16, @truncate((lParam >> 16) & 0xFFFF)));
self.pushEvent(.{
.mouse_motion = .{
.pos = .{
.x = 0,
.y = 0,
.x = x,
.y = y,
},
},
});

View file

@ -91,6 +91,26 @@ pub extern "user32" fn GetClientRect(
hWnd: ?HWND,
lpRect: ?*RECT,
) callconv(@import("std").os.windows.WINAPI) BOOL;
// TODO: this type is limited to platform 'windows5.0'
pub extern "user32" fn GetWindowRect(
hWnd: ?HWND,
lpRect: ?*RECT,
) callconv(@import("std").os.windows.WINAPI) BOOL;
// TODO: this type is limited to platform 'windows5.0'
pub extern "user32" fn AdjustWindowRect(
lpRect: ?*RECT,
dwStyle: WINDOW_STYLE,
bMenu: BOOL,
) callconv(@import("std").os.windows.WINAPI) BOOL;
// TODO: this type is limited to platform 'windows5.0'
pub extern "user32" fn AdjustWindowRectEx(
lpRect: ?*RECT,
dwStyle: WINDOW_STYLE,
bMenu: BOOL,
dwExStyle: WINDOW_EX_STYLE,
) callconv(@import("std").os.windows.WINAPI) BOOL;
// TODO: this type is limited to platform 'windows5.0'
pub extern "user32" fn GetMessageTime() callconv(@import("std").os.windows.WINAPI) i32;
@ -180,19 +200,19 @@ pub const WINDOW_LONG_PTR_INDEX = enum(i32) {
// _HWNDPARENT = -8, this enum value conflicts with P_HWNDPARENT
_,
};
pub const GWL_EXSTYLE = WINDOW_LONG_PTR_INDEX._EXSTYLE;
pub const GWLP_HINSTANCE = WINDOW_LONG_PTR_INDEX.P_HINSTANCE;
pub const GWLP_HWNDPARENT = WINDOW_LONG_PTR_INDEX.P_HWNDPARENT;
pub const GWLP_ID = WINDOW_LONG_PTR_INDEX.P_ID;
pub const GWL_STYLE = WINDOW_LONG_PTR_INDEX._STYLE;
pub const GWLP_USERDATA = WINDOW_LONG_PTR_INDEX.P_USERDATA;
pub const GWLP_WNDPROC = WINDOW_LONG_PTR_INDEX.P_WNDPROC;
pub const GWL_HINSTANCE = WINDOW_LONG_PTR_INDEX.P_HINSTANCE;
pub const GWL_ID = WINDOW_LONG_PTR_INDEX.P_ID;
pub const GWL_USERDATA = WINDOW_LONG_PTR_INDEX.P_USERDATA;
pub const GWL_WNDPROC = WINDOW_LONG_PTR_INDEX.P_WNDPROC;
pub const GWL_HWNDPARENT = WINDOW_LONG_PTR_INDEX.P_HWNDPARENT;
// pub usingnamespace if (@sizeOf(usize) == 8) struct {
// pub const SetWindowLongPtrA = win32.ui.windows_and_messaging.SetWindowLongPtrA;
// pub const SetWindowLongPtrW = win32.ui.windows_and_messaging.SetWindowLongPtrW;
// pub const GetWindowLongPtrA = win32.ui.windows_and_messaging.GetWindowLongPtrA;
// pub const GetWindowLongPtrW = win32.ui.windows_and_messaging.GetWindowLongPtrW;
// } else struct {
// pub const SetWindowLongPtrA = win32.ui.windows_and_messaging.SetWindowLongA;
// pub const SetWindowLongPtrW = win32.ui.windows_and_messaging.SetWindowLongW;
// pub const GetWindowLongPtrA = win32.ui.windows_and_messaging.GetWindowLongA;
// pub const GetWindowLongPtrW = win32.ui.windows_and_messaging.GetWindowLongW;
// };
pub const Arch = enum { X86, X64, Arm64 };
pub const arch: Arch = switch (builtin.target.cpu.arch) {
.x86 => .X86,
@ -214,6 +234,21 @@ pub usingnamespace switch (arch) {
else => struct {},
};
// TODO: this type is limited to platform 'windows5.0'
pub extern "user32" fn SetCursor(
hCursor: ?HCURSOR,
) callconv(@import("std").os.windows.WINAPI) ?HCURSOR;
// TODO: this type is limited to platform 'windows5.0'
pub extern "user32" fn GetCursorPos(
lpPoint: ?*POINT,
) callconv(@import("std").os.windows.WINAPI) BOOL;
pub extern "user32" fn SetCursorPos(
X: i32,
Y: i32,
) callconv(@import("std").os.windows.WINAPI) BOOL;
//pub usingnamespace switch (@import("../zig.zig").arch) {
pub usingnamespace switch (arch) {
.X64, .Arm64 => struct {
@ -228,6 +263,75 @@ pub usingnamespace switch (arch) {
else => struct {},
};
pub extern "user32" fn SetWindowLongW(
hWnd: ?HWND,
nIndex: WINDOW_LONG_PTR_INDEX,
dwNewLong: i32,
) callconv(@import("std").os.windows.WINAPI) i32;
//pub extern "user32" fn SetWindowPos(hWnd: HWND, hWndInsertAfter: HWND, X: i32, Y: i32, cx: i32, cy: i32, uFlags: u32) callconv(WINAPI) BOOL;
pub extern "user32" fn SetWindowPos(
hWnd: ?HWND,
hWndInsertAfter: ?HWND,
X: i32,
Y: i32,
cx: i32,
cy: i32,
uFlags: SET_WINDOW_POS_FLAGS,
) callconv(@import("std").os.windows.WINAPI) BOOL;
pub const SET_WINDOW_POS_FLAGS = packed struct(u32) {
NOSIZE: u1 = 0,
NOMOVE: u1 = 0,
NOZORDER: u1 = 0,
NOREDRAW: u1 = 0,
NOACTIVATE: u1 = 0,
DRAWFRAME: u1 = 0,
SHOWWINDOW: u1 = 0,
HIDEWINDOW: u1 = 0,
NOCOPYBITS: u1 = 0,
NOOWNERZORDER: u1 = 0,
NOSENDCHANGING: u1 = 0,
_11: u1 = 0,
_12: u1 = 0,
DEFERERASE: u1 = 0,
ASYNCWINDOWPOS: u1 = 0,
_15: u1 = 0,
_16: u1 = 0,
_17: u1 = 0,
_18: u1 = 0,
_19: u1 = 0,
_20: u1 = 0,
_21: u1 = 0,
_22: u1 = 0,
_23: u1 = 0,
_24: u1 = 0,
_25: u1 = 0,
_26: u1 = 0,
_27: u1 = 0,
_28: u1 = 0,
_29: u1 = 0,
_30: u1 = 0,
_31: u1 = 0,
// FRAMECHANGED (bit index 5) conflicts with DRAWFRAME
// NOREPOSITION (bit index 9) conflicts with NOOWNERZORDER
};
pub const SWP_ASYNCWINDOWPOS = SET_WINDOW_POS_FLAGS{ .ASYNCWINDOWPOS = 1 };
pub const SWP_DEFERERASE = SET_WINDOW_POS_FLAGS{ .DEFERERASE = 1 };
pub const SWP_DRAWFRAME = SET_WINDOW_POS_FLAGS{ .DRAWFRAME = 1 };
pub const SWP_FRAMECHANGED = SET_WINDOW_POS_FLAGS{ .DRAWFRAME = 1 };
pub const SWP_HIDEWINDOW = SET_WINDOW_POS_FLAGS{ .HIDEWINDOW = 1 };
pub const SWP_NOACTIVATE = SET_WINDOW_POS_FLAGS{ .NOACTIVATE = 1 };
pub const SWP_NOCOPYBITS = SET_WINDOW_POS_FLAGS{ .NOCOPYBITS = 1 };
pub const SWP_NOMOVE = SET_WINDOW_POS_FLAGS{ .NOMOVE = 1 };
pub const SWP_NOOWNERZORDER = SET_WINDOW_POS_FLAGS{ .NOOWNERZORDER = 1 };
pub const SWP_NOREDRAW = SET_WINDOW_POS_FLAGS{ .NOREDRAW = 1 };
pub const SWP_NOREPOSITION = SET_WINDOW_POS_FLAGS{ .NOOWNERZORDER = 1 };
pub const SWP_NOSENDCHANGING = SET_WINDOW_POS_FLAGS{ .NOSENDCHANGING = 1 };
pub const SWP_NOSIZE = SET_WINDOW_POS_FLAGS{ .NOSIZE = 1 };
pub const SWP_NOZORDER = SET_WINDOW_POS_FLAGS{ .NOZORDER = 1 };
pub const SWP_SHOWWINDOW = SET_WINDOW_POS_FLAGS{ .SHOWWINDOW = 1 };
// TODO: this type is limited to platform 'windows5.0'
pub extern "user32" fn SetWindowTextW(
hWnd: ?HWND,
@ -678,491 +782,6 @@ pub const IDirectInputDevice8W = extern struct {
}
};
// const IID_IDirectInputDevice8W_Value = Guid.initString("54d41081-dc15-4833-a41b-748f73a38179");
// pub const IID_IDirectInputDevice8W = &IID_IDirectInputDevice8W_Value;
// pub const IDirectInputDevice8W = extern struct {
// pub const VTable = extern struct {
// base: IUnknown.VTable,
// GetCapabilities: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIDEVCAPS,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIDEVCAPS,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// EnumObjects: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?LPDIENUMDEVICEOBJECTSCALLBACKW,
// param1: ?*anyopaque,
// param2: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?LPDIENUMDEVICEOBJECTSCALLBACKW,
// param1: ?*anyopaque,
// param2: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// GetProperty: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?*const Guid,
// param1: ?*DIPROPHEADER,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?*const Guid,
// param1: ?*DIPROPHEADER,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// SetProperty: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?*const Guid,
// param1: ?*DIPROPHEADER,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?*const Guid,
// param1: ?*DIPROPHEADER,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// Acquire: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// Unacquire: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// GetDeviceState: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: u32,
// param1: ?*anyopaque,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: u32,
// param1: ?*anyopaque,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// GetDeviceData: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: u32,
// param1: ?*DIDEVICEOBJECTDATA,
// param2: ?*u32,
// param3: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: u32,
// param1: ?*DIDEVICEOBJECTDATA,
// param2: ?*u32,
// param3: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// SetDataFormat: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIDATAFORMAT,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIDATAFORMAT,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// SetEventNotification: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?HANDLE,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?HANDLE,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// SetCooperativeLevel: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?HWND,
// param1: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?HWND,
// param1: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// GetObjectInfo: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIDEVICEOBJECTINSTANCEW,
// param1: u32,
// param2: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIDEVICEOBJECTINSTANCEW,
// param1: u32,
// param2: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// GetDeviceInfo: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIDEVICEINSTANCEW,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIDEVICEINSTANCEW,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// RunControlPanel: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?HWND,
// param1: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?HWND,
// param1: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// Initialize: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?HINSTANCE,
// param1: u32,
// param2: ?*const Guid,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?HINSTANCE,
// param1: u32,
// param2: ?*const Guid,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// CreateEffect: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?*const Guid,
// param1: ?*DIEFFECT,
// param2: ?*?*IDirectInputEffect,
// param3: ?*IUnknown,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?*const Guid,
// param1: ?*DIEFFECT,
// param2: ?*?*IDirectInputEffect,
// param3: ?*IUnknown,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// EnumEffects: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?LPDIENUMEFFECTSCALLBACKW,
// param1: ?*anyopaque,
// param2: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?LPDIENUMEFFECTSCALLBACKW,
// param1: ?*anyopaque,
// param2: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// GetEffectInfo: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIEFFECTINFOW,
// param1: ?*const Guid,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIEFFECTINFOW,
// param1: ?*const Guid,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// GetForceFeedbackState: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?*u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?*u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// SendForceFeedbackCommand: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// EnumCreatedEffectObjects: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,
// param1: ?*anyopaque,
// param2: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,
// param1: ?*anyopaque,
// param2: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// Escape: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIEFFESCAPE,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIEFFESCAPE,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// Poll: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// SendDeviceData: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: u32,
// param1: ?*DIDEVICEOBJECTDATA,
// param2: ?*u32,
// param3: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: u32,
// param1: ?*DIDEVICEOBJECTDATA,
// param2: ?*u32,
// param3: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// EnumEffectsInFile: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?[*:0]const u16,
// param1: ?LPDIENUMEFFECTSINFILECALLBACK,
// param2: ?*anyopaque,
// param3: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?[*:0]const u16,
// param1: ?LPDIENUMEFFECTSINFILECALLBACK,
// param2: ?*anyopaque,
// param3: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// WriteEffectToFile: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?[*:0]const u16,
// param1: u32,
// param2: ?*DIFILEEFFECT,
// param3: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?[*:0]const u16,
// param1: u32,
// param2: ?*DIFILEEFFECT,
// param3: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// BuildActionMap: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIACTIONFORMATW,
// param1: ?[*:0]const u16,
// param2: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIACTIONFORMATW,
// param1: ?[*:0]const u16,
// param2: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// SetActionMap: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIACTIONFORMATW,
// param1: ?[*:0]const u16,
// param2: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIACTIONFORMATW,
// param1: ?[*:0]const u16,
// param2: u32,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// GetImageInfo: switch (@import("builtin").zig_backend) {
// .stage1 => fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIDEVICEIMAGEINFOHEADERW,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// else => *const fn (
// self: *const IDirectInputDevice8W,
// param0: ?*DIDEVICEIMAGEINFOHEADERW,
// ) callconv(@import("std").os.windows.WINAPI) HRESULT,
// },
// };
// vtable: *const VTable,
// pub fn MethodMixin(comptime T: type) type {
// return struct {
// pub usingnamespace IUnknown.MethodMixin(T);
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_GetCapabilities(self: *const T, param0: ?*DIDEVCAPS) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).GetCapabilities(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_EnumObjects(self: *const T, param0: ?LPDIENUMDEVICEOBJECTSCALLBACKW, param1: ?*anyopaque, param2: u32) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).EnumObjects(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1, param2);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_GetProperty(self: *const T, param0: ?*const Guid, param1: ?*DIPROPHEADER) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).GetProperty(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_SetProperty(self: *const T, param0: ?*const Guid, param1: ?*DIPROPHEADER) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).SetProperty(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_Acquire(self: *const T) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).Acquire(@as(*const IDirectInputDevice8W, @ptrCast(self)));
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_Unacquire(self: *const T) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).Unacquire(@as(*const IDirectInputDevice8W, @ptrCast(self)));
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_GetDeviceState(self: *const T, param0: u32, param1: ?*anyopaque) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).GetDeviceState(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_GetDeviceData(self: *const T, param0: u32, param1: ?*DIDEVICEOBJECTDATA, param2: ?*u32, param3: u32) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).GetDeviceData(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1, param2, param3);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_SetDataFormat(self: *const T, param0: ?*DIDATAFORMAT) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).SetDataFormat(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_SetEventNotification(self: *const T, param0: ?HANDLE) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).SetEventNotification(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_SetCooperativeLevel(self: *const T, param0: ?HWND, param1: u32) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).SetCooperativeLevel(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_GetObjectInfo(self: *const T, param0: ?*DIDEVICEOBJECTINSTANCEW, param1: u32, param2: u32) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).GetObjectInfo(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1, param2);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_GetDeviceInfo(self: *const T, param0: ?*DIDEVICEINSTANCEW) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).GetDeviceInfo(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_RunControlPanel(self: *const T, param0: ?HWND, param1: u32) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).RunControlPanel(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_Initialize(self: *const T, param0: ?HINSTANCE, param1: u32, param2: ?*const Guid) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).Initialize(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1, param2);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_CreateEffect(self: *const T, param0: ?*const Guid, param1: ?*DIEFFECT, param2: ?*?*IDirectInputEffect, param3: ?*IUnknown) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).CreateEffect(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1, param2, param3);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_EnumEffects(self: *const T, param0: ?LPDIENUMEFFECTSCALLBACKW, param1: ?*anyopaque, param2: u32) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).EnumEffects(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1, param2);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_GetEffectInfo(self: *const T, param0: ?*DIEFFECTINFOW, param1: ?*const Guid) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).GetEffectInfo(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_GetForceFeedbackState(self: *const T, param0: ?*u32) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).GetForceFeedbackState(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_SendForceFeedbackCommand(self: *const T, param0: u32) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).SendForceFeedbackCommand(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_EnumCreatedEffectObjects(self: *const T, param0: ?LPDIENUMCREATEDEFFECTOBJECTSCALLBACK, param1: ?*anyopaque, param2: u32) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).EnumCreatedEffectObjects(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1, param2);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_Escape(self: *const T, param0: ?*DIEFFESCAPE) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).Escape(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_Poll(self: *const T) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).Poll(@as(*const IDirectInputDevice8W, @ptrCast(self)));
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_SendDeviceData(self: *const T, param0: u32, param1: ?*DIDEVICEOBJECTDATA, param2: ?*u32, param3: u32) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).SendDeviceData(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1, param2, param3);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_EnumEffectsInFile(self: *const T, param0: ?[*:0]const u16, param1: ?LPDIENUMEFFECTSINFILECALLBACK, param2: ?*anyopaque, param3: u32) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).EnumEffectsInFile(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1, param2, param3);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_WriteEffectToFile(self: *const T, param0: ?[*:0]const u16, param1: u32, param2: ?*DIFILEEFFECT, param3: u32) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).WriteEffectToFile(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1, param2, param3);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_BuildActionMap(self: *const T, param0: ?*DIACTIONFORMATW, param1: ?[*:0]const u16, param2: u32) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).BuildActionMap(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1, param2);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_SetActionMap(self: *const T, param0: ?*DIACTIONFORMATW, param1: ?[*:0]const u16, param2: u32) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).SetActionMap(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0, param1, param2);
// }
// // NOTE: method is namespaced with interface name to avoid conflicts for now
// pub inline fn IDirectInputDevice8W_GetImageInfo(self: *const T, param0: ?*DIDEVICEIMAGEINFOHEADERW) HRESULT {
// return @as(*const IDirectInputDevice8W.VTable, @ptrCast(self.vtable)).GetImageInfo(@as(*const IDirectInputDevice8W, @ptrCast(self)), param0);
// }
// };
// }
// pub usingnamespace MethodMixin(@This());
// };
pub const DIACTIONFORMATW = extern struct {
dwSize: u32,
dwActionSize: u32,
@ -1580,6 +1199,19 @@ pub extern "user32" fn LoadIconW(
) callconv(@import("std").os.windows.WINAPI) ?HICON;
pub const IDC_ARROW = 32512;
pub const IDC_HAND = 32649;
pub const IDC_HELP = 32651;
pub const IDC_IBEAM = 32513;
pub const IDC_ICON = 32641;
pub const IDC_CROSS = 32515;
pub const IDC_SIZE = 32640;
pub const IDC_SIZEALL = 32646;
pub const IDC_SIZENESW = 32643;
pub const IDC_SIZENS = 32645;
pub const IDC_SIZENWSE = 32642;
pub const IDC_SIZEWE = 32644;
pub const IDC_NO = 32648;
pub extern "user32" fn LoadCursorW(
hInstance: ?HINSTANCE,
lpCursorName: ?[*:0]align(1) const u16,
@ -1754,6 +1386,10 @@ pub extern "user32" fn CreateWindowExW(
lpParam: ?*anyopaque,
) callconv(@import("std").os.windows.WINAPI) ?HWND;
pub extern "user32" fn ShowCursor(
bShow: BOOL,
) callconv(@import("std").os.windows.WINAPI) i32;
// TODO: this type is limited to platform 'windows5.0'
pub extern "user32" fn ShowWindow(
hWnd: ?HWND,
@ -2661,4 +2297,4 @@ pub const VK_PLAY = VIRTUAL_KEY.PLAY;
pub const VK_ZOOM = VIRTUAL_KEY.ZOOM;
pub const VK_NONAME = VIRTUAL_KEY.NONAME;
pub const VK_PA1 = VIRTUAL_KEY.PA1;
pub const VK_OEM_CLEAR = VIRTUAL_KEY.OEM_CLEAR;
pub const VK_OEM_CLEAR = VIRTUAL_KEY.OEM_CLEAR;

View file

@ -237,7 +237,6 @@ fn buildPipeline(
.usage = .{
.texture_binding = true,
.copy_dst = true,
.render_attachment = true,
},
});
const texture_atlas = try gfx.Atlas.init(

View file

@ -169,54 +169,108 @@ pub const Adapter = struct {
dxgi_adapter: *c.IDXGIAdapter1,
d3d_device: *c.ID3D12Device,
dxgi_desc: c.DXGI_ADAPTER_DESC1,
description: [256:0]u8 = undefined,
adapter_type: sysgpu.Adapter.Type = .unknown,
pub fn init(instance: *Instance, options: *const sysgpu.RequestAdapterOptions) !*Adapter {
// TODO - choose appropriate device from options
_ = options;
var last_adapter_type: sysgpu.Adapter.Type = .unknown;
const dxgi_factory = instance.dxgi_factory;
var hr: c.HRESULT = undefined;
var i: u32 = 0;
var dxgi_adapter: *c.IDXGIAdapter1 = undefined;
var dxgi_desc: c.DXGI_ADAPTER_DESC1 = undefined;
var last_dxgi_adapter: ?*c.IDXGIAdapter1 = null;
var last_dxgi_desc: c.DXGI_ADAPTER_DESC1 = undefined;
while (dxgi_factory.lpVtbl.*.EnumAdapters1.?(
dxgi_factory,
i,
@ptrCast(&dxgi_adapter),
) != c.DXGI_ERROR_NOT_FOUND) : (i += 1) {
defer _ = dxgi_adapter.lpVtbl.*.Release.?(dxgi_adapter);
var dxgi_desc: c.DXGI_ADAPTER_DESC1 = undefined;
hr = dxgi_adapter.lpVtbl.*.GetDesc1.?(
dxgi_adapter,
&dxgi_desc,
);
std.debug.assert(hr == c.S_OK);
var description: [256:0]u8 = undefined;
const l = try std.unicode.utf16LeToUtf8(&description, &dxgi_desc.Description);
description[l] = 0;
if ((dxgi_desc.Flags & c.DXGI_ADAPTER_FLAG_SOFTWARE) != 0)
if ((dxgi_desc.Flags & c.DXGI_ADAPTER_FLAG_SOFTWARE) != 0) {
_ = dxgi_adapter.lpVtbl.*.Release.?(dxgi_adapter);
continue;
}
const adapter_type: sysgpu.Adapter.Type = blk: {
var d3d_device: *c.ID3D12Device = undefined;
hr = c.D3D12CreateDevice(
@ptrCast(dxgi_adapter),
c.D3D_FEATURE_LEVEL_11_0,
&c.IID_ID3D12Device,
@ptrCast(&d3d_device),
);
if (hr == c.S_OK) {
defer _ = d3d_device.lpVtbl.*.Release.?(d3d_device);
var arch = c.D3D12_FEATURE_DATA_ARCHITECTURE{};
_ = d3d_device.lpVtbl.*.CheckFeatureSupport.?(d3d_device, c.D3D12_FEATURE_ARCHITECTURE, &arch, @sizeOf(@TypeOf(arch)));
if (arch.UMA == 0) {
break :blk .discrete_gpu;
} else {
break :blk .integrated_gpu;
}
}
break :blk .unknown;
};
if (last_dxgi_adapter == null) {
last_dxgi_adapter = dxgi_adapter;
last_dxgi_desc = dxgi_desc;
last_adapter_type = adapter_type;
continue;
}
// Select the last discrete_gpu if power preference is high performance.
// Select the last integrated_gpu if power preference is not high performance.
// TOOD: Other selection criterias?
if ((options.power_preference == .high_performance and adapter_type == .discrete_gpu)
or (options.power_preference == .low_power and adapter_type != .discrete_gpu)) {
if (last_dxgi_adapter) |adapter| {
_ = adapter.lpVtbl.*.Release.?(adapter);
}
last_dxgi_adapter = dxgi_adapter;
last_dxgi_desc = dxgi_desc;
last_adapter_type = adapter_type;
}
}
if (last_dxgi_adapter) |selected_adapter| {
var d3d_device: *c.ID3D12Device = undefined;
hr = c.D3D12CreateDevice(
@ptrCast(dxgi_adapter),
@ptrCast(selected_adapter),
c.D3D_FEATURE_LEVEL_11_0,
&c.IID_ID3D12Device,
@ptrCast(&d3d_device),
);
if (hr == c.S_OK) {
_ = dxgi_adapter.lpVtbl.*.AddRef.?(dxgi_adapter);
_ = selected_adapter.lpVtbl.*.AddRef.?(selected_adapter);
const adapter = try allocator.create(Adapter);
var adapter = try allocator.create(Adapter);
adapter.* = .{
.instance = instance,
.dxgi_adapter = dxgi_adapter,
.dxgi_adapter = selected_adapter,
.d3d_device = d3d_device,
.dxgi_desc = dxgi_desc,
.dxgi_desc = last_dxgi_desc,
.adapter_type = last_adapter_type,
};
const l = try std.unicode.utf16LeToUtf8(&adapter.description, &last_dxgi_desc.Description);
adapter.description[l] = 0;
return adapter;
}
}
return error.NoAdapterFound;
}
@ -233,16 +287,15 @@ pub const Adapter = struct {
}
pub fn getProperties(adapter: *Adapter) sysgpu.Adapter.Properties {
const dxgi_desc = adapter.dxgi_desc;
const dxgi_desc = adapter.dxgi_desc;
return .{
.vendor_id = dxgi_desc.VendorId,
.vendor_name = "", // TODO
.architecture = "", // TODO
.device_id = dxgi_desc.DeviceId,
.name = "", // TODO - wide to ascii - dxgi_desc.Description
.name = &adapter.description,
.driver_description = "", // TODO
.adapter_type = .unknown,
.adapter_type = adapter.adapter_type,
.backend_type = .d3d12,
.compatibility_mode = .false,
};
@ -287,6 +340,9 @@ pub const Device = struct {
streaming_manager: StreamingManager = undefined,
reference_trackers: std.ArrayListUnmanaged(*ReferenceTracker) = .{},
mem_allocator: MemoryAllocator = undefined,
mem_allocator_textures: MemoryAllocator = undefined,
map_callbacks: std.ArrayListUnmanaged(MapCallback) = .{},
lost_cb: ?sysgpu.Device.LostCallback = null,
@ -409,6 +465,9 @@ pub const Device = struct {
try device.mem_allocator.init(device);
try device.mem_allocator_textures.init(device);
return device;
}
@ -698,8 +757,7 @@ pub const MemoryAllocator = struct {
.rtv_dsv_texture => c.D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES,
.other_texture => c.D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES,
},
};
};
var heap: ?*c.ID3D12Heap = null;
const d3d_device = group.owning_pool.device.d3d_device;
const hr = d3d_device.lpVtbl.*.CreateHeap.?(
@ -1013,6 +1071,8 @@ pub const MemoryAllocator = struct {
1,
@ptrCast(desc.resource_desc),
);
// TODO: If size in bytes == UINT64_MAX then an error occured
break :blk AllocationCreateDescriptor{
.location = desc.location,
.size = allocation_info.*.SizeInBytes,
@ -1676,7 +1736,8 @@ pub const Texture = struct {
&clear_value
else
null,
.resource_category = .buffer,
// TODO: #1225: check if different textures need different resource categories.
.resource_category = .other_texture,
.initial_state = initial_state,
};
const resource = device.mem_allocator.createResource(&create_desc) catch