Changing resource category for textures in d3d12 issue #1225 (#1226)

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Hordur Johannsson 2024-08-08 04:58:59 +00:00 committed by GitHub
parent 9148754b76
commit 42d2a57611
Failed to generate hash of commit
6 changed files with 281 additions and 557 deletions

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@ -237,7 +237,6 @@ fn buildPipeline(
.usage = .{
.texture_binding = true,
.copy_dst = true,
.render_attachment = true,
},
});
const texture_atlas = try gfx.Atlas.init(