From 4313606e7bede9ca85a5987f18f4c9af365a581a Mon Sep 17 00:00:00 2001 From: Stephen Gutekanst Date: Tue, 26 Jul 2022 20:43:10 -0700 Subject: [PATCH] gpu: validate RenderBundleEncoder methods Signed-off-by: Stephen Gutekanst --- gpu/src/interface.zig | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/gpu/src/interface.zig b/gpu/src/interface.zig index 49c959de..5bcb60f6 100644 --- a/gpu/src/interface.zig +++ b/gpu/src/interface.zig @@ -145,21 +145,21 @@ pub fn Interface(comptime Impl: type) type { assertDecl(Impl, "queueRelease", fn (queue: gpu.Queue) callconv(.Inline) void); assertDecl(Impl, "renderBundleReference", fn (render_bundle: gpu.RenderBundle) callconv(.Inline) void); assertDecl(Impl, "renderBundleRelease", fn (render_bundle: gpu.RenderBundle) callconv(.Inline) void); - // assertDecl(Impl, "renderBundleEncoderDraw", fn (render_bundle_encoder: gpu.RenderBundleEncoder, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32) callconv(.Inline) void); - // assertDecl(Impl, "renderBundleEncoderDrawIndexed", fn (render_bundle_encoder: gpu.RenderBundleEncoder, index_count: u32, instance_count: u32, first_index: u32, base_vertex: u32, first_instance: u32) callconv(.Inline) void); - // assertDecl(Impl, "renderBundleEncoderDrawIndexedIndirect", fn (render_bundle_encoder: gpu.RenderBundleEncoder, indirect_buffer: gpu.Buffer, indirect_offset: u64) callconv(.Inline) void); - // assertDecl(Impl, "renderBundleEncoderDrawIndirect", fn (render_bundle_encoder: gpu.RenderBundleEncoder, indirect_buffer: gpu.Buffer, indirect_offset: u64) callconv(.Inline) void); - // assertDecl(Impl, "renderBundleEncoderFinish", fn (render_bundle_encoder: gpu.RenderBundleEncoder, descriptor: ?*const gpu.RenderBundleDescriptor) callconv(.Inline) void); - // assertDecl(Impl, "renderBundleEncoderInsertDebugMarker", fn (render_bundle_encoder: gpu.RenderBundleEncoder, marker_label: [*:0]const u8) callconv(.Inline) void); - // assertDecl(Impl, "renderBundleEncoderPopDebugGroup", fn (render_bundle_encoder: gpu.RenderBundleEncoder) callconv(.Inline) void); - // assertDecl(Impl, "renderBundleEncoderPushDebugGroup", fn (render_bundle_encoder: gpu.RenderBundleEncoder, group_label: [*:0]const u8) callconv(.Inline) void); - // assertDecl(Impl, "renderBundleEncoderSetBindGroup", fn (render_bundle_encoder: gpu.RenderBundleEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) callconv(.Inline) void); - // assertDecl(Impl, "renderBundleEncoderSetIndexBuffer", fn (render_bundle_encoder: gpu.RenderBundleEncoder, buffer: gpu.Buffer, format: gpu.IndexFormat, offset: u64, size: u64) callconv(.Inline) void); - // assertDecl(Impl, "renderBundleEncoderSetLabel", fn (render_bundle_encoder: gpu.RenderBundleEncoder, label: [*:0]const u8) callconv(.Inline) void); - // assertDecl(Impl, "renderBundleEncoderSetPipeline", fn (render_bundle_encoder: gpu.RenderBundleEncoder, pipeline: gpu.RenderPipeline) callconv(.Inline) void); - // assertDecl(Impl, "renderBundleEncoderSetVertexBuffer", fn (render_bundle_encoder: gpu.RenderBundleEncoder, slot: u32, buffer: gpu.Buffer, offset: u64, size: u64) callconv(.Inline) void); - // assertDecl(Impl, "renderBundleEncoderReference", fn (render_bundle_encoder: gpu.RenderBundleEncoder) callconv(.Inline) void); - // assertDecl(Impl, "renderBundleEncoderRelease", fn (render_bundle_encoder: gpu.RenderBundleEncoder) callconv(.Inline) void); + assertDecl(Impl, "renderBundleEncoderDraw", fn (render_bundle_encoder: gpu.RenderBundleEncoder, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32) callconv(.Inline) void); + assertDecl(Impl, "renderBundleEncoderDrawIndexed", fn (render_bundle_encoder: gpu.RenderBundleEncoder, index_count: u32, instance_count: u32, first_index: u32, base_vertex: u32, first_instance: u32) callconv(.Inline) void); + assertDecl(Impl, "renderBundleEncoderDrawIndexedIndirect", fn (render_bundle_encoder: gpu.RenderBundleEncoder, indirect_buffer: gpu.Buffer, indirect_offset: u64) callconv(.Inline) void); + assertDecl(Impl, "renderBundleEncoderDrawIndirect", fn (render_bundle_encoder: gpu.RenderBundleEncoder, indirect_buffer: gpu.Buffer, indirect_offset: u64) callconv(.Inline) void); + assertDecl(Impl, "renderBundleEncoderFinish", fn (render_bundle_encoder: gpu.RenderBundleEncoder, descriptor: ?*const gpu.RenderBundleDescriptor) callconv(.Inline) void); + assertDecl(Impl, "renderBundleEncoderInsertDebugMarker", fn (render_bundle_encoder: gpu.RenderBundleEncoder, marker_label: [*:0]const u8) callconv(.Inline) void); + assertDecl(Impl, "renderBundleEncoderPopDebugGroup", fn (render_bundle_encoder: gpu.RenderBundleEncoder) callconv(.Inline) void); + assertDecl(Impl, "renderBundleEncoderPushDebugGroup", fn (render_bundle_encoder: gpu.RenderBundleEncoder, group_label: [*:0]const u8) callconv(.Inline) void); + assertDecl(Impl, "renderBundleEncoderSetBindGroup", fn (render_bundle_encoder: gpu.RenderBundleEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) callconv(.Inline) void); + assertDecl(Impl, "renderBundleEncoderSetIndexBuffer", fn (render_bundle_encoder: gpu.RenderBundleEncoder, buffer: gpu.Buffer, format: gpu.IndexFormat, offset: u64, size: u64) callconv(.Inline) void); + assertDecl(Impl, "renderBundleEncoderSetLabel", fn (render_bundle_encoder: gpu.RenderBundleEncoder, label: [*:0]const u8) callconv(.Inline) void); + assertDecl(Impl, "renderBundleEncoderSetPipeline", fn (render_bundle_encoder: gpu.RenderBundleEncoder, pipeline: gpu.RenderPipeline) callconv(.Inline) void); + assertDecl(Impl, "renderBundleEncoderSetVertexBuffer", fn (render_bundle_encoder: gpu.RenderBundleEncoder, slot: u32, buffer: gpu.Buffer, offset: u64, size: u64) callconv(.Inline) void); + assertDecl(Impl, "renderBundleEncoderReference", fn (render_bundle_encoder: gpu.RenderBundleEncoder) callconv(.Inline) void); + assertDecl(Impl, "renderBundleEncoderRelease", fn (render_bundle_encoder: gpu.RenderBundleEncoder) callconv(.Inline) void); // assertDecl(Impl, "renderPassEncoderBeginOcclusionQuery", fn (render_pass_encoder: gpu.RenderPassEncoder, query_index: u32) callconv(.Inline) void); // assertDecl(Impl, "renderPassEncoderDraw", fn (render_pass_encoder: gpu.RenderPassEncoder, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32) callconv(.Inline) void); // assertDecl(Impl, "renderPassEncoderDrawIndexed", fn (render_pass_encoder: gpu.RenderPassEncoder, index_count: u32, instance_count: u32, first_index: u32, base_vertex: u32, first_instance: u32) callconv(.Inline) void);