gpu: make ShaderModule an enum with methods
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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parent
40306320f6
commit
4413860d92
3 changed files with 7 additions and 3 deletions
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@ -1 +0,0 @@
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ptr: *anyopaque,
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@ -28,7 +28,7 @@ pub const RenderBundleEncoder = @import("render_bundle_encoder.zig").RenderBundl
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pub const RenderPassEncoder = @import("render_pass_encoder.zig").RenderPassEncoder;
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pub const RenderPipeline = @import("render_pipeline.zig").RenderPipeline;
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pub const Sampler = @import("sampler.zig").Sampler;
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pub const ShaderModule = @import("ShaderModule.zig");
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pub const ShaderModule = @import("shader_module.zig").ShaderModule;
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pub const Surface = @import("Surface.zig");
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pub const SwapChain = @import("SwapChain.zig");
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pub const Texture = @import("Texture.zig");
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@ -56,7 +56,7 @@ test {
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refAllDecls(@import("render_pass_encoder.zig"));
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refAllDecls(@import("render_pipeline.zig"));
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refAllDecls(@import("sampler.zig"));
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refAllDecls(@import("ShaderModule.zig"));
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refAllDecls(@import("shader_module.zig"));
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refAllDecls(@import("Surface.zig"));
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refAllDecls(@import("SwapChain.zig"));
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refAllDecls(@import("Texture.zig"));
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5
gpu/src/shader_module.zig
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5
gpu/src/shader_module.zig
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@ -0,0 +1,5 @@
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pub const ShaderModule = enum(usize) {
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_,
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pub const none: ShaderModule = @intToEnum(ShaderModule, 0);
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};
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