gpu: add BindGroupLayout.Entry

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-16 20:39:27 -07:00 committed by Stephen Gutekanst
parent 4fd4c5db7e
commit 4497f6dd69
3 changed files with 20 additions and 13 deletions

View file

@ -1,13 +1,3 @@
pub const WGPUBindGroupLayoutEntry = extern struct {
next_in_chain: *const ChainedStruct,
binding: u32,
visibility: ShaderStageFlags,
buffer: BufferBindingLayout,
sampler: SamplerBindingLayout,
texture: TextureBindingLayout,
storage_texture: StorageTextureBindingLayout,
};
pub const BlendState = extern struct {
color: BlendComponent,
alpha: BlendComponent,