gpu: use nativeCreateSwapChain in example
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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c13097cae6
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46e5592165
1 changed files with 16 additions and 21 deletions
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@ -24,17 +24,16 @@ pub fn main() !void {
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// If targeting OpenGL, we can't use the newer WGPUSurface API. Instead, we need to use the
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// older Dawn-specific API. https://bugs.chromium.org/p/dawn/issues/detail?id=269&q=surface&can=2
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const use_legacy_api = setup.backend_type == c.WGPUBackendType_OpenGL or setup.backend_type == c.WGPUBackendType_OpenGLES;
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var descriptor: c.WGPUSwapChainDescriptor = undefined;
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var descriptor: gpu.SwapChain.Descriptor = undefined;
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if (!use_legacy_api) {
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window_data.swap_chain_format = c.WGPUTextureFormat_BGRA8Unorm;
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descriptor = c.WGPUSwapChainDescriptor{
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.nextInChain = null,
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descriptor = .{
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.label = "basic swap chain",
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.usage = c.WGPUTextureUsage_RenderAttachment,
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.format = window_data.swap_chain_format,
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.usage = .RenderAttachment,
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.format = @intToEnum(gpu.TextureFormat, window_data.swap_chain_format),
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.width = framebuffer_size.width,
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.height = framebuffer_size.height,
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.presentMode = c.WGPUPresentMode_Fifo,
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.present_mode = .Fifo,
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.implementation = 0,
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};
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window_data.surface = sample_utils.createSurfaceForWindow(
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@ -47,13 +46,13 @@ pub fn main() !void {
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if (binding == null) {
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@panic("failed to create Dawn backend binding");
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}
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descriptor = std.mem.zeroes(c.WGPUSwapChainDescriptor);
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descriptor = std.mem.zeroes(gpu.SwapChain.Descriptor);
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descriptor.implementation = c.machUtilsBackendBinding_getSwapChainImplementation(binding);
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window_data.swap_chain = c.wgpuDeviceCreateSwapChain(@ptrCast(c.WGPUDevice, setup.device.ptr), null, &descriptor);
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window_data.swap_chain = setup.device.nativeCreateSwapChain(null, &descriptor);
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window_data.swap_chain_format = c.machUtilsBackendBinding_getPreferredSwapChainTextureFormat(binding);
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c.wgpuSwapChainConfigure(
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window_data.swap_chain.?,
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@ptrCast(c.WGPUSwapChain, window_data.swap_chain.?.ptr),
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window_data.swap_chain_format,
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c.WGPUTextureUsage_RenderAttachment,
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framebuffer_size.width,
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@ -160,10 +159,10 @@ pub fn main() !void {
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const WindowData = struct {
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surface: ?gpu.Surface,
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swap_chain: ?c.WGPUSwapChain,
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swap_chain: ?gpu.SwapChain,
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swap_chain_format: c.WGPUTextureFormat,
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current_desc: c.WGPUSwapChainDescriptor,
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target_desc: c.WGPUSwapChainDescriptor,
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current_desc: gpu.SwapChain.Descriptor,
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target_desc: gpu.SwapChain.Descriptor,
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};
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const FrameParams = struct {
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@ -173,20 +172,16 @@ const FrameParams = struct {
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queue: gpu.Queue,
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};
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fn isDescriptorEqual(a: c.WGPUSwapChainDescriptor, b: c.WGPUSwapChainDescriptor) bool {
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return a.usage == b.usage and a.format == b.format and a.width == b.width and a.height == b.height and a.presentMode == b.presentMode;
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}
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fn frame(params: FrameParams) !void {
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try glfw.pollEvents();
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const pl = params.window.getUserPointer(WindowData).?;
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if (pl.swap_chain == null or !isDescriptorEqual(pl.current_desc, pl.target_desc)) {
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if (pl.swap_chain == null or !pl.current_desc.equal(&pl.target_desc)) {
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const use_legacy_api = pl.surface == null;
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if (!use_legacy_api) {
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pl.swap_chain = c.wgpuDeviceCreateSwapChain(@ptrCast(c.WGPUDevice, params.device.ptr), @ptrCast(c.WGPUSurface, pl.surface.?.ptr), &pl.target_desc);
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pl.swap_chain = params.device.nativeCreateSwapChain(pl.surface, &pl.target_desc);
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} else {
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c.wgpuSwapChainConfigure(
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pl.swap_chain.?,
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@ptrCast(c.WGPUSwapChain, pl.swap_chain.?.ptr),
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pl.swap_chain_format,
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c.WGPUTextureUsage_RenderAttachment,
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@intCast(u32, pl.target_desc.width),
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@ -196,7 +191,7 @@ fn frame(params: FrameParams) !void {
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pl.current_desc = pl.target_desc;
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}
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const back_buffer_view = c.wgpuSwapChainGetCurrentTextureView(pl.swap_chain.?);
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const back_buffer_view = c.wgpuSwapChainGetCurrentTextureView(@ptrCast(c.WGPUSwapChain, pl.swap_chain.?.ptr));
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var render_pass_info = std.mem.zeroes(c.WGPURenderPassDescriptor);
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var color_attachment = std.mem.zeroes(c.WGPURenderPassColorAttachment);
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color_attachment.view = back_buffer_view;
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@ -221,6 +216,6 @@ fn frame(params: FrameParams) !void {
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const buf = gpu.CommandBuffer{ .ptr = &commands, .vtable = undefined };
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params.queue.submit(1, &buf);
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c.wgpuCommandBufferRelease(commands);
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c.wgpuSwapChainPresent(pl.swap_chain.?);
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c.wgpuSwapChainPresent(@ptrCast(c.WGPUSwapChain, pl.swap_chain.?.ptr));
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c.wgpuTextureViewRelease(back_buffer_view);
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}
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