diff --git a/gpu/TODO-webgpu.h b/gpu/TODO-webgpu.h index 8236e1a7..c43cd18c 100644 --- a/gpu/TODO-webgpu.h +++ b/gpu/TODO-webgpu.h @@ -169,23 +169,57 @@ assertDecl(Impl, "commandEncoderReference", fn (command_encoder: gpu.CommandEnco export fn wgpuCommandEncoderRelease(command_encoder: gpu.CommandEncoder) void { assertDecl(Impl, "commandEncoderRelease", fn (command_encoder: gpu.CommandEncoder) callconv(.Inline) void); -WGPU_EXPORT void wgpuComputePassEncoderDispatch(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ); -WGPU_EXPORT void wgpuComputePassEncoderDispatchIndirect(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); -WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroups(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ); -WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroupsIndirect(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); -WGPU_EXPORT void wgpuComputePassEncoderEnd(WGPUComputePassEncoder computePassEncoder); -WGPU_EXPORT void wgpuComputePassEncoderEndPass(WGPUComputePassEncoder computePassEncoder); -WGPU_EXPORT void wgpuComputePassEncoderInsertDebugMarker(WGPUComputePassEncoder computePassEncoder, char const * markerLabel); -WGPU_EXPORT void wgpuComputePassEncoderPopDebugGroup(WGPUComputePassEncoder computePassEncoder); -WGPU_EXPORT void wgpuComputePassEncoderPushDebugGroup(WGPUComputePassEncoder computePassEncoder, char const * groupLabel); -WGPU_EXPORT void wgpuComputePassEncoderSetBindGroup(WGPUComputePassEncoder computePassEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets); +// WGPU_EXPORT void wgpuComputePassEncoderDispatch(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ); +export fn wgpuComputePassEncoderDispatch(compute_pass_encoder: gpu.ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) void { +assertDecl(Impl, "computePassEncoderDispatch", fn (compute_pass_encoder: gpu.ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) callconv(.Inline) void); + +// WGPU_EXPORT void wgpuComputePassEncoderDispatchIndirect(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); +export fn wgpuComputePassEncoderDispatchIndirect(compute_pass_encoder: gpu.ComputePassEncoder, indirect_buffer: gpu.Buffer, indirect_offset: u64) void { +assertDecl(Impl, "computePassEncoderDispatchIndirect", fn (compute_pass_encoder: gpu.ComputePassEncoder, indirect_buffer: gpu.Buffer, indirect_offset: u64) callconv(.Inline) void); + +// WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroups(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ); +export fn wgpuComputePassEncoderDispatchWorkgroups(compute_pass_encoder: gpu.ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) void { +assertDecl(Impl, "computePassEncoderDispatchWorkgroups", fn (compute_pass_encoder: gpu.ComputePassEncoder, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) callconv(.Inline) void); + +// WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroupsIndirect(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset); +export fn wgpuComputePassEncoderDispatchWorkgroupsIndirect(compute_pass_encoder: gpu.ComputePassEncoder, indirect_buffer: gpu.Buffer, indirect_offset: u64) void { +assertDecl(Impl, "wgpuComputePassEncoderDispatchWorkgroupsIndirect", fn (compute_pass_encoder: gpu.ComputePassEncoder, indirect_buffer: gpu.Buffer, indirect_offset: u64) callconv(.Inline) void); + +// WGPU_EXPORT void wgpuComputePassEncoderEnd(WGPUComputePassEncoder computePassEncoder); +export fn wgpuComputePassEncoderEnd(compute_pass_encoder: gpu.ComputePassEncoder) void { +assertDecl(Impl, "computePassEncoderEnd", fn (compute_pass_encoder: gpu.ComputePassEncoder) callconv(.Inline) void); + +// WGPU_EXPORT void wgpuComputePassEncoderEndPass(WGPUComputePassEncoder computePassEncoder); +export fn wgpuComputePassEncoderEndPass(compute_pass_encoder: gpu.ComputePassEncoder) void { +assertDecl(Impl, "computePassEncoderEndPass", fn (compute_pass_encoder: gpu.ComputePassEncoder) callconv(.Inline) void); + +// WGPU_EXPORT void wgpuComputePassEncoderInsertDebugMarker(WGPUComputePassEncoder computePassEncoder, char const * markerLabel); +export fn wgpuComputePassEncoderInsertDebugMarker(compute_pass_encoder: gpu.ComputePassEncoder, marker_label: [*:0]const u8) void { +assertDecl(Impl, "computePassEncoderInsertDebugMarker", fn (compute_pass_encoder: gpu.ComputePassEncoder, marker_label: [*:0]const u8) callconv(.Inline) void); + +// WGPU_EXPORT void wgpuComputePassEncoderPopDebugGroup(WGPUComputePassEncoder computePassEncoder); +export fn wgpuComputePassEncoderPopDebugGroup(compute_pass_encoder: gpu.ComputePassEncoder) void { +assertDecl(Impl, "computePassEncoderPopDebugGroup", fn (compute_pass_encoder: gpu.ComputePassEncoder) callconv(.Inline) void); + +// WGPU_EXPORT void wgpuComputePassEncoderPushDebugGroup(WGPUComputePassEncoder computePassEncoder, char const * groupLabel); +export fn wgpuComputePassEncoderPushDebugGroup(compute_pass_encoder: gpu.ComputePassEncoder, group_label: [*:0]const u8) void { +assertDecl(Impl, "computePassEncoderPushDebugGroup", fn (compute_pass_encoder: gpu.ComputePassEncoder, group_label: [*:0]const u8) callconv(.Inline) void); + +// WGPU_EXPORT void wgpuComputePassEncoderSetBindGroup(WGPUComputePassEncoder computePassEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets); +export fn wgpuComputePassEncoderSetBindGroup(compute_pass_encoder: gpu.ComputePassEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) void { +assertDecl(Impl, "computePassEncoderSetBindGroup", fn (compute_pass_encoder: gpu.ComputePassEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) callconv(.Inline) void); // WGPU_EXPORT void wgpuComputePassEncoderSetLabel(WGPUComputePassEncoder computePassEncoder, char const * label); export fn wgpuComputePassEncoderSetLabel(compute_pass_encoder: gpu.ComputePassEncoder, label: [*:0]const u8) void { assertDecl(Impl, "computePassEncoderSetLabel", fn (compute_pass_encoder: gpu.ComputePassEncoder, label: [*:0]const u8) callconv(.Inline) void); -WGPU_EXPORT void wgpuComputePassEncoderSetPipeline(WGPUComputePassEncoder computePassEncoder, WGPUComputePipeline pipeline); -WGPU_EXPORT void wgpuComputePassEncoderWriteTimestamp(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex); +// WGPU_EXPORT void wgpuComputePassEncoderSetPipeline(WGPUComputePassEncoder computePassEncoder, WGPUComputePipeline pipeline); +export fn wgpuComputePassEncoderSetPipeline(compute_pass_encoder: gpu.ComputePassEncoder, pipeline: gpu.ComputePipeline) void { +assertDecl(Impl, "computePassEncoderSetPipeline", fn (compute_pass_encoder: gpu.ComputePassEncoder, pipeline: gpu.ComputePipeline) callconv(.Inline) void); + +// WGPU_EXPORT void wgpuComputePassEncoderWriteTimestamp(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex); +export fn wgpuComputePassEncoderWriteTimestamp(compute_pass_encoder: gpu.ComputePassEncoder, pipeline: gpu.ComputePipeline) void { +assertDecl(Impl, "computePassEncoderWriteTimestamp", fn (compute_pass_encoder: gpu.ComputePassEncoder, pipeline: gpu.ComputePipeline) callconv(.Inline) void); // WGPU_EXPORT void wgpuComputePassEncoderReference(WGPUComputePassEncoder computePassEncoder); export fn wgpuComputePassEncoderReference(compute_pass_encoder: gpu.ComputePassEncoder) void {