gpu: update RenderBundleEncoder.setVertexBuffer defaults/optionality

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-27 00:19:54 -07:00 committed by Stephen Gutekanst
parent 6ca352bfdf
commit 47a08a96df

View file

@ -66,6 +66,8 @@ pub const RenderBundleEncoder = *opaque {
Impl.renderBundleEncoderSetPipeline(render_bundle_encoder, pipeline);
}
/// Default `offset`: 0
/// Default `size`: gpu.whole_size
pub inline fn setVertexBuffer(render_bundle_encoder: RenderBundleEncoder, slot: u32, buffer: Buffer, offset: u64, size: u64) void {
Impl.renderBundleEncoderSetVertexBuffer(render_bundle_encoder, slot, buffer, offset, size);
}