basisu: add bindings for basis-universal (supercompressed textures) (#477)

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Ali Chraghi 2022-08-25 15:26:06 +04:30 committed by GitHub
parent 88558b7d52
commit 4a0802639c
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13 changed files with 1075 additions and 0 deletions

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@ -6,6 +6,7 @@ const system_sdk = @import("glfw/system_sdk.zig");
const glfw = @import("glfw/build.zig");
const ecs = @import("ecs/build.zig");
const freetype = @import("freetype/build.zig");
const basisu = @import("basisu/build.zig");
const sysaudio = @import("sysaudio/build.zig");
const sysjs = @import("sysjs/build.zig");
const Pkg = std.build.Pkg;
@ -43,6 +44,7 @@ pub fn build(b: *std.build.Builder) void {
test_step.dependOn(&glfw.testStep(b, mode, target).step);
test_step.dependOn(&ecs.testStep(b, mode, target).step);
test_step.dependOn(&freetype.testStep(b, mode, target).step);
test_step.dependOn(&basisu.testStep(b, mode, target).step);
test_step.dependOn(&sysaudio.testStep(b, mode, target, .{}).step);
// TODO: we need a way to test wasm stuff
// test_mach_step.dependOn(&sysjs.testStep(b, mode, target).step);