basisu: add bindings for basis-universal (supercompressed textures) (#477)
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13 changed files with 1075 additions and 0 deletions
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@ -6,6 +6,7 @@ const system_sdk = @import("glfw/system_sdk.zig");
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const glfw = @import("glfw/build.zig");
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const ecs = @import("ecs/build.zig");
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const freetype = @import("freetype/build.zig");
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const basisu = @import("basisu/build.zig");
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const sysaudio = @import("sysaudio/build.zig");
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const sysjs = @import("sysjs/build.zig");
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const Pkg = std.build.Pkg;
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@ -43,6 +44,7 @@ pub fn build(b: *std.build.Builder) void {
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test_step.dependOn(&glfw.testStep(b, mode, target).step);
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test_step.dependOn(&ecs.testStep(b, mode, target).step);
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test_step.dependOn(&freetype.testStep(b, mode, target).step);
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test_step.dependOn(&basisu.testStep(b, mode, target).step);
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test_step.dependOn(&sysaudio.testStep(b, mode, target, .{}).step);
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// TODO: we need a way to test wasm stuff
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// test_mach_step.dependOn(&sysjs.testStep(b, mode, target).step);
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