From 4a76678a62cd2f1fdb7756d51ac3a56c6f9ac856 Mon Sep 17 00:00:00 2001 From: Stephen Gutekanst Date: Tue, 16 Nov 2021 23:18:22 -0700 Subject: [PATCH] gpu: remove backend type constant debugging code Signed-off-by: Stephen Gutekanst --- gpu/src/dawn/dawn_native_c.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/gpu/src/dawn/dawn_native_c.cpp b/gpu/src/dawn/dawn_native_c.cpp index 3aff67fe..73d620a2 100644 --- a/gpu/src/dawn/dawn_native_c.cpp +++ b/gpu/src/dawn/dawn_native_c.cpp @@ -182,10 +182,8 @@ MACH_EXPORT const DawnProcTable* machDawnNativeGetProcs() { // typedef struct MachUtilsBackendBindingImpl* MachUtilsBackendBinding; -#include MACH_EXPORT MachUtilsBackendBinding machUtilsCreateBinding(WGPUBackendType backendType, GLFWwindow* window, WGPUDevice device) { wgpu::BackendType cppBackendType; - printf("here with backendType=%d, expecting %d\n", backendType, WGPUBackendType_Metal); switch (backendType) { case WGPUBackendType_WebGPU: cppBackendType = wgpu::BackendType::WebGPU; @@ -216,7 +214,6 @@ MACH_EXPORT MachUtilsBackendBinding machUtilsCreateBinding(WGPUBackendType backe cppBackendType = wgpu::BackendType::Null; break; } - printf("created cppBackendType=%d, expected %d\n", cppBackendType, wgpu::BackendType::Metal); return reinterpret_cast(utils::CreateBinding(cppBackendType, window, device)); }