From 4ac222b36c833936cd783ea4af0e738d7d745523 Mon Sep 17 00:00:00 2001 From: Stephen Gutekanst Date: Wed, 22 May 2024 08:24:40 -0700 Subject: [PATCH] gfx: Sprite: minor shader simplification Signed-off-by: Stephen Gutekanst --- src/gfx/sprite.wgsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gfx/sprite.wgsl b/src/gfx/sprite.wgsl index 2c873b15..3fe30b14 100644 --- a/src/gfx/sprite.wgsl +++ b/src/gfx/sprite.wgsl @@ -75,7 +75,7 @@ fn vertMain( pos = uniforms.view_projection * pos; // pixels -> normalized uv *= sprite_size; // normalized -> pixels - uv = (sprite_uv_transform * vec3(uv.xy, 1)).xy; // apply sprite UV transform (pixels) + uv = (sprite_uv_transform * vec3(uv, 1)).xy; // apply sprite UV transform (pixels) uv /= uniforms.texture_size; // pixels -> normalized var output : VertexOutput;