gpu: add FragmentState
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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3 changed files with 10 additions and 10 deletions
10
gpu/src/TODO
10
gpu/src/TODO
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@ -99,16 +99,6 @@ typedef struct WGPUSupportedLimits {
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WGPULimits limits;
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} WGPUSupportedLimits;
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typedef struct WGPUFragmentState {
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WGPUChainedStruct const * nextInChain;
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WGPUShaderModule module;
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char const * entryPoint;
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uint32_t constantCount;
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WGPUConstantEntry const * constants;
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uint32_t targetCount;
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WGPUColorTargetState const * targets;
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} WGPUFragmentState;
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typedef struct WGPUExternalTextureBindingEntry {
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WGPUChainedStruct chain;
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WGPUExternalTexture externalTexture;
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