all: update to latest Zig APIs (zig fmt)
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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parent
d95a453e78
commit
4bc32adeb8
61 changed files with 806 additions and 806 deletions
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@ -152,8 +152,8 @@ pub fn machSprite2DInit(adapter: anytype) !void {
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.sprite_uv_transforms = sprite_uv_transforms,
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.sprite_sizes = sprite_sizes,
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.texture_size = Vec2{
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@floatFromInt(f32, sprite2d.state().texture.getWidth()),
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@floatFromInt(f32, sprite2d.state().texture.getHeight()),
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@as(f32, @floatFromInt(sprite2d.state().texture.getWidth())),
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@as(f32, @floatFromInt(sprite2d.state().texture.getHeight())),
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},
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.texture = sprite2d.state().texture,
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});
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@ -195,10 +195,10 @@ pub fn tick(adapter: anytype) !void {
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// Update uniform buffer
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const ortho = mat.ortho(
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-@floatFromInt(f32, core.size().width) / 2,
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@floatFromInt(f32, core.size().width) / 2,
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-@floatFromInt(f32, core.size().height) / 2,
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@floatFromInt(f32, core.size().height) / 2,
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-@as(f32, @floatFromInt(core.size().width)) / 2,
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@as(f32, @floatFromInt(core.size().width)) / 2,
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-@as(f32, @floatFromInt(core.size().height)) / 2,
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@as(f32, @floatFromInt(core.size().height)) / 2,
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-0.1,
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100000,
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);
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@ -234,7 +234,7 @@ pub fn tick(adapter: anytype) !void {
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try sprite_sizes.append(adapter.allocator, size);
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}
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}
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const total_vertices = @intCast(u32, sprite_sizes.items.len * 6);
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const total_vertices = @as(u32, @intCast(sprite_sizes.items.len * 6));
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if (sprite_transforms.items.len > 0) {
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encoder.writeBuffer(sprite2d.state().sprite_transforms, 0, sprite_transforms.items);
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encoder.writeBuffer(sprite2d.state().sprite_uv_transforms, 0, sprite_uv_transforms.items);
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@ -97,6 +97,6 @@ pub const Resource = struct {
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// Returns the raw data, which you can use in any ways. Internally it is stored
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// as an *anyopaque
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pub fn getData(res: *const Resource, comptime T: type) *T {
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return @ptrCast(*T, @alignCast(std.meta.alignment(*T), res.resource));
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return @as(*T, @ptrCast(@alignCast(std.meta.alignment(*T), res.resource)));
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}
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};
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