editor: fold shaderexp into editor

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2023-07-12 17:34:55 -07:00
parent a3ec0fb7a9
commit 4c34a65020
14 changed files with 47 additions and 226 deletions

View file

@ -61,45 +61,30 @@ pub fn build(b: *std.Build) !void {
const options = Options{ .core = .{ .gpu_dawn_options = gpu_dawn_options } };
if (target.getCpuArch() != .wasm32) {
const app = b.addExecutable(.{
.name = "mach",
.root_source_file = .{ .path = "src/mach.zig" },
.version = .{ .major = 0, .minor = 1, .patch = 0 },
.optimize = optimize,
.target = target,
});
app.addModule("mach", module(b, optimize, target));
if (app.target.getOsTag() == .windows) app.linkLibC();
b.installArtifact(app);
const app_run_cmd = b.addRunArtifact(app);
if (b.args) |args| app_run_cmd.addArgs(args);
const app_run_step = b.step("run", "Run Mach Engine Application");
app_run_step.dependOn(&app_run_cmd.step);
const tests_step = b.step("test", "Run tests");
tests_step.dependOn(&testStep(b, optimize, target).step);
const shaderexp_app = try App.init(
const editor = try App.init(
b,
.{
.name = "shaderexp",
.src = "shaderexp/main.zig",
.name = "mach",
.src = "src/editor/app.zig",
.custom_entrypoint = "src/editor/main.zig",
.target = target,
.optimize = optimize,
},
);
try shaderexp_app.link(options);
shaderexp_app.install();
try editor.link(options);
editor.install();
const shaderexp_install_step = b.step("shaderexp", "Install shaderexp");
shaderexp_install_step.dependOn(&shaderexp_app.getInstallStep().?.step);
const shaderexp_run_cmd = shaderexp_app.addRunArtifact();
shaderexp_run_cmd.step.dependOn(shaderexp_install_step);
const editor_install_step = b.step("editor", "Install editor");
editor_install_step.dependOn(&editor.getInstallStep().?.step);
const editor_run_cmd = editor.addRunArtifact();
editor_run_cmd.step.dependOn(editor_install_step);
const shaderexp_run_step = b.step("run-shaderexp", "Run shaderexp");
shaderexp_run_step.dependOn(&shaderexp_run_cmd.step);
b.getInstallStep().dependOn(shaderexp_install_step);
const editor_run_step = b.step("run", "Run the editor");
editor_run_step.dependOn(&editor_run_cmd.step);
b.getInstallStep().dependOn(editor_install_step);
}
const compile_all = b.step("compile-all", "Compile Mach");
@ -137,6 +122,7 @@ pub const App = struct {
src: []const u8,
target: std.zig.CrossTarget,
optimize: std.builtin.OptimizeMode,
custom_entrypoint: ?[]const u8 = null,
deps: ?[]const std.build.ModuleDependency = null,
res_dirs: ?[]const []const u8 = null,
watch_paths: ?[]const []const u8 = null,
@ -157,6 +143,7 @@ pub const App = struct {
.src = options.src,
.target = options.target,
.optimize = options.optimize,
.custom_entrypoint = options.custom_entrypoint,
.deps = deps.items,
.res_dirs = options.res_dirs,
.watch_paths = options.watch_paths,