gpu: convert Device from enum(usize) to *opaque

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-24 14:50:54 -07:00 committed by Stephen Gutekanst
parent 9fd454407a
commit 4e045ff45d

View file

@ -3,23 +3,18 @@ const FeatureName = @import("types.zig").FeatureName;
const RequiredLimits = @import("types.zig").RequiredLimits;
const Queue = @import("queue.zig").Queue;
pub const Device = enum(usize) {
_,
pub const Device = *opaque {};
// TODO: verify there is a use case for nullable value of this type.
pub const none: Device = @intToEnum(Device, 0);
pub const LostReason = enum(u32) {
undef = 0x00000000,
destroyed = 0x00000001,
};
pub const Descriptor = extern struct {
next_in_chain: *const ChainedStruct,
label: ?[*:0]const u8 = null,
required_features_count: u32,
required_features: [*]const FeatureName,
required_limits: ?*const RequiredLimits = null, // nullable
default_queue: Queue.Descriptor,
};
pub const DeviceLostReason = enum(u32) {
undef = 0x00000000,
destroyed = 0x00000001,
};
pub const DeviceDescriptor = extern struct {
next_in_chain: *const ChainedStruct,
label: ?[*:0]const u8 = null,
required_features_count: u32,
required_features: [*]const FeatureName,
required_limits: ?*const RequiredLimits = null, // nullable
default_queue: Queue.Descriptor,
};