gpu: implement RenderBundleEncoder.setVertexBuffer

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-16 21:18:47 -07:00 committed by Stephen Gutekanst
parent a2d7e983f3
commit 4e3ffd4557
2 changed files with 22 additions and 153 deletions

View file

@ -1221,108 +1221,17 @@ const render_bundle_encoder_vtable = RenderBundleEncoder.VTable{
);
}
}).setIndexBuffer,
// .beginOcclusionQuery = (struct {
// pub fn beginOcclusionQuery(ptr: *anyopaque, query_index: u32) void {
// c.wgpuRenderBundleEncoderBeginOcclusionQuery(@ptrCast(c.WGPURenderBundleEncoder, ptr), query_index);
// }
// }).beginOcclusionQuery,
// .endOcclusionQuery = (struct {
// pub fn endOcclusionQuery(ptr: *anyopaque) void {
// c.wgpuRenderBundleEncoderEndOcclusionQuery(@ptrCast(c.WGPURenderBundleEncoder, ptr));
// }
// }).endOcclusionQuery,
// .executeBundles = (struct {
// pub fn executeBundles(ptr: *anyopaque, bundles: []RenderBundle) void {
// var few_bundles: [16]c.WGPURenderBundle = undefined;
// const c_bundles = if (bundles.len <= 8) blk: {
// for (bundles) |bundle, i| {
// few_bundles[i] = @ptrCast(c.WGPURenderBundle, bundle.ptr);
// }
// break :blk few_bundles[0..bundles.len];
// } else blk: {
// const mem = std.heap.page_allocator.alloc(c.WGPURenderBundle, bundles.len) catch unreachable;
// for (bundles) |bundle, i| {
// mem[i] = @ptrCast(c.WGPURenderBundle, bundle.ptr);
// }
// break :blk mem;
// };
// defer if (bundles.len > 8) std.heap.page_allocator.free(c_bundles);
// c.wgpuRenderBundleEncoderExecuteBundles(
// @ptrCast(c.WGPURenderBundleEncoder, ptr),
// @intCast(u32, c_bundles.len),
// &c_bundles[0],
// );
// }
// }).executeBundles,
// .setBlendConstant = (struct {
// pub fn setBlendConstant(ptr: *anyopaque, color: *const Color) void {
// c.wgpuRenderBundleEncoderSetBlendConstant(
// @ptrCast(c.WGPURenderBundleEncoder, ptr),
// @ptrCast(*const c.WGPUColor, color),
// );
// }
// }).setBlendConstant,
// .setScissorRect = (struct {
// pub fn setScissorRect(ptr: *anyopaque, x: u32, y: u32, width: u32, height: u32) void {
// c.wgpuRenderBundleEncoderSetScissorRect(
// @ptrCast(c.WGPURenderBundleEncoder, ptr),
// x,
// y,
// width,
// height,
// );
// }
// }).setScissorRect,
// .setStencilReference = (struct {
// pub fn setStencilReference(ptr: *anyopaque, reference: u32) void {
// c.wgpuRenderBundleEncoderSetStencilReference(
// @ptrCast(c.WGPURenderBundleEncoder, ptr),
// reference,
// );
// }
// }).setStencilReference,
// .setVertexBuffer = (struct {
// pub fn setVertexBuffer(ptr: *anyopaque, slot: u32, buffer: Buffer, offset: u64, size: u64) void {
// c.wgpuRenderBundleEncoderSetVertexBuffer(
// @ptrCast(c.WGPURenderBundleEncoder, ptr),
// slot,
// @ptrCast(c.WGPUBuffer, buffer.ptr),
// offset,
// size,
// );
// }
// }).setVertexBuffer,
// .setViewport = (struct {
// pub fn setViewport(
// ptr: *anyopaque,
// x: f32,
// y: f32,
// width: f32,
// height: f32,
// min_depth: f32,
// max_depth: f32,
// ) void {
// c.wgpuRenderBundleEncoderSetViewport(
// @ptrCast(c.WGPURenderBundleEncoder, ptr),
// x,
// y,
// width,
// height,
// min_depth,
// max_depth,
// );
// }
// }).setViewport,
// .writeTimestamp = (struct {
// pub fn writeTimestamp(ptr: *anyopaque, query_set: QuerySet, query_index: u32) void {
// c.wgpuRenderBundleEncoderWriteTimestamp(
// @ptrCast(c.WGPURenderBundleEncoder, ptr),
// @ptrCast(c.WGPUQuerySet, query_set.ptr),
// query_index,
// );
// }
// }).writeTimestamp,
.setVertexBuffer = (struct {
pub fn setVertexBuffer(ptr: *anyopaque, slot: u32, buffer: Buffer, offset: u64, size: u64) void {
c.wgpuRenderBundleEncoderSetVertexBuffer(
@ptrCast(c.WGPURenderBundleEncoder, ptr),
slot,
@ptrCast(c.WGPUBuffer, buffer.ptr),
offset,
size,
);
}
}).setVertexBuffer,
};
fn wrapRenderBundle(bundle: c.WGPURenderBundle) RenderBundle {