gpu: correct renderBundleEncoderFinish signature

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 21:52:03 -07:00 committed by Stephen Gutekanst
parent 4f47dae142
commit 4ef2164b2e
3 changed files with 9 additions and 10 deletions

View file

@ -806,12 +806,11 @@ pub const Interface = gpu.Interface(struct {
);
}
pub inline fn renderBundleEncoderFinish(render_bundle_encoder: *gpu.RenderBundleEncoder, descriptor: ?*const gpu.RenderBundle.Descriptor) void {
// TODO: our signature is wrong!
_ = procs.renderBundleEncoderFinish.?(
pub inline fn renderBundleEncoderFinish(render_bundle_encoder: *gpu.RenderBundleEncoder, descriptor: ?*const gpu.RenderBundle.Descriptor) *gpu.RenderBundle {
return @ptrCast(*gpu.RenderBundle, procs.renderBundleEncoderFinish.?(
@ptrCast(c.WGPURenderBundleEncoder, render_bundle_encoder),
@ptrCast(*const c.WGPURenderBundleDescriptor, descriptor),
);
));
}
pub inline fn renderBundleEncoderInsertDebugMarker(render_bundle_encoder: *gpu.RenderBundleEncoder, marker_label: [*:0]const u8) void {