gpu: correct renderBundleEncoderFinish signature
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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4f47dae142
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3 changed files with 9 additions and 10 deletions
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@ -43,8 +43,8 @@ pub const RenderBundleEncoder = opaque {
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Impl.renderBundleEncoderDrawIndirect(render_bundle_encoder, indirect_buffer, indirect_offset);
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}
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pub inline fn finish(render_bundle_encoder: *RenderBundleEncoder, descriptor: ?*const RenderBundle.Descriptor) void {
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Impl.renderBundleEncoderFinish(render_bundle_encoder, descriptor);
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pub inline fn finish(render_bundle_encoder: *RenderBundleEncoder, descriptor: ?*const RenderBundle.Descriptor) *RenderBundle {
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return Impl.renderBundleEncoderFinish(render_bundle_encoder, descriptor);
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}
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pub inline fn insertDebugMarker(render_bundle_encoder: *RenderBundleEncoder, marker_label: [*:0]const u8) void {
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