gpu: add MultisampleState
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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3 changed files with 18 additions and 18 deletions
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@ -1,10 +1,3 @@
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typedef struct WGPUMultisampleState {
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next_in_chain: *const ChainedStruct,
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count: u32,
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mask: u32,
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alpha_to_coverage_enabled: bool,
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} WGPUMultisampleState;
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typedef struct WGPUPipelineLayoutDescriptor {
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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