gpu: convert *opaque -> opaque for RenderPassEncoder
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
6692be5110
commit
508ba37e7e
2 changed files with 24 additions and 24 deletions
|
|
@ -17,7 +17,7 @@ pub const CommandEncoder = opaque {
|
|||
return Impl.commandEncoderBeginComputePass(command_encoder, descriptor);
|
||||
}
|
||||
|
||||
pub inline fn beginRenderPass(command_encoder: *CommandEncoder, descriptor: *const RenderPassDescriptor) RenderPassEncoder {
|
||||
pub inline fn beginRenderPass(command_encoder: *CommandEncoder, descriptor: *const RenderPassDescriptor) *RenderPassEncoder {
|
||||
return Impl.commandEncoderBeginRenderPass(command_encoder, descriptor);
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue