mach: Initial commit for gamemode
This commit is contained in:
parent
25b6288efe
commit
509ebd13ab
9 changed files with 2617 additions and 0 deletions
395
gamemode-zig/c/client_impl.c
Normal file
395
gamemode-zig/c/client_impl.c
Normal file
|
|
@ -0,0 +1,395 @@
|
|||
/*
|
||||
|
||||
Copyright (c) 2017-2019, Feral Interactive
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
* Neither the name of Feral Interactive nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
*/
|
||||
|
||||
#define _GNU_SOURCE
|
||||
|
||||
#include <common-helpers.h>
|
||||
#include <common-pidfds.h>
|
||||
|
||||
#include <dbus/dbus.h>
|
||||
#include <errno.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
|
||||
// For developmental purposes
|
||||
#define DO_TRACE 0
|
||||
|
||||
// D-Bus name, path, iface
|
||||
#define DAEMON_DBUS_NAME "com.feralinteractive.GameMode"
|
||||
#define DAEMON_DBUS_PATH "/com/feralinteractive/GameMode"
|
||||
#define DAEMON_DBUS_IFACE "com.feralinteractive.GameMode"
|
||||
|
||||
#define PORTAL_DBUS_NAME "org.freedesktop.portal.Desktop"
|
||||
#define PORTAL_DBUS_PATH "/org/freedesktop/portal/desktop"
|
||||
#define PORTAL_DBUS_IFACE "org.freedesktop.portal.GameMode"
|
||||
|
||||
// Cleanup macros
|
||||
#define _cleanup_(x) __attribute__((cleanup(x)))
|
||||
#define _cleanup_bus_ _cleanup_(hop_off_the_bus)
|
||||
#define _cleanup_msg_ _cleanup_(cleanup_msg)
|
||||
#define _cleanup_dpc_ _cleanup_(cleanup_pending_call)
|
||||
#define _cleanup_fds_ _cleanup_(cleanup_fd_array)
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define DEBUG(...)
|
||||
#else
|
||||
#define DEBUG(...) fprintf(stderr, __VA_ARGS__)
|
||||
#endif
|
||||
|
||||
#if DO_TRACE
|
||||
#define TRACE(...) fprintf(stderr, __VA_ARGS__)
|
||||
#else
|
||||
#define TRACE(...)
|
||||
#endif
|
||||
|
||||
// Prototypes
|
||||
static int log_error(const char *fmt, ...) __attribute__((format(printf, 1, 2)));
|
||||
|
||||
// Storage for error strings
|
||||
static char error_string[512] = { 0 };
|
||||
|
||||
// memory helpers
|
||||
static void cleanup_fd_array(int **fdlist)
|
||||
{
|
||||
if (fdlist == NULL || *fdlist == NULL)
|
||||
return;
|
||||
|
||||
int errsave = errno;
|
||||
for (int *fd = *fdlist; *fd != -1; fd++) {
|
||||
TRACE("GM Closing fd %d\n", *fd);
|
||||
(void)close(*fd);
|
||||
}
|
||||
|
||||
errno = errsave;
|
||||
free(*fdlist);
|
||||
}
|
||||
|
||||
// Allocate a -1 termianted array of ints
|
||||
static inline int *alloc_fd_array(int n)
|
||||
{
|
||||
int *fds;
|
||||
|
||||
size_t count = (size_t)n + 1; /* -1, terminated */
|
||||
fds = (int *)malloc(sizeof(int) * count);
|
||||
for (size_t i = 0; i < count; i++)
|
||||
fds[i] = -1;
|
||||
|
||||
return fds;
|
||||
}
|
||||
|
||||
// Helper to check if we are running inside a flatpak
|
||||
static int in_flatpak(void)
|
||||
{
|
||||
static int status = -1;
|
||||
|
||||
if (status == -1) {
|
||||
struct stat sb;
|
||||
int r;
|
||||
|
||||
r = lstat("/.flatpak-info", &sb);
|
||||
status = r == 0 && sb.st_size > 0;
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
static int log_error(const char *fmt, ...)
|
||||
{
|
||||
va_list args;
|
||||
int n;
|
||||
|
||||
va_start(args, fmt);
|
||||
n = vsnprintf(error_string, sizeof(error_string), fmt, args);
|
||||
va_end(args);
|
||||
|
||||
if (n < 0)
|
||||
DEBUG("Failed to format error string");
|
||||
else if ((size_t)n >= sizeof(error_string))
|
||||
DEBUG("Error log overflow");
|
||||
|
||||
fprintf(stderr, "GameMode ERROR: %s\n", error_string);
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void hop_off_the_bus(DBusConnection **bus)
|
||||
{
|
||||
if (bus == NULL)
|
||||
return;
|
||||
|
||||
dbus_connection_unref(*bus);
|
||||
}
|
||||
|
||||
static DBusConnection *hop_on_the_bus(void)
|
||||
{
|
||||
DBusConnection *bus;
|
||||
DBusError err;
|
||||
|
||||
dbus_error_init(&err);
|
||||
|
||||
bus = dbus_bus_get(DBUS_BUS_SESSION, &err);
|
||||
|
||||
if (bus == NULL) {
|
||||
log_error("Could not connect to bus: %s", err.message);
|
||||
dbus_error_free(&err);
|
||||
}
|
||||
|
||||
return bus;
|
||||
}
|
||||
|
||||
/* cleanup functions */
|
||||
static void cleanup_msg(DBusMessage **msg)
|
||||
{
|
||||
if (msg == NULL || *msg == NULL)
|
||||
return;
|
||||
|
||||
dbus_message_unref(*msg);
|
||||
}
|
||||
|
||||
static void cleanup_pending_call(DBusPendingCall **call)
|
||||
{
|
||||
if (call == NULL || *call == NULL)
|
||||
return;
|
||||
|
||||
dbus_pending_call_unref(*call);
|
||||
}
|
||||
|
||||
/* internal API */
|
||||
static int make_request(DBusConnection *bus, int native, int use_pidfds, const char *method,
|
||||
pid_t *pids, int npids, DBusError *error)
|
||||
{
|
||||
_cleanup_msg_ DBusMessage *msg = NULL;
|
||||
_cleanup_dpc_ DBusPendingCall *call = NULL;
|
||||
_cleanup_fds_ int *fds = NULL;
|
||||
char action[256] = {
|
||||
0,
|
||||
};
|
||||
DBusError err;
|
||||
DBusMessageIter iter;
|
||||
int res = -1;
|
||||
|
||||
TRACE("GM: Incoming request: %s, npids: %d, native: %d pifds: %d\n",
|
||||
method,
|
||||
npids,
|
||||
native,
|
||||
use_pidfds);
|
||||
|
||||
if (use_pidfds) {
|
||||
fds = alloc_fd_array(npids);
|
||||
|
||||
res = open_pidfds(pids, fds, npids);
|
||||
if (res != npids) {
|
||||
dbus_set_error(error, DBUS_ERROR_FAILED, "Could not open pidfd for %d", (int)pids[res]);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (strstr(method, "ByPID"))
|
||||
snprintf(action, sizeof(action), "%sFd", method);
|
||||
else
|
||||
snprintf(action, sizeof(action), "%sByPIDFd", method);
|
||||
method = action;
|
||||
}
|
||||
|
||||
TRACE("GM: Making request: %s, npids: %d, native: %d pifds: %d\n",
|
||||
method,
|
||||
npids,
|
||||
native,
|
||||
use_pidfds);
|
||||
|
||||
// If we are inside a flatpak we need to talk to the portal instead
|
||||
const char *dest = native ? DAEMON_DBUS_NAME : PORTAL_DBUS_NAME;
|
||||
const char *path = native ? DAEMON_DBUS_PATH : PORTAL_DBUS_PATH;
|
||||
const char *iface = native ? DAEMON_DBUS_IFACE : PORTAL_DBUS_IFACE;
|
||||
|
||||
msg = dbus_message_new_method_call(dest, path, iface, method);
|
||||
|
||||
if (!msg) {
|
||||
dbus_set_error_const(error, DBUS_ERROR_FAILED, "Could not create dbus message");
|
||||
return -1;
|
||||
}
|
||||
|
||||
dbus_message_iter_init_append(msg, &iter);
|
||||
|
||||
for (int i = 0; i < npids; i++) {
|
||||
dbus_int32_t p;
|
||||
int type;
|
||||
|
||||
if (use_pidfds) {
|
||||
type = DBUS_TYPE_UNIX_FD;
|
||||
p = (dbus_int32_t)fds[i];
|
||||
} else {
|
||||
type = DBUS_TYPE_INT32;
|
||||
p = (dbus_int32_t)pids[i];
|
||||
}
|
||||
dbus_message_iter_append_basic(&iter, type, &p);
|
||||
}
|
||||
|
||||
dbus_connection_send_with_reply(bus, msg, &call, -1);
|
||||
dbus_connection_flush(bus);
|
||||
dbus_message_unref(msg);
|
||||
msg = NULL;
|
||||
|
||||
dbus_pending_call_block(call);
|
||||
msg = dbus_pending_call_steal_reply(call);
|
||||
|
||||
if (msg == NULL) {
|
||||
dbus_set_error_const(error, DBUS_ERROR_FAILED, "Did not receive a reply");
|
||||
return -1;
|
||||
}
|
||||
|
||||
dbus_error_init(&err);
|
||||
res = -1;
|
||||
if (dbus_set_error_from_message(&err, msg)) {
|
||||
dbus_set_error(error,
|
||||
err.name,
|
||||
"Could not call method '%s' on '%s': %s",
|
||||
method,
|
||||
dest,
|
||||
err.message);
|
||||
} else if (!dbus_message_iter_init(msg, &iter) ||
|
||||
dbus_message_iter_get_arg_type(&iter) != DBUS_TYPE_INT32) {
|
||||
dbus_set_error(error, DBUS_ERROR_INVALID_SIGNATURE, "Failed to parse response");
|
||||
} else {
|
||||
dbus_message_iter_get_basic(&iter, &res);
|
||||
}
|
||||
|
||||
/* free the local error */
|
||||
if (dbus_error_is_set(&err))
|
||||
dbus_error_free(&err);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
static int gamemode_request(const char *method, pid_t for_pid)
|
||||
{
|
||||
_cleanup_bus_ DBusConnection *bus = NULL;
|
||||
static int use_pidfs = 1;
|
||||
DBusError err;
|
||||
pid_t pids[2];
|
||||
int npids;
|
||||
int native;
|
||||
int res = -1;
|
||||
|
||||
native = !in_flatpak();
|
||||
|
||||
/* pid[0] is the client, i.e. the game
|
||||
* pid[1] is the requestor, i.e. this process
|
||||
*
|
||||
* we setup the array such that pids[1] will always be a valid
|
||||
* pid, because if we are going to use the pidfd based API,
|
||||
* both pids are being sent, even if they are the same
|
||||
*/
|
||||
pids[1] = getpid();
|
||||
pids[0] = for_pid != 0 ? for_pid : pids[1];
|
||||
|
||||
TRACE("GM: [%d] request '%s' received (by: %d) [portal: %s]\n",
|
||||
(int)pids[0],
|
||||
method,
|
||||
(int)pids[1],
|
||||
(native ? "n" : "y"));
|
||||
|
||||
bus = hop_on_the_bus();
|
||||
|
||||
if (bus == NULL)
|
||||
return -1;
|
||||
|
||||
dbus_error_init(&err);
|
||||
retry:
|
||||
if (for_pid != 0 || use_pidfs)
|
||||
npids = 2;
|
||||
else
|
||||
npids = 1;
|
||||
|
||||
res = make_request(bus, native, use_pidfs, method, pids, npids, &err);
|
||||
|
||||
if (res == -1 && use_pidfs && dbus_error_is_set(&err)) {
|
||||
TRACE("GM: Request with pidfds failed (%s). Retrying.\n", err.message);
|
||||
use_pidfs = 0;
|
||||
dbus_error_free(&err);
|
||||
goto retry;
|
||||
}
|
||||
|
||||
if (res == -1 && dbus_error_is_set(&err))
|
||||
log_error("D-Bus error: %s", err.message);
|
||||
|
||||
TRACE("GM: [%d] request '%s' done: %d\n", (int)pids[0], method, res);
|
||||
|
||||
if (dbus_error_is_set(&err))
|
||||
dbus_error_free(&err);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
// Get the error string
|
||||
extern const char *real_gamemode_error_string(void)
|
||||
{
|
||||
return error_string;
|
||||
}
|
||||
|
||||
// Wrapper to call RegisterGame
|
||||
extern int real_gamemode_request_start(void)
|
||||
{
|
||||
return gamemode_request("RegisterGame", 0);
|
||||
}
|
||||
|
||||
// Wrapper to call UnregisterGame
|
||||
extern int real_gamemode_request_end(void)
|
||||
{
|
||||
return gamemode_request("UnregisterGame", 0);
|
||||
}
|
||||
|
||||
// Wrapper to call QueryStatus
|
||||
extern int real_gamemode_query_status(void)
|
||||
{
|
||||
return gamemode_request("QueryStatus", 0);
|
||||
}
|
||||
|
||||
// Wrapper to call RegisterGameByPID
|
||||
extern int real_gamemode_request_start_for(pid_t pid)
|
||||
{
|
||||
return gamemode_request("RegisterGameByPID", pid);
|
||||
}
|
||||
|
||||
// Wrapper to call UnregisterGameByPID
|
||||
extern int real_gamemode_request_end_for(pid_t pid)
|
||||
{
|
||||
return gamemode_request("UnregisterGameByPID", pid);
|
||||
}
|
||||
|
||||
// Wrapper to call QueryStatusByPID
|
||||
extern int real_gamemode_query_status_for(pid_t pid)
|
||||
{
|
||||
return gamemode_request("QueryStatusByPID", pid);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue