gpu: implement CommandEncoder.beginRenderPass

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-11 21:00:01 -07:00 committed by Stephen Gutekanst
parent 12462d42aa
commit 510c7de9f2
4 changed files with 41 additions and 3 deletions

View file

@ -1,3 +1,5 @@
const RenderPassEncoder = @import("RenderPassEncoder.zig");
const CommandEncoder = @This();
/// The type erased pointer to the CommandEncoder implementation
@ -10,7 +12,7 @@ pub const VTable = struct {
release: fn (ptr: *anyopaque) void,
// TODO:
// WGPU_EXPORT WGPUComputePassEncoder wgpuCommandEncoderBeginComputePass(WGPUCommandEncoder commandEncoder, WGPUComputePassDescriptor const * descriptor);
// WGPU_EXPORT WGPURenderPassEncoder wgpuCommandEncoderBeginRenderPass(WGPUCommandEncoder commandEncoder, WGPURenderPassDescriptor const * descriptor);
beginRenderPass: fn (ptr: *anyopaque, descriptor: *const RenderPassEncoder.Descriptor) RenderPassEncoder,
// WGPU_EXPORT void wgpuCommandEncoderClearBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t offset, uint64_t size);
// WGPU_EXPORT void wgpuCommandEncoderCopyBufferToBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer source, uint64_t sourceOffset, WGPUBuffer destination, uint64_t destinationOffset, uint64_t size);
// WGPU_EXPORT void wgpuCommandEncoderCopyBufferToTexture(WGPUCommandEncoder commandEncoder, WGPUImageCopyBuffer const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize);
@ -40,6 +42,10 @@ pub inline fn setLabel(enc: CommandEncoder, label: [:0]const u8) void {
enc.vtable.setLabel(enc.ptr, label);
}
pub inline fn beginRenderPass(enc: CommandEncoder, descriptor: *const RenderPassEncoder.Descriptor) RenderPassEncoder {
return enc.vtable.beginRenderPass(enc.ptr, descriptor);
}
pub const Descriptor = struct {
label: ?[*:0]const u8 = null,
};
@ -48,5 +54,6 @@ test "syntax" {
_ = VTable;
_ = reference;
_ = release;
_ = beginRenderPass;
_ = Descriptor;
}