gpu: convert *opaque -> opaque for ComputePassEncoder

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 22:32:10 -07:00 committed by Stephen Gutekanst
parent e63a818d62
commit 52979fb8f3
2 changed files with 14 additions and 14 deletions

View file

@ -13,7 +13,7 @@ const Extent3D = @import("types.zig").Extent3D;
const Impl = @import("interface.zig").Impl;
pub const CommandEncoder = opaque {
pub inline fn beginComputePass(command_encoder: *CommandEncoder, descriptor: ?*const ComputePassDescriptor) ComputePassEncoder {
pub inline fn beginComputePass(command_encoder: *CommandEncoder, descriptor: ?*const ComputePassDescriptor) *ComputePassEncoder {
return Impl.commandEncoderBeginComputePass(command_encoder, descriptor);
}