sysgpu: remove everything related to dawn
This commit is contained in:
parent
98801a258e
commit
539aadf664
26 changed files with 12 additions and 121 deletions
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@ -1,6 +1,5 @@
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const std = @import("std");
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const std = @import("std");
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const testing = std.testing;
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const testing = std.testing;
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const dawn = @import("dawn.zig");
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const Bool32 = @import("main.zig").Bool32;
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const Bool32 = @import("main.zig").Bool32;
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const ChainedStructOut = @import("main.zig").ChainedStructOut;
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const ChainedStructOut = @import("main.zig").ChainedStructOut;
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const Device = @import("device.zig").Device;
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const Device = @import("device.zig").Device;
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@ -10,6 +9,7 @@ const SupportedLimits = @import("main.zig").SupportedLimits;
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const RequestDeviceStatus = @import("main.zig").RequestDeviceStatus;
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const RequestDeviceStatus = @import("main.zig").RequestDeviceStatus;
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const BackendType = @import("main.zig").BackendType;
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const BackendType = @import("main.zig").BackendType;
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const RequestDeviceCallback = @import("main.zig").RequestDeviceCallback;
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const RequestDeviceCallback = @import("main.zig").RequestDeviceCallback;
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const PowerPreference = @import("main.zig").PowerPreference;
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const Impl = @import("interface.zig").Impl;
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const Impl = @import("interface.zig").Impl;
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pub const Adapter = opaque {
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pub const Adapter = opaque {
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@ -29,10 +29,17 @@ pub const Adapter = opaque {
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}
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}
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};
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};
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pub const PropertiesPowerPreference = extern struct {
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chain: ChainedStructOut = .{
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.next = null,
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.s_type = .adapter_properties_power_preference,
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},
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power_preference: PowerPreference = .undefined,
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};
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pub const Properties = extern struct {
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pub const Properties = extern struct {
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pub const NextInChain = extern union {
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pub const NextInChain = extern union {
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generic: ?*const ChainedStructOut,
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generic: ?*const ChainedStructOut,
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dawn_adapter_properties_power_preference: *const dawn.AdapterPropertiesPowerPreference,
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};
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};
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next_in_chain: NextInChain = .{ .generic = null },
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next_in_chain: NextInChain = .{ .generic = null },
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@ -1,7 +1,6 @@
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const std = @import("std");
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const std = @import("std");
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const Bool32 = @import("main.zig").Bool32;
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const Bool32 = @import("main.zig").Bool32;
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const ChainedStruct = @import("main.zig").ChainedStruct;
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const ChainedStruct = @import("main.zig").ChainedStruct;
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const dawn = @import("dawn.zig");
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const MapModeFlags = @import("main.zig").MapModeFlags;
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const MapModeFlags = @import("main.zig").MapModeFlags;
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const Impl = @import("interface.zig").Impl;
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const Impl = @import("interface.zig").Impl;
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@ -71,7 +70,6 @@ pub const Buffer = opaque {
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pub const Descriptor = extern struct {
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pub const Descriptor = extern struct {
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pub const NextInChain = extern union {
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pub const NextInChain = extern union {
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generic: ?*const ChainedStruct,
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generic: ?*const ChainedStruct,
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dawn_buffer_descriptor_error_info_from_wire_client: *const dawn.BufferDescriptorErrorInfoFromWireClient,
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};
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};
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next_in_chain: NextInChain = .{ .generic = null },
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next_in_chain: NextInChain = .{ .generic = null },
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@ -11,13 +11,11 @@ const ImageCopyBuffer = @import("main.zig").ImageCopyBuffer;
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const ImageCopyTexture = @import("main.zig").ImageCopyTexture;
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const ImageCopyTexture = @import("main.zig").ImageCopyTexture;
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const Extent3D = @import("main.zig").Extent3D;
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const Extent3D = @import("main.zig").Extent3D;
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const Impl = @import("interface.zig").Impl;
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const Impl = @import("interface.zig").Impl;
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const dawn = @import("dawn.zig");
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pub const CommandEncoder = opaque {
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pub const CommandEncoder = opaque {
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pub const Descriptor = extern struct {
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pub const Descriptor = extern struct {
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pub const NextInChain = extern union {
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pub const NextInChain = extern union {
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generic: ?*const ChainedStruct,
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generic: ?*const ChainedStruct,
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dawn_encoder_internal_usage_descriptor: *const dawn.EncoderInternalUsageDescriptor,
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};
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};
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next_in_chain: NextInChain = .{ .generic = null },
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next_in_chain: NextInChain = .{ .generic = null },
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@ -1,74 +0,0 @@
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const Bool32 = @import("main.zig").Bool32;
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const ChainedStruct = @import("main.zig").ChainedStruct;
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const ChainedStructOut = @import("main.zig").ChainedStructOut;
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const PowerPreference = @import("main.zig").PowerPreference;
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const Texture = @import("texture.zig").Texture;
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pub const CacheDeviceDescriptor = extern struct {
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chain: ChainedStruct = .{ .next = null, .s_type = .dawn_cache_device_descriptor },
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isolation_key: [*:0]const u8 = "",
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};
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pub const EncoderInternalUsageDescriptor = extern struct {
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chain: ChainedStruct = .{ .next = null, .s_type = .dawn_encoder_internal_usage_descriptor },
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use_internal_usages: Bool32 = .false,
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};
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pub const MultisampleStateRenderToSingleSampled = extern struct {
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chain: ChainedStruct = .{ .next = null, .s_type = .dawn_multisample_state_render_to_single_sampled },
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enabled: Bool32 = .false,
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};
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pub const RenderPassColorAttachmentRenderToSingleSampled = extern struct {
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chain: ChainedStruct = .{ .next = null, .s_type = .dawn_render_pass_color_attachment_render_to_single_sampled },
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implicit_sample_count: u32 = 1,
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};
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pub const TextureInternalUsageDescriptor = extern struct {
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chain: ChainedStruct = .{ .next = null, .s_type = .dawn_texture_internal_usage_descriptor },
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internal_usage: Texture.UsageFlags = Texture.UsageFlags.none,
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};
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pub const TogglesDescriptor = extern struct {
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chain: ChainedStruct = .{ .next = null, .s_type = .dawn_toggles_descriptor },
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enabled_toggles_count: usize = 0,
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enabled_toggles: ?[*]const [*:0]const u8 = null,
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disabled_toggles_count: usize = 0,
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disabled_toggles: ?[*]const [*:0]const u8 = null,
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/// Provides a slightly friendlier Zig API to initialize this structure.
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pub inline fn init(v: struct {
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chain: ChainedStruct = .{ .next = null, .s_type = .dawn_toggles_descriptor },
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enabled_toggles: ?[]const [*:0]const u8 = null,
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disabled_toggles: ?[]const [*:0]const u8 = null,
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}) TogglesDescriptor {
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return .{
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.chain = v.chain,
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.enabled_toggles_count = if (v.enabled_toggles) |e| e.len else 0,
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.enabled_toggles = if (v.enabled_toggles) |e| e.ptr else null,
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.disabled_toggles_count = if (v.disabled_toggles) |e| e.len else 0,
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.disabled_toggles = if (v.disabled_toggles) |e| e.ptr else null,
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};
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}
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};
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pub const ShaderModuleSPIRVOptionsDescriptor = extern struct {
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chain: ChainedStruct = .{ .next = null, .s_type = .dawn_shader_module_spirv_options_descriptor },
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allow_non_uniform_derivatives: Bool32 = .false,
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};
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pub const AdapterPropertiesPowerPreference = extern struct {
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chain: ChainedStructOut = .{
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.next = null,
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.s_type = .dawn_adapter_properties_power_preference,
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},
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power_preference: PowerPreference = .undefined,
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};
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pub const BufferDescriptorErrorInfoFromWireClient = extern struct {
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chain: ChainedStruct = .{
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.next = null,
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.s_type = .dawn_buffer_descriptor_error_info_from_wire_client,
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},
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out_of_memory: Bool32 = .false,
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};
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@ -29,7 +29,6 @@ const ErrorCallback = @import("main.zig").ErrorCallback;
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const CreateComputePipelineAsyncCallback = @import("main.zig").CreateComputePipelineAsyncCallback;
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const CreateComputePipelineAsyncCallback = @import("main.zig").CreateComputePipelineAsyncCallback;
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const CreateRenderPipelineAsyncCallback = @import("main.zig").CreateRenderPipelineAsyncCallback;
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const CreateRenderPipelineAsyncCallback = @import("main.zig").CreateRenderPipelineAsyncCallback;
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const Impl = @import("interface.zig").Impl;
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const Impl = @import("interface.zig").Impl;
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const dawn = @import("dawn.zig");
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pub const Device = opaque {
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pub const Device = opaque {
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pub const LostCallback = *const fn (
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pub const LostCallback = *const fn (
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@ -46,8 +45,6 @@ pub const Device = opaque {
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pub const Descriptor = extern struct {
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pub const Descriptor = extern struct {
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pub const NextInChain = extern union {
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pub const NextInChain = extern union {
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generic: ?*const ChainedStruct,
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generic: ?*const ChainedStruct,
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dawn_toggles_descriptor: *const dawn.TogglesDescriptor,
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dawn_cache_device_descriptor: *const dawn.CacheDeviceDescriptor,
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};
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};
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next_in_chain: NextInChain = .{ .generic = null },
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next_in_chain: NextInChain = .{ .generic = null },
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@ -387,8 +384,6 @@ pub const Device = opaque {
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Impl.deviceTick(device);
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Impl.deviceTick(device);
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}
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}
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// Mach WebGPU extension. Supported with mach-gpu-dawn.
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//
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// When making Metal interop with other APIs, we need to be careful that QueueSubmit doesn't
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// When making Metal interop with other APIs, we need to be careful that QueueSubmit doesn't
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// mean that the operations will be visible to other APIs/Metal devices right away. macOS
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// mean that the operations will be visible to other APIs/Metal devices right away. macOS
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// does have a global queue of graphics operations, but the command buffers are inserted there
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// does have a global queue of graphics operations, but the command buffers are inserted there
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@ -5,13 +5,11 @@ const Adapter = @import("adapter.zig").Adapter;
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const RequestAdapterOptions = @import("main.zig").RequestAdapterOptions;
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const RequestAdapterOptions = @import("main.zig").RequestAdapterOptions;
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const RequestAdapterCallback = @import("main.zig").RequestAdapterCallback;
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const RequestAdapterCallback = @import("main.zig").RequestAdapterCallback;
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const Impl = @import("interface.zig").Impl;
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const Impl = @import("interface.zig").Impl;
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const dawn = @import("dawn.zig");
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pub const Instance = opaque {
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pub const Instance = opaque {
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pub const Descriptor = extern struct {
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pub const Descriptor = extern struct {
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pub const NextInChain = extern union {
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pub const NextInChain = extern union {
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generic: ?*const ChainedStruct,
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generic: ?*const ChainedStruct,
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dawn_toggles_descriptor: *const dawn.TogglesDescriptor,
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};
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};
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next_in_chain: NextInChain = .{ .generic = null },
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next_in_chain: NextInChain = .{ .generic = null },
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@ -776,7 +776,6 @@ pub fn Export(comptime T: type) type {
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T.devicePushErrorScope(device, filter);
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T.devicePushErrorScope(device, filter);
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}
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}
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// TODO: dawn: callback not marked as nullable in dawn.json but in fact is.
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// SYSGPU_EXPORT void sysgpuDeviceSetDeviceLostCallback(WGPUDevice device, WGPUDeviceLostCallback callback, void * userdata);
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// SYSGPU_EXPORT void sysgpuDeviceSetDeviceLostCallback(WGPUDevice device, WGPUDeviceLostCallback callback, void * userdata);
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export fn sysgpuDeviceSetDeviceLostCallback(device: *sysgpu.Device, callback: ?sysgpu.Device.LostCallback, userdata: ?*anyopaque) void {
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export fn sysgpuDeviceSetDeviceLostCallback(device: *sysgpu.Device, callback: ?sysgpu.Device.LostCallback, userdata: ?*anyopaque) void {
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T.deviceSetDeviceLostCallback(device, callback, userdata);
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T.deviceSetDeviceLostCallback(device, callback, userdata);
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@ -787,13 +786,11 @@ pub fn Export(comptime T: type) type {
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T.deviceSetLabel(device, label);
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T.deviceSetLabel(device, label);
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}
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}
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// TODO: dawn: callback not marked as nullable in dawn.json but in fact is.
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// SYSGPU_EXPORT void sysgpuDeviceSetLoggingCallback(WGPUDevice device, WGPULoggingCallback callback, void * userdata);
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// SYSGPU_EXPORT void sysgpuDeviceSetLoggingCallback(WGPUDevice device, WGPULoggingCallback callback, void * userdata);
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export fn sysgpuDeviceSetLoggingCallback(device: *sysgpu.Device, callback: ?sysgpu.LoggingCallback, userdata: ?*anyopaque) void {
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export fn sysgpuDeviceSetLoggingCallback(device: *sysgpu.Device, callback: ?sysgpu.LoggingCallback, userdata: ?*anyopaque) void {
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T.deviceSetLoggingCallback(device, callback, userdata);
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T.deviceSetLoggingCallback(device, callback, userdata);
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}
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}
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// TODO: dawn: callback not marked as nullable in dawn.json but in fact is.
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// SYSGPU_EXPORT void sysgpuDeviceSetUncapturedErrorCallback(WGPUDevice device, WGPUErrorCallback callback, void * userdata);
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// SYSGPU_EXPORT void sysgpuDeviceSetUncapturedErrorCallback(WGPUDevice device, WGPUErrorCallback callback, void * userdata);
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export fn sysgpuDeviceSetUncapturedErrorCallback(device: *sysgpu.Device, callback: ?sysgpu.ErrorCallback, userdata: ?*anyopaque) void {
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export fn sysgpuDeviceSetUncapturedErrorCallback(device: *sysgpu.Device, callback: ?sysgpu.ErrorCallback, userdata: ?*anyopaque) void {
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T.deviceSetUncapturedErrorCallback(device, callback, userdata);
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T.deviceSetUncapturedErrorCallback(device, callback, userdata);
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unreachable;
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unreachable;
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}
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}
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// TODO: dawn: return value not marked as nullable in dawn.json but in fact is.
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pub inline fn bufferGetConstMappedRange(buffer: *sysgpu.Buffer, offset: usize, size: usize) ?*const anyopaque {
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pub inline fn bufferGetConstMappedRange(buffer: *sysgpu.Buffer, offset: usize, size: usize) ?*const anyopaque {
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_ = buffer;
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_ = buffer;
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_ = offset;
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_ = offset;
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unreachable;
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unreachable;
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}
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}
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// TODO: dawn: return value not marked as nullable in dawn.json but in fact is.
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pub inline fn bufferGetMappedRange(buffer: *sysgpu.Buffer, offset: usize, size: usize) ?*anyopaque {
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pub inline fn bufferGetMappedRange(buffer: *sysgpu.Buffer, offset: usize, size: usize) ?*anyopaque {
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_ = buffer;
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_ = buffer;
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_ = offset;
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_ = offset;
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@ -28,7 +28,6 @@ pub const SwapChain = @import("swap_chain.zig").SwapChain;
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pub const Texture = @import("texture.zig").Texture;
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pub const Texture = @import("texture.zig").Texture;
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pub const TextureView = @import("texture_view.zig").TextureView;
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pub const TextureView = @import("texture_view.zig").TextureView;
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pub const dawn = @import("dawn.zig");
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const instance = @import("instance.zig");
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const instance = @import("instance.zig");
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const device = @import("device.zig");
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const device = @import("device.zig");
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const interface = @import("interface.zig");
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const interface = @import("interface.zig");
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@ -95,7 +94,6 @@ pub const RenderPassTimestampWrite = extern struct {
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pub const RequestAdapterOptions = extern struct {
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pub const RequestAdapterOptions = extern struct {
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pub const NextInChain = extern union {
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pub const NextInChain = extern union {
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generic: ?*const ChainedStruct,
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generic: ?*const ChainedStruct,
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dawn_toggles_descriptor: *const dawn.TogglesDescriptor,
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};
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};
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next_in_chain: NextInChain = .{ .generic = null },
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next_in_chain: NextInChain = .{ .generic = null },
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@ -294,9 +292,6 @@ pub const FeatureName = enum(u32) {
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rg11_b10_ufloat_renderable = 0x0000000A,
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rg11_b10_ufloat_renderable = 0x0000000A,
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bgra8_unorm_storage = 0x0000000B,
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bgra8_unorm_storage = 0x0000000B,
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float32_filterable = 0x0000000C,
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float32_filterable = 0x0000000C,
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dawn_internal_usages = 0x000003ea,
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dawn_multi_planar_formats = 0x000003eb,
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dawn_native = 0x000003ec,
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chromium_experimental_dp4a = 0x000003ed,
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chromium_experimental_dp4a = 0x000003ed,
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timestamp_query_inside_passes = 0x000003EE,
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timestamp_query_inside_passes = 0x000003EE,
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implicit_device_synchronization = 0x000003EF,
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implicit_device_synchronization = 0x000003EF,
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@ -434,18 +429,9 @@ pub const SType = enum(u32) {
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external_texture_binding_layout = 0x0000000D,
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external_texture_binding_layout = 0x0000000D,
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surface_descriptor_from_windows_swap_chain_panel = 0x0000000E,
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surface_descriptor_from_windows_swap_chain_panel = 0x0000000E,
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render_pass_descriptor_max_draw_count = 0x0000000F,
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render_pass_descriptor_max_draw_count = 0x0000000F,
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dawn_texture_internal_usage_descriptor = 0x000003E8,
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adapter_properties_power_preference = 0x000003EE,
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dawn_encoder_internal_usage_descriptor = 0x000003EB,
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dawn_instance_descriptor = 0x000003EC,
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dawn_cache_device_descriptor = 0x000003ED,
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dawn_adapter_properties_power_preference = 0x000003EE,
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dawn_buffer_descriptor_error_info_from_wire_client = 0x000003EF,
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dawn_toggles_descriptor = 0x000003F0,
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dawn_shader_module_spirv_options_descriptor = 0x000003F1,
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request_adapter_options_luid = 0x000003F2,
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request_adapter_options_luid = 0x000003F2,
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request_adapter_options_get_gl_proc = 0x000003F3,
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request_adapter_options_get_gl_proc = 0x000003F3,
|
||||||
dawn_multisample_state_render_to_single_sampled = 0x000003F4,
|
|
||||||
dawn_render_pass_color_attachment_render_to_single_sampled = 0x000003F5,
|
|
||||||
shared_texture_memory_vk_image_descriptor = 0x0000044C,
|
shared_texture_memory_vk_image_descriptor = 0x0000044C,
|
||||||
shared_texture_memory_vk_dedicated_allocation_descriptor = 0x0000044D,
|
shared_texture_memory_vk_dedicated_allocation_descriptor = 0x0000044D,
|
||||||
shared_texture_memory_a_hardware_buffer_descriptor = 0x0000044E,
|
shared_texture_memory_a_hardware_buffer_descriptor = 0x0000044E,
|
||||||
|
|
@ -605,13 +591,11 @@ pub const ShaderStageFlags = packed struct(u32) {
|
||||||
};
|
};
|
||||||
|
|
||||||
pub const ChainedStruct = extern struct {
|
pub const ChainedStruct = extern struct {
|
||||||
// TODO: dawn: not marked as nullable in dawn.json but in fact is.
|
|
||||||
next: ?*const ChainedStruct = null,
|
next: ?*const ChainedStruct = null,
|
||||||
s_type: SType,
|
s_type: SType,
|
||||||
};
|
};
|
||||||
|
|
||||||
pub const ChainedStructOut = extern struct {
|
pub const ChainedStructOut = extern struct {
|
||||||
// TODO: dawn: not marked as nullable in dawn.json but in fact is.
|
|
||||||
next: ?*ChainedStructOut = null,
|
next: ?*ChainedStructOut = null,
|
||||||
s_type: SType,
|
s_type: SType,
|
||||||
};
|
};
|
||||||
|
|
@ -720,7 +704,6 @@ pub const CopyTextureForBrowserOptions = extern struct {
|
||||||
pub const MultisampleState = extern struct {
|
pub const MultisampleState = extern struct {
|
||||||
pub const NextInChain = extern union {
|
pub const NextInChain = extern union {
|
||||||
generic: ?*const ChainedStruct,
|
generic: ?*const ChainedStruct,
|
||||||
dawn_multisample_state_render_to_single_sampled: *const dawn.MultisampleStateRenderToSingleSampled,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
next_in_chain: NextInChain = .{ .generic = null },
|
next_in_chain: NextInChain = .{ .generic = null },
|
||||||
|
|
@ -853,7 +836,6 @@ pub const ProgrammableStageDescriptor = extern struct {
|
||||||
pub const RenderPassColorAttachment = extern struct {
|
pub const RenderPassColorAttachment = extern struct {
|
||||||
pub const NextInChain = extern union {
|
pub const NextInChain = extern union {
|
||||||
generic: ?*const ChainedStruct,
|
generic: ?*const ChainedStruct,
|
||||||
dawn_render_pass_color_attachment_render_to_single_sampled: *const dawn.RenderPassColorAttachmentRenderToSingleSampled,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
next_in_chain: NextInChain = .{ .generic = null },
|
next_in_chain: NextInChain = .{ .generic = null },
|
||||||
|
|
|
||||||
|
|
@ -35,7 +35,6 @@ pub const Queue = opaque {
|
||||||
Impl.queueCopyTextureForBrowser(queue, source, destination, copy_size, options);
|
Impl.queueCopyTextureForBrowser(queue, source, destination, copy_size, options);
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: dawn: does not allow unsetting this callback to null
|
|
||||||
pub inline fn onSubmittedWorkDone(
|
pub inline fn onSubmittedWorkDone(
|
||||||
queue: *Queue,
|
queue: *Queue,
|
||||||
signal_value: u64,
|
signal_value: u64,
|
||||||
|
|
|
||||||
|
|
@ -3,7 +3,6 @@ const CompilationInfoCallback = @import("main.zig").CompilationInfoCallback;
|
||||||
const CompilationInfoRequestStatus = @import("main.zig").CompilationInfoRequestStatus;
|
const CompilationInfoRequestStatus = @import("main.zig").CompilationInfoRequestStatus;
|
||||||
const CompilationInfo = @import("main.zig").CompilationInfo;
|
const CompilationInfo = @import("main.zig").CompilationInfo;
|
||||||
const Impl = @import("interface.zig").Impl;
|
const Impl = @import("interface.zig").Impl;
|
||||||
const dawn = @import("dawn.zig");
|
|
||||||
|
|
||||||
pub const ShaderModule = opaque {
|
pub const ShaderModule = opaque {
|
||||||
pub const Descriptor = extern struct {
|
pub const Descriptor = extern struct {
|
||||||
|
|
@ -13,7 +12,6 @@ pub const ShaderModule = opaque {
|
||||||
wgsl_descriptor: ?*const WGSLDescriptor,
|
wgsl_descriptor: ?*const WGSLDescriptor,
|
||||||
hlsl_descriptor: ?*const HLSLDescriptor,
|
hlsl_descriptor: ?*const HLSLDescriptor,
|
||||||
msl_descriptor: ?*const MSLDescriptor,
|
msl_descriptor: ?*const MSLDescriptor,
|
||||||
dawn_shader_module_spirv_options_descriptor: ?*const dawn.ShaderModuleSPIRVOptionsDescriptor,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
next_in_chain: NextInChain = .{ .generic = null },
|
next_in_chain: NextInChain = .{ .generic = null },
|
||||||
|
|
|
||||||
|
|
@ -5,7 +5,6 @@ const TextureView = @import("texture_view.zig").TextureView;
|
||||||
const Extent3D = @import("main.zig").Extent3D;
|
const Extent3D = @import("main.zig").Extent3D;
|
||||||
const Impl = @import("interface.zig").Impl;
|
const Impl = @import("interface.zig").Impl;
|
||||||
const types = @import("main.zig");
|
const types = @import("main.zig");
|
||||||
const dawn = @import("dawn.zig");
|
|
||||||
|
|
||||||
pub const Texture = opaque {
|
pub const Texture = opaque {
|
||||||
pub const Aspect = enum(u32) {
|
pub const Aspect = enum(u32) {
|
||||||
|
|
@ -171,7 +170,6 @@ pub const Texture = opaque {
|
||||||
pub const Descriptor = extern struct {
|
pub const Descriptor = extern struct {
|
||||||
pub const NextInChain = extern union {
|
pub const NextInChain = extern union {
|
||||||
generic: ?*const ChainedStruct,
|
generic: ?*const ChainedStruct,
|
||||||
dawn_texture_internal_usage_descriptor: *const dawn.TextureInternalUsageDescriptor,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
next_in_chain: NextInChain = .{ .generic = null },
|
next_in_chain: NextInChain = .{ .generic = null },
|
||||||
|
|
|
||||||
|
|
@ -595,14 +595,11 @@ pub const Device = struct {
|
||||||
pub fn deinit(device: *Device) void {
|
pub fn deinit(device: *Device) void {
|
||||||
const vk_device = device.vk_device;
|
const vk_device = device.vk_device;
|
||||||
|
|
||||||
if (device.lost_cb) |lost_cb| {
|
|
||||||
lost_cb(.destroyed, "Device was destroyed.", device.lost_cb_userdata);
|
|
||||||
}
|
|
||||||
|
|
||||||
device.waitAll() catch {};
|
device.waitAll() catch {};
|
||||||
device.processQueuedOperations();
|
device.processQueuedOperations();
|
||||||
|
|
||||||
device.map_callbacks.deinit(allocator);
|
device.map_callbacks.deinit(allocator);
|
||||||
|
for (device.submit_objects.items) |*submit_object| submit_object.deinit();
|
||||||
device.submit_objects.deinit(allocator);
|
device.submit_objects.deinit(allocator);
|
||||||
device.streaming_manager.deinit();
|
device.streaming_manager.deinit();
|
||||||
|
|
||||||
|
|
@ -2941,7 +2938,7 @@ pub const StateTracker = struct {
|
||||||
memory_barriers.len,
|
memory_barriers.len,
|
||||||
&memory_barriers.buffer,
|
&memory_barriers.buffer,
|
||||||
0,
|
0,
|
||||||
undefined,
|
null,
|
||||||
@intCast(tracker.image_barriers.items.len),
|
@intCast(tracker.image_barriers.items.len),
|
||||||
tracker.image_barriers.items.ptr,
|
tracker.image_barriers.items.ptr,
|
||||||
);
|
);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue